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Peer reviewedWadd, Keith – Educational Review, 1982
This paper proposes that the practice of teaching is an interactional activity involving "handling" pupils on the basis of an organized learning experience. The teacher's expertise in handling, it is argued, stems primarily from an on-the-job accumulation of "contextual theory" which guides classroom interventions. (Author/CT)
Descriptors: Educational Theories, Learning Experience, Models, Teaching Methods
Stoner, Clarence – Journal of Physical Education and Recreation, 1979
A step-by-step system for learning to play the back wall in racquetball is presented including exercises for observing the motion of the ball, judging its movement, and practice at hitting it. (JMF)
Descriptors: Athletics, Learning, Learning Experience, Physical Education
Schnittka, Christine – Science Teacher, 2006
There is something that draws all people to the sea and especially to the fertile estuaries that nuzzle up to its shores. An estuary serves as both a nursery and a grave for sea creatures. If life evolved from some primordial sea, it may well have been an estuary--a place where ocean and rivers meet and fresh and salty waters mingle in the…
Descriptors: Ecology, Field Trips, Science Instruction, Learning Experience
Chin, Christine; Kayalvizhi, G. – Educational Research, 2005
The purpose of this study was to find out: (a) pupils' attitudes towards open-ended science investigations, and (b) the problems that pupils encounter when carrying out such investigations in groups. The study was conducted in a class of 39 primary 6 pupils of mixed ability who carried out four investigations. Data were based on pupils' responses…
Descriptors: Learning Experience, Investigations, Group Dynamics, Student Attitudes
Heller, Isabel – Computer Assisted Language Learning, 2005
The way people interact with knowledge has changed tremendously for today's society, in that the skills of information-management are required more than those for the retention of knowledge. This "knowledge society" (Ruschoff, in Mibler & Multhaup, 1999, p. 80) thus greatly supports the implementation of technology in the education sector due to…
Descriptors: Learning Experience, Placement, Grammar, English (Second Language)
Ellis, R. A.; Marcus, G.; Taylor, R. – Journal of Computer Assisted Learning, 2005
This study investigates the case-based learning experience of 133 undergraduate veterinarian science students. Using qualitative methodologies from relational Student Learning Research, variation in the quality of the learning experience was identified, ranging from coherent, deep, quality experiences of the cases, to experiences that separated…
Descriptors: Test Results, Learning Experience, Active Learning, Internet
Heller, Isabel – Computer Assisted Language Learning, 2005
The way people interact with knowledge has changed tremendously for today's society, in that the skills of information-management are required more than those for the retention of knowledge. This "knowledge society" (Ruschoff, in Mibler & Multhaup, 1999, p. 80) thus greatly supports the implementation of technology in the education sector due to…
Descriptors: Learning Experience, Placement, Grammar, English (Second Language)
Monaghan, Catherine H.; Columbaro, Norina L. – International Journal of Teaching and Learning in Higher Education, 2008
The application of Communities of Practice (CofP) can potentially serve as an effective learning strategy for higher education classrooms by contributing to student professional development while fostering a desire for life-long learning. The purpose of this qualitative study was to assess the effectiveness of this learning strategy and help…
Descriptors: Learning Strategies, Lifelong Learning, Professional Development, Communities of Practice
Bachar, Pnina – Education and the Law, 2008
The aim of this article is to examine the legal possibilities available to creators of children's games, enhancing art education. It focuses on the type of games that enrich the learning experience by means of works of visual, verbal or musical art. I do not deal with the technology of the digital age, but examine the educational art game as a…
Descriptors: Foreign Countries, School Law, Court Litigation, Art Education
Munns, Geoff; Martin, Andrew; Craven, Rhonda – Australian Journal of Indigenous Education, 2008
This article directly responds to issues impacting on the social and academic outcomes of Indigenous students that were identified in the recent review of Aboriginal Education conducted by the New South Wales Department of Education and Training (NSW DET) in partnership with New South Wales Aboriginal Education Consultative Group (NSW AECG). Not…
Descriptors: Foreign Countries, Indigenous Populations, Student Motivation, Learner Engagement
Reed, Peter; Smith, Brian; Sherratt, Cathy – E-Learning, 2008
This article presents work in progress exploring social constructivism within Mode Neutral, and how various conditions impact upon the student experience. Mode Neutral's three dimensions--curriculum design, the role of the tutor and communication for learning--are affected by the conditions that can vary in any given context. The authors realise…
Descriptors: Constructivism (Learning), Curriculum Design, Teaching Experience, Student Experience
Monahan, Teresa; McArdle, Gavin; Bertolotto, Michela – Computers & Education, 2008
In the past, the term e-learning referred to any method of learning that used electronic delivery methods. With the advent of the Internet however, e-learning has evolved and the term is now most commonly used to refer to online courses. A multitude of systems are now available to manage and deliver learning content online. While these have proved…
Descriptors: Distance Education, Computer Simulation, Online Courses, Lifelong Learning
Ha, Tak S. – Studies in Continuing Education, 2008
This paper describes a research project investigating the workplace learning experience of information technology (IT) workers in Hong Kong. The research project explored in depth the workplace learning experiences of 65 IT workers from three different work sites. It went beyond the identification of workplace learning methods and resources…
Descriptors: Research Projects, Information Technology, Learning Processes, Foreign Countries
Hughes, Katherine L.; Golann, Joanne Wang – Techniques: Connecting Education and Careers (J1), 2008
This article describes how students learn invaluable job-readiness and academic skills by setting up and running their own businesses in a virtual world. Virtual Enterprises (VE) International is a high school career and technical education (CTE) program that teaches students about business by having a class create and operate its own virtual…
Descriptors: High Schools, Educational Technology, Vocational Education, Active Learning
Brinke, D. Joosten-Ten; Sluijsmans, D. M. A.; Brand-Gruwel, S.; Jochems, W. M. G. – Educational Research Review, 2008
The ever-changing requirements of working life require individuals to develop their competencies throughout their life cycle. This lifelong learning paradigm requires a renewed vision concerning assessment in which, besides formal learning, informal and non-formal learning experiences are also recognized. To support this lifelong learning…
Descriptors: Design Requirements, Prior Learning, Lifelong Learning, Psychometrics

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