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Ou, Chaohua; Joyner, David A.; Goel, Ashok K. – Online Learning, 2019
Despite the ubiquitous use of instructional videos in both formal and informal learning settings, questions remain largely unanswered on how to design and develop video lessons that are often used as the primary method for delivering instruction in online courses. In this study, we experimented with a model of seven principles drawn from…
Descriptors: Video Technology, Electronic Learning, Instructional Development, Instructional Design
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Saltz, Jeffrey; Skirpan, Michael; Fiesler, Casey; Gorelick, Micha; Yeh, Tom; Heckman, Robert; Dewar, Neil; Beard, Nathan – ACM Transactions on Computing Education, 2019
This article establishes and addresses opportunities for ethics integration into Machine-learning (ML) courses. Following a survey of the history of computing ethics and the current need for ethical consideration within ML, we consider the current state of ML ethics education via an exploratory analysis of course syllabi in computing programs. The…
Descriptors: Ethics, Interdisciplinary Approach, Course Descriptions, Computer Science Education
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Liao, Soohyun Nam; Zingaro, Daniel; Thai, Kevin; Alvarado, Christine; Griswold, William G.; Porter, Leo – ACM Transactions on Computing Education, 2019
As enrollments and class sizes in postsecondary institutions have increased, instructors have sought automated and lightweight means to identify students who are at risk of performing poorly in a course. This identification must be performed early enough in the term to allow instructors to assist those students before they fall irreparably behind.…
Descriptors: Prediction, Low Achievement, Tests, Scores
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Lyon, Louise Ann; Denner, Jill – ACM Transactions on Computing Education, 2019
Community colleges play a large role in educating students who are historically underrepresented in computer science (CS), including women, Latino men, and Black men, as well as post-traditional (older or working) students. In spite of this, there is a dearth of research on the institutional factors that influence whether or not community college…
Descriptors: Community Colleges, Two Year College Students, Minority Group Students, Disproportionate Representation
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Šablis, Aivars; Gonzalez-Huerta, Javier; Zabardast, Ehsan; Šmite, Darja – ACM Transactions on Computing Education, 2019
Global software engineering has changed the way software is developed today. To address the new challenges, many universities have launched specially tailored courses to train young professionals to work in globally distributed projects. However, a mere acknowledgment of the geographic, temporal, and cultural differences does not necessarily lead…
Descriptors: Toys, Teaching Methods, Learning Activities, Global Approach
Hauf, Lori Kay – ProQuest LLC, 2019
The landscape of teaching and learning has shifted in the last decade by the advent of web technologies, which enabled the emergence of Web 2.0 technologies. The advancement in Web 2.0 technologies has resulted in the creation of new web-based learning tools used in the modern classroom. This study reported the findings regarding how the Net…
Descriptors: Web 2.0 Technologies, Technology Uses in Education, Educational Technology, Online Courses
Kuehn, Daniel; Hecker, Ian; Simon, Alphonse – Urban Institute, 2019
Workers with training in science, technology, engineering, and mathematics (STEM) are in high demand in the United States and are essential to innovation and economic growth. Apprenticeship is a proven strategy for training workers, but it is underutilized in STEM occupations. This report explores employers' experiences with STEM apprenticeship.…
Descriptors: Apprenticeships, STEM Education, Occupations, Job Skills
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Hashlamoun, Nafeth Al; Daouk, Lina – International Association for Development of the Information Society, 2019
This research explores the experiences of using Computer-based Assessments (CBA) in teaching an introductory level class called Introduction to multimedia (CIS 1503). This course is the first multimedia course in the Computer and Information Systems (CIS) department that is running at a Higher Education Institute in the Middle East (HEIME). It…
Descriptors: Foreign Countries, Multimedia Materials, Computer Science Education, College Faculty
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Baranova, Evgenia V.; Simonova, Irina V.; Bocharov, Mikhail I.; Zabolotnaia, Victoria V. – International Association for Development of the Information Society, 2019
The problem of development of algorithmic competence of students -- future Computer Science teachers as a component of information competence is investigated. The aim of the study is to identify the conditions for effective algorithmization and programming learning, involving a modular representation of the content, blended learning, allocated in…
Descriptors: Mathematics, Mathematics Skills, Skill Development, Computer Science Education
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Kim, Charles; Jackson, Deborah; Keiller, Peter – American Journal of Engineering Education, 2016
A new, interdisciplinary, team-taught course has been designed to educate students in Electrical and Computer Engineering (ECE) so that they can respond to global and urgent issues concerning computer control systems in nuclear power plants. This paper discusses our experience and assessment of the interdisciplinary computer and nuclear energy…
Descriptors: Team Teaching, Teaching Methods, Facilities, Nuclear Energy
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Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michalis – Journal of Learning Analytics, 2020
Programming is a complex learning activity that involves coordination of cognitive processes and affective states. These aspects are often considered individually in computing education research, demonstrating limited understanding of how and when students learn best. This issue confines researchers to contextualize evidence-driven outcomes when…
Descriptors: Learning Analytics, Data Collection, Instructional Design, Learning Modalities
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Graham, Kendra; Anderson, James; Rife, Conrad; Heitmeyer, Bryce; Patel, Pranav R.; Nykl, Scott; Lin, Alan C.; Merkle, Laurence D. – IEEE Transactions on Learning Technologies, 2020
Cyberspace odyssey (CSO) is a novel serious game supporting computer networking education by engaging students in a race to successfully perform various cybersecurity tasks in order to collect clues and solve a puzzle in virtual near-Earth three-dimensional space. Each team interacts with the game server through a dedicated client presenting a…
Descriptors: Computer Networks, Information Security, Task Analysis, Computer Games
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Dagyar, Miray; Kasalak, Gamze; Sezgin, Evren – World Journal on Educational Technology: Current Issues, 2020
The purpose of this study is to reveal the views of 4th grade primary school students about mobile programming education. Data were collected by using interview, metaphor and student drawings under qualitative research method. Among the 135 students who participated in the mobile programming education, 24 fourth grade primary school students who…
Descriptors: Elementary School Students, Grade 4, Children, Positive Attitudes
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Baas, Marjon; Schuwer, Robert – Open Praxis, 2020
Extensive research has taken place over the years to examine the barriers of OER adoption, but little empirical studies has been undertaken to map the amount of OER reuse. The discussion around the actual use of OER, outside the context in which they were developed, remains ongoing. Previous studies have already shown that searching and evaluating…
Descriptors: Open Educational Resources, Higher Education, Adoption (Ideas), Media Adaptation
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Shaw, Mia S.; Fields, Deborah A.; Kafai, Yasmin B. – Computer Science Education, 2020
Background and context: Promoting open-ended projects presents new opportunities and challenges for inclusive teaching in CS classrooms. While efforts have been made to develop inclusive curricula, little research has focused on ways teachers apply curricula in their classrooms to promote inclusion. Objective: To understand the challenges faced in…
Descriptors: Computer Science Education, Inclusion, High School Teachers, Electronic Learning
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