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Evans, Julie A. – Project Tomorrow, 2019
The Speak Up Research Project is a national initiative of Project Tomorrow, an internationally recognized education nonprofit organization dedicated to ensuring that all students are prepared to become tomorrow's leaders, innovators, and engaged citizens of the world. Each year, the Speak Up Project polls K-12 students, parents, and educators…
Descriptors: Electronic Learning, Technology Uses in Education, Educational Technology, Elementary Secondary Education
Colak, S.; Bamac, B.; Colak, T.; Ozbek, A. – Educational Research and Reviews, 2013
There is general consensus in the literature that computer use is often associated with an increased prevalence of hand and wrist disorders. Symptoms may be associated with specific clinical entities such as peripheral nerve entrapment. Motor and sensory nerve conduction velocity and vibration threshold in the hand of computer users have been…
Descriptors: Computer Use, Neurology, Injuries, Incidence
Sim, Kwong Nui; van der Meer, Jacques – Universal Journal of Educational Research, 2015
This study investigated PhD students' computer activities in their daily research practice. Software that tracks computer usage (Manic Time) was installed on the computers of nine PhD students, who were at their early, mid and final stage in doing their doctoral research in four different discipline areas (Commerce, Humanities, Health Sciences and…
Descriptors: Computer Use, Computer Uses in Education, Doctoral Degrees, Doctoral Programs
Bekmezci, Mehmet; Celik, Ismail; Sahin, Ismail; Kiray, Ahmet; Akturk, Ahmet Oguz – Online Submission, 2015
In this research, students' scientific attitude, computer anxiety, educational use of the Internet, academic achievement, and problematic use of the Internet are analyzed based on different variables (gender, parents' educational level and daily access to the Internet). The research group involves 361 students from two middle schools which are…
Descriptors: Foreign Countries, Internet, Computer Uses in Education, Academic Achievement
Karalar, Halit; Sidekli, Sabri – Universal Journal of Educational Research, 2017
In the life of students who are named digitally born in this era, tablets have a crucial role. The aim of this study, which is designed as a case study model, is to determine the use of tablet by second grade students and it aims to reveal their perception towards tablets via metaphors. 63-second grade students are participated in this study in…
Descriptors: Grade 2, Elementary School Students, Handheld Devices, Telecommunications
Fanfarelli, Joseph R.; McDaniel, Rudy – Online Learning, 2017
Digital badging research is gaining momentum as instructors and administrators consider new models for assessing learning in nontraditional contexts (e.g., informal science learning programs, flexible online courses, adaptive learning systems). While many studies are examining the effectiveness of digital badges for pedagogical functions, such as…
Descriptors: Recognition (Achievement), Computer Uses in Education, Undergraduate Students, Correlation
Oliver-Hoyo, Maria; Babilonia-Rosa, Melissa A. – Journal of Chemical Education, 2017
Decades of research have demonstrated the correlation of spatial abilities to chemistry achievement and career selection. Nonetheless, reviews have highlighted the need and scarcity of explicit spatial instruction to promote spatial skills. Therefore, the goal of this literature review is to summarize what has been done during the past decade in…
Descriptors: Spatial Ability, Chemistry, Biochemistry, College Science
Alsadoon, Abeer; Prasad, P. W. C.; Beg, Azam – European Journal of Engineering Education, 2017
Making the students understand the theoretical concepts of digital logic design concepts is one of the major issues faced by the academics, therefore the teachers have tried different techniques to link the theoretical information to the practical knowledge. Use of software simulations is a technique for learning and practice that can be applied…
Descriptors: Computer Software, Information Technology, Computer Simulation, Student Surveys
Cuesta-Cambra, Ubaldo; Niño-González, José Ignacio; Rodríguez-Terceño, José – Comunicar: Media Education Research Journal, 2017
The use of apps in education is becoming more frequent. However, the mechanisms of attention and processing of their contents and their consequences in learning have not been sufficiently studied. The objective of this work is to analyze how information is processed and learned and how visual attention takes place. It also investigates the…
Descriptors: Cognitive Processes, Computer Oriented Programs, Medicine, Eye Movements
Parvin, Irene – Turkish Online Journal of Distance Education, 2017
Since we are living in the information age and the importance of the need for communication among people of different cultures is increasing day by day in the globalizing world, people need to learn the languages of different cultures, particularly English, which is the common language of this global communication. This need for learning English…
Descriptors: Foreign Countries, Electronic Learning, Open Education, Distance Education
Rakhimova, Alina E.; Yashina, Marianna E.; Mukhamadiarova, Albina F.; Sharipova, Astrid V. – Interchange: A Quarterly Review of Education, 2017
The article deals with the description of the process of development sociocultural knowledge and competences using computer technologies. On the whole the development of modern computer technologies allows teachers to broaden trainees' sociocultural outlook and trace their progress online. Observation of modern computer technologies and estimation…
Descriptors: Competency Based Education, Social Development, Computer Uses in Education, Sociocultural Patterns
Roca-González, Cristina; Martin-Gutierrez, Jorge; García-Dominguez, Melchor; Carrodeguas, Mª del Carmen Mato – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The present study assessed a short training experiment to improve spatial abilities using two tools based on virtual technologies: one focused on manipulation of specific geometric virtual pieces, and the other consisting of virtual orienteering game. The two tools can help improve spatial abilities required for many engineering problem-solving…
Descriptors: Engineering Education, Spatial Ability, Computer Uses in Education, Computer Simulation
Kühn, Caroline – Journal of New Approaches in Educational Research, 2017
The goal of this paper is to present the primary findings of the first of two phases of a research project that looks at how can undergraduates be supported to engage meaningfully with digital literacies in a rich-research context. My hypothesis is that students in the act of (re)-designing and implementing their personal learning environment with…
Descriptors: Educational Environment, Electronic Learning, Undergraduate Students, Hypothesis Testing
Teleha, John C.; Sims, Iyanna; Spruill, Octavious; Bowen, Arneice; Russell, Tiffany; Exner, Nina – Public Services Quarterly, 2017
Academic libraries are spending considerable time and study on redesigning spaces. The use of technology is often an important part of these redesigned spaces. The space redesign goals at F. D. Bluford Library focus on creating open, activity-promoting, colorful spaces that are designed to be attractive to students. The goals also focus on…
Descriptors: Library Development, Library Automation, Space Utilization, Interior Design
Diget, C. Aa.; Pastore, A.; Leech, K.; Haylett, T.; Lock, S.; Sanders, T.; Shelley, M.; Willett, H. V.; Keegans, J.; Sinclair, L.; Simpson, E. C. – Physics Education, 2017
We present a new teaching and outreach activity based around the construction of a three-dimensional chart of isotopes using LEGO® bricks. The activity, "binding blocks", demonstrates nuclear and astrophysical processes through a seven-meter chart of all nuclear isotopes, built from over 26000 LEGO® bricks. It integrates A-Level and GCSE…
Descriptors: Science Instruction, Scientific Concepts, Nuclear Energy, Nuclear Physics

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