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Deek, Fadi P.; Friedman, Robert S. – JCSE Online, 2001
Considers how computing and composition combine for a new form of interdisciplinary learning and intramural cooperation. Offers a description of the analogous processes of problem solving and programming in an introductory computer science course and the writing process typically used in introductory English composition courses. (Author/LRW)
Descriptors: Computer Science Education, Higher Education, Interdisciplinary Approach, Introductory Courses
Deek, Fadi P.; Kimmel, Howard – JCSE Online, 2002
Discusses the need for adequate precollege computer science education and focuses on the issues of teacher preparation programs and requirements needed to teach high school computer science. Presents models of teacher preparation programs and compares state requirements with Association for Computing Machinery (ACM) recommendations. (Author/LRW)
Descriptors: Comparative Analysis, Computer Science Education, Models, Secondary Education

Hartley, Kendall – Journal of Educational Multimedia and Hypermedia, 2001
Investigated the potential of incorporating learning strategy instruction into hypermedia learning materials in a high school computer class. Discusses results of a six-week intervention where the experimental group participated in learning strategy training in conjunction with hypermedia computer networking lessons and reports results of pre- and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Science Education, Hypermedia

van Meerienboer, Jeroen J. G. – Journal of Research on Computing in Education, 1988
Discussion of computer programing and students' cognitive styles focuses on a study that explored the relationship between the cognitive styles and achievements of high school students in an introductory computer programing course. Reflective and impulsive cognitive styles are described, and implications for the design of instructional materials…
Descriptors: Academic Achievement, Cognitive Style, Computer Assisted Instruction, Computer Science Education

Scheines, Richard; Sieg, Wilfried – Interactive Learning Environments, 1994
Using a computerized logic course employing the Carnegie Mellon Proof Tutor problem-solving environment, crucial features of computer environments were isolated and relative pedagogical effectiveness was assessed. Students used computerized environments to construct proofs and were presented with identical course materials on sentential logic. The…
Descriptors: Computer Interfaces, Computer Science Education, Heuristics, Higher Education

Wiedenbeck, Susan; Scholtz, Jean – Computers & Education, 1995
This case study reports on the design and implementation of an experimental summer program aimed at introducing undergraduates to research in computer science. A research component added to a regular course on human-computer interaction based on the summer program is described, and recommendations for providing undergraduate research experience…
Descriptors: Case Studies, Computer Science Education, Higher Education, Man Machine Systems

Brown, Cynthia; And Others – Journal of Computing in Higher Education, 1992
A teaching method for introductory computer science based on visualization and using extensive amounts of software is explained. Visualization is used to integrate other student activities, including reading algorithm and data structure descriptions, studying code for model programs and toolkits, designing software components, and building or…
Descriptors: Classroom Techniques, Computer Science Education, Computer Software, Feedback

Schruben, Lee W. – Journal of Computing in Higher Education, 1992
SIGMA (Simulation Graphical Modeling and Analysis) is a computer graphics environment for building, testing, and experimenting with discrete event simulation models on personal computers. It uses symbolic representations (computer animation) to depict the logic of large, complex discrete event systems for easier understanding and has proven itself…
Descriptors: Classroom Techniques, Comprehension, Computer Graphics, Computer Science Education

van der Sijde, Pieter C.; Doornekamp, B. Gerard – Education and Computing, 1992
Reports results of a study that investigated whether the objectives of teaching computer science as an independent subject are met when computer science is integrated with school subjects. Components of a formal (independent) curriculum, identified through interviews with computer science experts, are compared with the operational (integrated)…
Descriptors: Comparative Analysis, Computer Science Education, Curriculum Design, Curriculum Evaluation
Stephenson, Chris – Computer Science Education, 1990
A survey of over 700 Ontario secondary schools was conducted in 1987 and again in 1989 to determine the current status of computer programing pedagogy. Presents an overview of the computer education curriculum for grades 10-12 and results related to hardware utilization, choice of programing languages, availability of teacher and student…
Descriptors: Classroom Techniques, Computer Science Education, Computers, Curriculum

Spear, Bob – Community/Junior College Quarterly of Research and Practice, 1991
Assesses the results of introducing individualized learning contracts (ILCs), journal writing, and journal sharing into a computer literacy course at Prince George's Community College, focusing on the effects on student satisfaction and student success rates. (DMM)
Descriptors: College Instruction, Community Colleges, Computer Literacy, Computer Science Education

Gruska, Jozef – Education and Computing, 1993
Describes shortcomings of computer science/engineering education and explains a new focus on informatics. Highlights include simulation, visualization, algorithmization, design of information processing models, parallel computing, a history of informatics, informatics versus physics and mathematics, and implications for education. (51 references)…
Descriptors: Algorithms, Computer Science Education, Computer Simulation, Higher Education
Streibel, Michael J. – Educational Technology, 1993
Discussion of the socially situated and constrained nature of educational computing focuses on situated critical pedagogy and computer education. Four areas are highlighted in an examination of teaching/learning situations: (1) praxis, i.e., a relationship between action and reflection; (2) situated critical pedagogy; (3) interpretive processes;…
Descriptors: Computer Assisted Instruction, Computer Science Education, Evaluation Methods, Experiential Learning

Taylor, Harriet; And Others – Journal of Computing in Teacher Education, 1993
Presents background material leading to the development of guidelines for computer science education teacher preparation programs. An overview of the two basic programs is presented, implications for professional education units and the education community are explored, and future directions are identified. (GLR)
Descriptors: Computer Science Education, Educational Technology, Guidelines, Higher Education

Dios, R.; Geller, J. – Computers & Education, 1998
Focuses on identifying the educational effects of "activity oriented" instructional techniques. Examines which instructional methods produce enhanced learning and comprehension. Discusses the problem of learning "sorting algorithms," a major topic in every Computer Science curriculum. Presents a low-tech, hands-on teaching method for sorting…
Descriptors: Active Learning, Algorithms, Computer Science Education, Experiential Learning