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Maynard, Douglas W.; McDonald, T. A.; Stickle, Trini – Journal of Autism and Developmental Disorders, 2016
This paper is a single case study involving a visit to a diagnostic clinic for autism spectrum disorder. A young boy finds a toy that he can hold with one hand and spin with another. In order to retrieve the toy and leave it in the clinic, the parents engage in a team effort. We describe this achievement in terms of two styles of practice or…
Descriptors: Autism, Pervasive Developmental Disorders, Case Studies, Children
Zundans-Fraser, Lucia; Bain, Alan – International Journal of Inclusive Education, 2016
This study focused on the role of collaboration in a comprehensive programme design process in inclusive education. The participants were six members of an inclusive education team and an educational designer who together comprised the design team. The study examined whether collaboration was evident in the practice of programme design and…
Descriptors: Foreign Countries, Program Design, Inclusion, Cooperation
Rankin, Andrea; Luzeckyj, Ann; Haggis, Jane; Gare, Callum – Journal of Learning Design, 2016
In this paper we argue that a messy design process does not mitigate against sharing and transfer of artefacts across educational domains. In fact, such a process can aid in developing a model for learning and teaching that is reusable and authentic. We describe the planning and design of an integrated and interactive blended learning environment…
Descriptors: Instructional Design, Blended Learning, Technology Uses in Education, Educational Technology
Bauml, Michelle – Educational Leadership, 2016
Whether a teacher loves it or dreads it, lesson planning is a crucial step in the teaching process. Done effectively, collaborative lesson planning--in which teachers work together to design lessons--leads to increased professional learning, higher job satisfaction for teachers, and better lesson plans. The process poses challenges for both…
Descriptors: Lesson Plans, Teacher Collaboration, Teamwork, Cooperative Planning
Maria Cela-Ranilla, Jose; Molías, Luis Marqués; Cervera, Mercè Gisbert – International Journal of Distance Education Technologies, 2016
This study analyzes the relationship between the use of learning patterns as a grouping criterion to develop learning activities in the 3D simulation environment at University. Participants included 72 Spanish students from the Education and Marketing disciplines. Descriptive statistics and non-parametric tests were conducted. The process was…
Descriptors: Simulation, Educational Environment, Simulated Environment, Teamwork
Bernstein, Jeffrey L.; Abad, Andrew P.; Bower, Benjamin C.; Box, Sara E.; Huckestein, Hailey L.; Mikulic, Steven M.; Walsh, Brian F. – New Directions for Teaching and Learning, 2016
We discuss how a professor worked with six students to design and implement a complex teaching strategy for a course, and used the students' assistance to create a sustainable model for future iterations of the course.
Descriptors: Mentors, Peer Groups, Educational Strategies, Teaching Methods
Bourne, Janet – Teachers and Curriculum, 2016
What are the elements of professional learning that lead to an increase of the likelihood of new learning and understandings being embedded into teacher practices? This article details some of the strategies the author has successfully employed to establish a context whereby an innovation would be sustained past the time of the Ministry Gifted and…
Descriptors: Sustainability, Instructional Innovation, Gifted, Talent Development
May, Jeffrey; York, Jim; Lending, Diane – Journal of Information Systems Education, 2016
Scrum has become a widely-used framework for technology development in both private industry and the government. As a result, Information Systems recruiters and executives have recently been placing a focus on students with Scrum knowledge. Unfortunately, current System Analysis and Design textbooks provide cursory attention to Scrum. Thus, the…
Descriptors: College Students, Games, Manipulative Materials, Concept Formation
Vogler, Jane S.; Robinson, Daniel H. – Journal of Experimental Education, 2016
In two experiments, 90 undergraduates took six tests as part of an educational psychology course. Using a crossover design, students took three tests individually without feedback and then took the same test again, following the process of team-based testing (TBT), in teams in which the members reached consensus for each question and answered…
Descriptors: Undergraduate Students, Group Testing, Teamwork, Educational Psychology
Habeeb, Christine M.; Eklund, Robert C. – Measurement in Physical Education and Exercise Science, 2016
Dyadic interactions generate direct relationships in which interdependent sport behaviors can be destructured. The focus of this investigation was to develop a two-level performance framework and corresponding measures of individual- and dyad-level sport performance. The described procedures surrounded a male-female cheerleading paired-stunt task,…
Descriptors: Interaction, Athletics, Athletes, Interpersonal Relationship
Meredith, Chloé; Moolenaar, Nienke M.; Struyve, Charlotte; Vandecandelaere, Machteld; Gielen, Sarah; Kyndt, Eva – Frontline Learning Research, 2017
Research on teacher collaboration underlines the importance of a collaborative culture for teachers' functioning. However, while scholars usually regard collaborative culture as a school team characteristic, this study argues that subgroups may be more meaningful units of analysis to conceptualize and assess teachers' perceptions of collaborative…
Descriptors: Secondary Schools, Cooperation, School Culture, Teacher Collaboration
Blanco, Teresa; Casas, Roberto; Manchado-Pérez, Eduardo; Asensio, Ángel; López-Pérez, Jose M. – International Journal of Technology and Design Education, 2017
In the context of the evolving Internet, a balance between technological advances and meaning change is crucial to develop innovative and breakthrough "connected electronics" that enable the Internet of Things. Designers and technologists are key enablers of this process respectively, ensuring adequate users' needs and technology…
Descriptors: Interdisciplinary Approach, Technological Literacy, Innovation, Electronics
Miller, Nicole C.; McKissick, Bethany R.; Ivy, Jessica T.; Moser, Kelly – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2017
The middle level classroom presents unique challenges to educators who strive to provide opportunities that acknowledge learner diversity in terms of social, cognitive, physical, and emotional development. This is confounded even further within inclusive middle-school classrooms where the responsibility to differentiate instruction is even more…
Descriptors: Middle School Students, Classroom Techniques, Individualized Instruction, Cooperative Learning
Sanou Gozalo, Eduard; Hernández-Fernández, Antoni; Arias, Marta; Ferrer-i-Cancho, Ramon – Journal of Technology and Science Education, 2017
In a course of the degree of computer science, the programming project has changed from individual to teamed work, tentatively in couples (pair programming). Students have full freedom to team up with minimum intervention from teachers. The analysis of the working groups made indicates that students do not tend to associate with students with a…
Descriptors: Group Activities, Group Dynamics, Computer Science, Programming
Fernandez, Manuel – Higher Learning Research Communications, 2017
This essay presents and discusses the developing role of virtual and augmented reality technologies in education. Addressing the challenges in adapting such technologies to focus on improving students' learning outcomes, the author discusses the inclusion of experiential modes as a vehicle for improving students' knowledge acquisition.…
Descriptors: Educational Technology, Technology Uses in Education, Simulated Environment, Barriers

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