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Bowker, D. W.; Randerson, P. F. – Journal of Biological Education, 1989
Described is a computer program, AQUASIM, which simulates interaction between environmental factors, phytoplankton, zooplankton, and fish in an aquatic ecosystem. The conceptual flow, equations, variables, rate processes, and parameter manipulations are discussed. (CW)
Descriptors: Biology, College Science, Computer Simulation, Computer Software
Pacelle, Richard L., Jr. – Political Science Teacher, 1989
Describes a semester long simulation of Supreme Court procedures. Recommends this activity for generating an understanding of the decision making process and the impact of the Justices' personal values and attitudes upon Supreme Court decisions. Notes that the course engages students in the learning process while encouraging the acquisition of…
Descriptors: Class Activities, Constitutional Law, Court Litigation, Decision Making
Clements, Patricia L. – Performance and Instruction, 1988
Describes the components of a program designed to strengthen ethical behavior relative to corporate policy. The topics covered include the identification of ethical standards and the skills related to those standards, the use of job aids, performance testing using case studies to simulate the application environment, and trainer tools. (CLB)
Descriptors: Business, Case Studies, Decision Making, Ethical Instruction
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Streufert, Siegfried; And Others – Personnel Psychology, 1988
Evaluated quasi-experimental simulation technique designed to measure impact of individual differences in managerial styles on executive performance. Tested 20 simulation-based measures for reliability and validity. Data from two samples suggest that this quasi-experimental simulation technology may be useful in assessing managerial styles not…
Descriptors: Administrator Qualifications, Competence, Evaluation Methods, Individual Differences
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Samejima, Fumiko – Psychometrika, 1994
Using the constant information model, constant amounts of test information, and a finite interval of ability, simulated data were produced for 8 ability levels and 20 numbers of test items. Analyses suggest that it is desirable to consider modifying test information functions when they measure accuracy in ability estimation. (SLD)
Descriptors: Ability, Adaptive Testing, Computer Assisted Testing, Computer Simulation
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Mayer, Richard E.; Sims, Valerie K. – Journal of Educational Psychology, 1994
In 2 experiments, 162 high- and low-spatial ability students viewed a computer-generated animation and heard a concurrent or successive explanation. The concurrent group generated more creative solutions to transfer problems and demonstrated a contiguity effect consistent with dual-coding theory. (SLD)
Descriptors: College Students, Computer Assisted Instruction, Computer Simulation, Higher Education
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Kinzie, Mable B.; And Others – Journal of Research in Science Teaching, 1993
A study of 61 high school biology students found that Interactive Video Disk (IVD) simulation was as effective as actual frog dissection in promoting student learning of frog anatomy and dissection procedures. When used as a preparation for dissection, IVD simulation helped students perform better dissections and learn more from doing dissections.…
Descriptors: Academic Achievement, Anatomy, Classroom Research, Computer Simulation
Raymond, Allen – Teaching PreK-8, 1995
Describes the Seabase America project, undertaken by the Copley-Fairlawn Schools in Ohio, in which over 100 high school students spent 6 days living and working in 10 interconnected geodesic domes in a simulated undersea research station. Students engaged in various scientific and educational activities. The project also accommodates elementary…
Descriptors: Elementary Secondary Education, Oceanography, Program Descriptions, Resident Camp Programs
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Stasz, Clarice Stoll – Simulation & Gaming, 1995
Describes the origination of the journal, "Simulation & Games" as an outgrowth of the Academic Games Project at Johns Hopkins University in the late 1960s. The Project developed simulation games, pretested them, performed teacher training, and compared the effects with traditional pedagogy. Discusses the planning and implementation…
Descriptors: Computer Games, Computer Simulation, Interdisciplinary Approach, Nontraditional Education
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Hambleton, Ronald K.; Jones, Russell W. – Applied Measurement in Education, 1994
The impact of capitalizing on chance in item selection on the accuracy of test information functions was studied through simulation, focusing on examinee sample size in item calibration and the ratio of item bank size to test length. (SLD)
Descriptors: Computer Simulation, Estimation (Mathematics), Item Banks, Item Response Theory
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Miller-Lachmann, Lyn; And Others – MultiCultural Review, 1995
Describes and evaluates seven computer simulation games that help students learn about United States history, geography, and other cultural groups living in the United States. These simulations help students learn by having them experience life as an explorer of an unknown land that is now part of the United States. Program evaluations are…
Descriptors: Computer Games, Computer Simulation, Cultural Awareness, Elementary Education
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Kryder, LeeAnne – Writing on the Edge, 1995
Investigates some of the disjunctions between writing as it is taught in academic institutions and writing as it is employed in professional workplaces, especially in the areas of writing context, time pressure, collaboration, and consequences of writing. Considers how these disjunctions might be addressed in the writing classroom. (TB)
Descriptors: Context Effect, Cooperative Learning, Higher Education, Performance Factors
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Guastello, Stephen J. – Journal of Creative Behavior, 1995
University security officers (n=34) played a simulation game designed to evaluate emergent leadership in a problem-solving situation. Both facilitative leadership style and individual creative contribution were found to make significant contributions to group members' perceptions of leadership. Implications are drawn for personnel selection,…
Descriptors: Adults, Creativity, Evaluation Methods, Leadership Qualities
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Fischer, Detlev; Richards, Clive – Computers & Education, 1995
Presents potential uses of cinegrams for self-directed learning; shows how these interactive animated diagrams for technical documentation and training serve as browsing tools for the exploration of interrelated engine subsystems. Describes the development of a cinegram prototype implemented in HyperCard that shows the oil system of a Rolls Royce…
Descriptors: Animation, Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation
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Alley, William E.; Darby, Melody M. – Educational and Psychological Measurement, 1995
Because many applications of personnel selection and classification technology may require more than 10 assignment categories, a Monte Carlo simulation was conducted to extend the Brogden tables for estimations classifications and selection benefits from 10 to 500. The extended table would have higher utility. (SLD)
Descriptors: Classification, Cost Effectiveness, Decision Making, Estimation (Mathematics)
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