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Debabi, Wassila; Champagnat, Ronan – International Association for Development of the Information Society, 2017
Serious games seem to be a promising alternative to traditional practices for learning. Recently, their use in computer science education and learning programming became more widespread. Actually, many students in programming courses have difficulties to master all required competencies and skills especially at introductory level and games have…
Descriptors: Computer Games, Educational Games, Computer System Design, Computer Science Education
Baughman, M. Sue, Ed. – Association of Research Libraries, 2017
This issue of "Research Library Issues" ("RLI") highlights the value of professional failure. The idea to explore this theme emerged from conversations with the Association of Research Libraries (ARL) Innovation Lab Advisory Group earlier this year. It is the hope this issue highlights the value of failure--both its necessary…
Descriptors: Research Libraries, Failure, Risk, Entrepreneurship
Boyd, Ashley S. – Teachers College Press, 2017
This timely book focuses on different social justice pedagogies and how they can work within standards and district mandates in a variety of English language arts classrooms. With detailed analysis and authentic classroom vignettes, the author explores how teachers cultivate relationships for equity, utilize transformative language practices,…
Descriptors: Social Justice, English, English Instruction, Language Arts
Shore, Jane R.; Wolf, Mikyung Kim; O'Reilly, Tenaha; Sabatini, John P. – Grantee Submission, 2017
In the United States, educational thought leaders have called for higher expectations (Gordon Commission, 2010), more rigorous college and career readiness standards for K-12 education (National Governors Association Center for Best Practices & Council of Chief State School Officers, 2010), and new constructs such as 21st century skills…
Descriptors: Reading Comprehension, Reading Skills, 21st Century Skills, Vignettes
Durley, Hui-Chen K.; Ge, Xun – New Waves-Educational Research and Development Journal, 2019
This study explored teachers' problem solving during technology-mediated professional development (PD) in the topic related to teaching English Learners (ELs, i.e. students whose home languages are not English). Open-ended PD provided authentic, situated contexts using videos of scenario to engage six elementary teachers to participate in small…
Descriptors: Metacognition, Problem Solving, Faculty Development, English Language Learners
Deane, Paul; Song, Yi; van Rijn, Peter; O'Reilly, Tenaha; Fowles, Mary; Bennett, Randy; Sabatini, John; Zhang, Mo – Reading and Writing: An Interdisciplinary Journal, 2019
This paper presents a theoretical and empirical case for the value of scenario-based assessment (SBA) in the measurement of students' written argumentation skills. First, we frame the problem in terms of creating a reasonably efficient method of evaluating written argumentation skills, including for students at relatively low levels of competency.…
Descriptors: Vignettes, Writing Skills, Persuasive Discourse, Writing Evaluation
Chien, Chin-Wen – Education 3-13, 2019
This study explored the integration of technical vocabulary into pre-observation conferences and its influence on English teachers' professional learning and discussion in their post-observation conferences. The conceptual framework based on Harvey [2011. "A Sociocultural-Theory-Based Study of the Impact of Mediation During Post-observation…
Descriptors: Vocabulary Development, English (Second Language), Second Language Learning, Second Language Instruction
Vizcaíno, Aurora; García, Félix; de Guzmán, Ignacio García Rodriguez; Moraga, M. Ángeles – ACM Transactions on Computing Education, 2019
Global Software Development (GSD) is currently a strong industry trend. This means that if computer science engineers are to be trained to deal with this model, it is very important to include the topic in software engineering courses, attempting to ensure that students learn about GSD and become familiar with its advantages and challenges.…
Descriptors: Educational Games, Global Approach, Computer Software, Computer Science Education
DeLuca, Jaime R.; Maddox, Callie Batts – Field Methods, 2016
This article explores questions of reflexivity, positionality, identity, and emotion within the process of ethnographic research. We reflect on our feelings of privilege and guilt in and through our ethnographic fieldwork and discuss the ways in which these experiences encouraged reflexive thinking and a crucial interrogation of the place of the…
Descriptors: Ethnography, Psychological Patterns, Reflection, Researchers
Eisenhardt, Alyson; Ninassi, Susanne Bruno – Journal of Learning in Higher Education, 2016
Many pedagogy experts suggest the use of real world scenarios and simulations as a means of teaching students to apply decision analysis concepts to their field of study. These methods allow students an opportunity to synthesize knowledge, skills, and abilities by presenting a field-based dilemma. The use of real world scenarios and simulations…
Descriptors: Simulation, Decision Making, Health Services, Administration
Cross, Stephanie Behm – Journal of Urban Learning, Teaching, and Research, 2016
Over 30 years ago, Feiman-Nemser and Buchmann (1985) wrote about "pitfalls of experience" in teacher education. In the current study, I share vignettes of three student teachers engaged in an urban teacher preparation program to highlight how these pitfalls are still operating--and are arguably even more problematic--as we prepare…
Descriptors: Urban Teaching, Teacher Education, Vignettes, Student Teachers
Malti, Tina; Ongley, Sophia F.; Peplak, Joanna; Chaparro, Maria P.; Buchmann, Marlis; Zuffianò, Antonio; Cui, Lixian – Child Development, 2016
This study examined the role of sympathy, guilt, and moral reasoning in helping, cooperation, and sharing in a 6-year, three-wave longitudinal study involving 175 children (M[subscript age] 6.10, 9.18, and 12.18 years). Primary caregivers reported on children's helping and cooperation; sharing was assessed behaviorally. Child sympathy was assessed…
Descriptors: Longitudinal Studies, Altruism, Anxiety, Morale
Zajchowski, Chris A. B.; Brownlee, Matthew T. J.; Furman, Nate N. – Journal of Outdoor Recreation, Education, and Leadership, 2016
Heuristics--cognitive shortcuts used in decision-making events--have been paradoxically praised for their contribution to decision-making efficiency and prosecuted for their contribution to decision-making error (Gigerenzer & Gaissmaier, 2011; Gigerenzer, Todd, & ABC Research Group, 1999; Kahneman, 2011; Kahneman, Slovic, & Tversky,…
Descriptors: Heuristics, Outdoor Education, Adventure Education, Decision Making
Cramer, Robert J.; Bryson, Claire N.; Stroud, Caroline H.; Ridge, Brittany E. – Teaching of Psychology, 2016
The present discussion outlines the design and initial implementation of a semester-long graduate course in suicide theory, risk assessment, and management. While the structure of the course is adaptable in light of various considerations (e.g., targeted group of students and availability of resources), we review suicide risk assessment core…
Descriptors: Suicide, Theories, Risk Assessment, Risk Management
Gillies, Robyn M. – Australian Journal of Teacher Education, 2016
Cooperative learning is widely recognized as a pedagogical practice that promotes socialization and learning among students from pre-school through to tertiary level and across different subject domains. It involves students working together to achieve common goals or complete group tasks--goals and tasks that they would be unable to complete by…
Descriptors: Cooperative Learning, Teaching Methods, Educational Research, Success

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