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Mikail, Tel – Educational Research and Reviews, 2015
In this study, the opinions of the secondary school students on digital games were examined. The research is a screening model research and has a descriptive feature. It was carried out with 521 secondary school students in Elazig (a province in eastern part of Turkey) [MSS1] in 2013. Almost all of the participants use computer. More than half of…
Descriptors: Foreign Countries, Secondary School Students, Video Games, Habit Formation
Ulke-Kurkcuoglu, Burcu; Bozkurt, Funda; Cuhadar, Selmin – Educational Sciences: Theory and Practice, 2015
This study aims to investigate the effectiveness of the instruction process provided through computer-assisted activity schedules in the instruction of on-schedule and role-play skills to children with autism spectrum disorder. Herein, a multiple probe design with probe conditions across participants among single subject designs was used. Four…
Descriptors: Autism, Pervasive Developmental Disorders, Computer Uses in Education, Scheduling
Makel, Matthew C.; Wai, Jonathan; Putallaz, Martha; Malone, Patrick S. – Gifted Child Quarterly, 2015
Despite growing concern about the need to develop talent across the globe, relatively little empirical research has examined how students develop their academic talents. Toward this end, the current study explored how academically talented students from the United States and India spend their time both in and out of school. Indian students…
Descriptors: Foreign Countries, Academically Gifted, Talent, Time Management
Ash, Barbara Lee – Journal of Applied Research for Business Instruction, 2015
Engaging "digital natives" presents challenges and opportunities for both the classroom teacher and for trainers in the workplace, many of whom are "digital immigrants." The learning styles, interests, values, and the Millennial learner's unique alignment with technology present opportunities to engage this generation in new…
Descriptors: Social Media, Learner Engagement, Age Groups, Cognitive Style
Mascia, Maria Lidia; Agus, Mirian; Fastame, Maria Chiara; Penna, Maria Pietronilla; Sale, Eliana; Pessa, Eliano – International Association for Development of the Information Society, 2015
The development of numerical abilities was examined in three groups of 5 year-olds: one including 13 children accomplishing a numerical training in pencil-and-paper format (EG1); another group including 21 children accomplished a homologous training in computerized format; the remaining 24 children were assigned to the control group (CG). The…
Descriptors: Preschool Children, Mathematics Skills, Numbers, Computer Uses in Education
Cameron, Scott; Ball, Lynda – Mathematics Education Research Group of Australasia, 2015
This paper reports on a study of choices about the use of a computer algebra system (CAS) or pen-and-paper (p&p) by a class of seven Year 11 Mathematical Methods (CAS) students as they completed a calculus worksheet. Factors that influenced students' choices are highlighted by comparing and contrasting the use of CAS and p&p between…
Descriptors: Computer Uses in Education, Educational Technology, Mathematics Instruction, Secondary School Mathematics
Ghoneim, Nahed Mohamed Mahmoud; Elghotmy, Heba Elsayed Abdelsalam – Online Submission, 2015
The current study aims to investigate the effect of Wikifolios on developing EFL writing skills of secondary stage students. Forty first year secondary students were randomly divided into two groups: experimental (n=20) and control (n=20). The experimental group used Wikifolios assessment in EFL writing while the control group underwent regular…
Descriptors: Secondary School Students, English (Second Language), Second Language Learning, Writing Skills
Akcay, Ahmet Oguz – Journal of Education and Practice, 2017
There are many available technologies that can assist future teachers to deliver instruction. The purpose of this paper is to provide a brief review of literature identifying available technology tools in mathematics education and which technologies are selected by PSTs to design mathematics lesson activities. The most commonly used and available…
Descriptors: Teaching Methods, Preservice Teachers, Mathematics Teachers, Mathematics Instruction
Manero, Borja; Torrente, Javier; Fernandez-Vara, Clara; Fernandez-Manjon, Baltasar – IEEE Transactions on Learning Technologies, 2017
This study examines the influence of players' age, gender, and gaming preferences and habits (from now on, "gaming preferences") on the effectiveness of a specific videogame that has been designed to increase the interest towards classical theater among teenagers. Using a validated instrument, participants were divided into four groups…
Descriptors: Computer Uses in Education, Gender Differences, Age Differences, Instructional Effectiveness
Annand, David; Jensen, Tilly – International Review of Research in Open and Distributed Learning, 2017
Substituting open educational resources (OER) for commercially-produced textbooks results in demonstrable cost savings for students in most higher education institutions. Yet OER are still not widely used, and progress toward large-scale adoption in most colleges and universities has been slow. This article reviews the literature informing…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Multimedia Materials
Kelly, Daniel P.; Rutherford, Teomara – International Review of Research in Open and Distributed Learning, 2017
Khan Academy is a large and popular open educational resource (OER) with little empirical study into its impact on student achievement in mathematics when used in schools. In this study, we examined the use of Khan Academy as a mathematics intervention among seventh grade students over a 4-week period versus a control group. We also compared…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Supplementary Education
Edwards, Susan; Henderson, Michael; Gronn, Donna; Scott, Anne; Mirkhil, Moska – Technology, Pedagogy and Education, 2017
A digital disconnect perspective is founded on an assumption that technology use in the home is frequent, creative and generative, and that technology use in the early childhood centre should be the same as that found in the home. However, such arguments divert our attention from understanding the nature of the setting and thereby from an…
Descriptors: Young Children, Early Childhood Education, Environmental Influences, Computer Use
Oliveira, Ana; Pombo, Lúcia – International Journal of Research in Education and Science, 2017
The EduLab model is a "new" educational model that integrates technologies in educational contexts comprising full equipped classrooms with attractive and easy-to-use technological resources. This model tries to promote a dynamic and more effective teaching and learning process. For this purpose, the model provides teachers training and…
Descriptors: Teaching Methods, Mathematics Instruction, Mathematics, Natural Sciences
Arispe, Kelly; Burston, Jack – Language Learning & Technology, 2017
This pedagogical implementation study advocates for performance-driven assessments to help learners become aware of and improve upon presentational speaking skills at the advanced level. A social media content creation tool, Adobe Spark Video, enabled learners to practice oral skills outside of class. The task design, implementation, and…
Descriptors: Performance Based Assessment, Advanced Students, Speech Skills, Social Media
Yeung, Siu-Kit; So, Wing-Mui Winnie; Cheng, Nga-Yee Irene; Cheung, Tsz-Yan; Chow, Cheuk-Fai – International Journal of Sustainability in Higher Education, 2017
Purpose: This paper aims to compare the learning outcomes of gaming simulation and guided inquiry in sustainability education on plastic waste management. The current study targets the identification of success factors in these teaching approaches. Design/methodology/approach: This study used a quasi-experimental design with undergraduate…
Descriptors: Sanitation, Plastics, Environmental Education, Sustainability

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