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Çoklar, Ahmet Naci; Akçay, Arif – World Journal on Educational Technology: Current Issues, 2018
It is stated that programming skills, which are ever-increasingly becoming crucial nowadays, have an impact on cognitive processes and promote individual's self-efficacy in different ways. It is noted that students with programming skills have the character of problem solving, inquiry and being able to make decisions, which are all requisites of…
Descriptors: Self Efficacy, Inquiry, Problem Solving, Skill Analysis
Ozturk, Zehra; Dooley, Caitlin McMunn; Welch, Meghan – Journal of Research on Technology in Education, 2018
The purpose of this study was to investigate how elementary teachers with little knowledge of computer science (CS) and project-based learning (PBL) experienced integrating CS through PBL as a part of a standards-based elementary curriculum in Grades 3-5. The researchers used qualitative constant comparison methods on field notes and reflections…
Descriptors: Elementary School Teachers, Computer Science Education, Student Projects, Teaching Methods
Kucuk, Sevda – Journal of Technology and Teacher Education, 2018
This research investigated pre-service teachers' motivation, learning strategies, and engagement in a situated learning based educational technology course. In this study, correlational research design was used. The sample of this study was 65 second year science education pre-service teachers. The data were collected through two questionnaires.…
Descriptors: Preservice Teachers, Technological Literacy, Learning Strategies, Predictor Variables
Rincon, Roberta M. – Texas Education Research Center, 2018
The purpose of this study was to identify demographic and contextual factors of women who transfer from a community college to a four-year university to complete their bachelor's degree in engineering or computer science (ECS) and determine if differences among these factors impact success. Using the data obtained from the Texas Education Research…
Descriptors: Community Colleges, Womens Education, Females, Engineering Education
Pérez, Jorge; Vizcarro, Carmen; García, Javier; Bermúdez, Aurelio; Cobos, Ruth – IEEE Transactions on Education, 2017
In the context of higher education, a competence may be understood as the combination of skills, knowledge, attitudes, values, and abilities that underpin effective and/or superior performance in a professional area. The aim of the work reported here was to design a set of procedures to assess a transferable competence, i.e., problem solving, that…
Descriptors: Problem Solving, Computer Science Education, Minimum Competency Testing, Competency Based Education
Taçgin, Zeynep; Arslan, Ahmet – Education and Information Technologies, 2017
The purpose of this study is to determine perception of postgraduate Computer Education and Instructional Technologies (CEIT) students regarding the concepts of Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), Augmented Virtuality (AV) and Mirror Reality; and to offer a table that includes differences and similarities between…
Descriptors: Graduate Students, Student Attitudes, Computer Science Education, Educational Technology
Reynolds, John H.; Adams, D. Robert; Ferguson, Roger C.; Leidig, Paul M. – Information Systems Education Journal, 2017
For the past several years, there has been an increase in the number of job opportunities in the computing field. As a result, many schools and universities are facing a significant increase in the number of students seeking to major in one of several computing disciplines. This increase in the numbers and variety of majors in the computing field…
Descriptors: Personality Traits, Majors (Students), Computer Science Education, Higher Education
Borrego, Carlos; Fernández, Cristina; Blanes, Ian; Robles, Sergi – Journal of Technology and Science Education, 2017
Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona. The goal of this activity is to increase student's motivation and to…
Descriptors: Computer Science Education, Educational Games, Learning Activities, Learning Motivation
Michell, Dee; Szorenyi, Anna; Falkner, Katrina; Szabo, Claudia – Journal of Higher Education Policy and Management, 2017
Computer science, like technology in general, is seen as a masculine field and the under-representation of women an intransigent problem. In this paper, we argue that the cultural belief in Australia that computer science is a domain for men results in many girls and women being chased away from that field as part of a border protection campaign…
Descriptors: Computer Science Education, Gender Differences, Females, Foreign Countries
Gorbunova, Tatiana N. – European Journal of Contemporary Education, 2017
The subject of the research is to build methodologies to evaluate the student knowledge by testing. The author points to the importance of feedback about the mastering level in the learning process. Testing is considered as a tool. The object of the study is to create the test system models for defence practice problems. Special attention is paid…
Descriptors: Testing, Evaluation Methods, Feedback (Response), Simulation
Anicic, Katarina Pažur; Divjak, Blaženka; Arbanas, Krunoslav – IEEE Transactions on Education, 2017
The information and communications technology (ICT) industry is making important contributions to economic growth both locally and globally. There is a high demand for ICT professionals that higher education institutions are still struggling to meet. An effective literature review is an important part of understanding the existing findings and…
Descriptors: Computer Science Education, Information Technology, Education Work Relationship, Demand Occupations
Yadav, Aman; Gretter, Sarah; Hambrusch, Susanne; Sands, Phil – Computer Science Education, 2017
The increased push for teaching computer science (CS) in schools in the United States requires training a large number of new K-12 teachers. The current efforts to increase the number of CS teachers have predominantly focused on training teachers from other content areas. In order to support these beginning CS teachers, we need to better…
Descriptors: Computer Science Education, Elementary Secondary Education, Teacher Attitudes, Teacher Competencies
Chiang, Tosti Hsu-Cheng – Interactive Learning Environments, 2017
Programing is difficult for beginners because they need to learn the new language of computers. Developing software, especially complex software, is bound to result in problems, frustration, and the need to think in new ways. Identifying the learning behavior behind programing by way of empirical studies can help beginners learn more easily. In…
Descriptors: Programming, Educational Technology, Technology Uses in Education, Problem Solving
Zendler, Andreas; Klaudt, Dieter; Seitz, Cornelia – International Journal of Technology in Education and Science, 2017
This study contributes on instructional methods from a validation technical point of view. The focus is on the assessment of instructional methods in relation to knowledge processes in the act of learning. By using questionnaires, computer science teachers, mathematics teachers, and English teachers assessed 20 instructional methods in terms of…
Descriptors: STEM Education, Teaching Methods, English Instruction, Science Instruction
Brayshaw, Mike; Gordon, Neil – New Directions in the Teaching of Physical Sciences, 2017
Connecting undergraduate students as partners can lead to the enhancement of the undergraduate experience and allow students to see the different sides of the university. Such holistic perspectives may better inform academic career choices and postgraduate study. Furthermore, student involvement in course development has many potential benefits.…
Descriptors: Undergraduate Students, Computer Science Education, Foreign Countries, Student Research

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