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Manfra, Meghan; Grant, Meghan; Turcol, Kasey; Boop, Lauren; Beller, David; Grow, Mark; Grondziowski, Anthony – Social Education, 2021
A full year after the COVID-19 crisis began, most schools are still offering instruction completely online or via hybrid models. As educators were forced to quickly adjust to the new digital environment of education, the nation faced an unprecedented series of social crises, including rising unemployment and economic disparities, racial…
Descriptors: Social Studies, Electronic Learning, Educational Resources, Internet
Hutasuhut, Ida; Ahmad Zaidi Adruce, Shahren; Jonathan, Victoria – Journal of Workplace Learning, 2021
Purpose: This study aims to provide empirical evidence of how the five disciplines of learning organization introduced by Senge (1990) are practiced and how it could cultivate self-directed learning among employees. Design/methodology/approach: This qualitative study used a case study approach to get an in-depth understanding of how organizational…
Descriptors: Organizational Learning, Independent Study, Employees, Manufacturing
Horváth, Ildikó; Kálmán, Csaba – Interpreter and Translator Trainer, 2021
Motivation is a decisive factor of human behaviour and professional performance. The motivational disposition of translators, interpreters, and students remains a relatively unexplored area. Motivational research carried out in the field of translation and interpreting has mainly focused on volunteer translation and interpreting. The present paper…
Descriptors: Translation, Masters Degrees, College Graduates, Universities
Ollesch, Lisa; Heimbuch, Sven; Bodemer, Daniel – International Journal of Computer-Supported Collaborative Learning, 2021
Group awareness (GA) tools can facilitate learning processes and outcomes by visualizing different social attributes, such as cognitive and behavioral information about group members. To assist learning and writing in social media, combining various types of awareness information may foster learning processes due to challenges, which are difficult…
Descriptors: Writing Achievement, Outcomes of Education, Learning Processes, Group Dynamics
Albano, Giovannina; Arzarello, Ferdinando; Dello Iacono, Umberto – Technology, Knowledge and Learning, 2021
This paper aims to show how the Logic of Game Theory can facilitate the structuring of games for the learning of mathematical concepts, in a way which is cognitively resonant with students' attitudes and epistemologically sound from the mathematical standpoint. We propose a kind of game, based on an inquiry approach to mathematics, called Digital…
Descriptors: Game Based Learning, Active Learning, Inquiry, Electronic Learning
Ekici, Murat – Education and Information Technologies, 2021
Flipped learning is considered an increasingly common strategy along with some drawbacks. Gamification has the significant potential to deal with the drawbacks. This study presents a systematic literature review on the use of gamification in flipped learning research. To demonstrate its effectiveness clearly, the only empirical research was…
Descriptors: Flipped Classroom, Computer Games, Teaching Methods, Databases
Prijambodo, Clementin Kortisarom; Lie, Anita – Journal of Information Technology Education: Research, 2021
Aim/Purpose: This study aimed at exploring students' online-learning exposures involving their readiness and motivation to learn English using synchronous video conferences, as well as investigating the possible relationship between the readiness and motivation. To fulfill these objectives, three research questions were formed: (1) What is…
Descriptors: High School Students, Learning Readiness, Student Motivation, Videoconferencing
Zarfsaz Elham; Yeganehpour, Parisa – Journal of Language and Linguistic Studies, 2021
This study was carried on for the purpose of comparing EFL learners' reading comprehension skill before and after the execution of timing different types of pre-reading activities. To do so, 54 high intermediate EFL learners who were within the age range of 15-24 were asked to participate in the study. A quasi-experimental design was adopted and…
Descriptors: Reading Comprehension, English (Second Language), Second Language Learning, Learning Activities
Mackey, Thomas Patrick; Aird, Sheila Marie – Open Praxis, 2021
This paper explores the redesign of a course in "Digital Storytelling" that integrates metaliteracy to advance Collaborative Online International Learning (COIL). Students from the United States and Prague, Czech Republic are active participants in this fully online global course as they learn to produce digital stories. The metaliteracy…
Descriptors: Information Literacy, Curriculum Development, Cooperative Learning, Electronic Learning
Loveless, Bruce – ProQuest LLC, 2021
This study sought to understand the benefits of using experiential learning methods (such as outdoor activities) for executive leader development from the perspective of senior corporate, government, and nonprofit leaders. Increasingly, executive development programs are embracing "learning by doing" by incorporating experiential…
Descriptors: Experiential Learning, Leadership Training, Management Development, Transformative Learning
Alicia Darnelle Kozimor – ProQuest LLC, 2021
Problem-Based Learning (PBL) is an effective instructional methodology used in higher learning. The purpose of this qualitative descriptive study was to explore what undergraduate engineering students perceive as barriers to the implementation of PBL in engineering courses at higher learning institutions in the Southwest United States. This…
Descriptors: Electronic Learning, Undergraduate Students, Online Courses, Problem Based Learning
Ashli Ree – ProQuest LLC, 2021
The purpose of this explorative field study using elements of case study design was to understand how DIY (Do It Yourself) fashion designers learn to engage in entrepreneurship. DIY fashion designers in this study refers to designers who personally design and make each garment without relying on manufacturers. These fashion designers all have…
Descriptors: Entrepreneurship, Learning Processes, Clothing, Design
Gisela Ernst-Slavit; Margo Gottlieb – Corwin, 2025
For years, the teaching of content-based academic language to multilingual learners has focused on formulas, vocabulary lists, and sentence patterns--often sidelining students' linguistic and cultural strengths. Gisela Ernst-Slavit and Margo Gottlieb address these challenges by embracing academic "languaging," an active, collaborative…
Descriptors: Multilingualism, Second Language Learning, Second Language Instruction, Language Usage
Hanan Alkandari – Educational Process: International Journal, 2025
Background/purpose; There is an ongoing debate on the potentiality of using AI for educational purposes, ranging from some optimistic views that anticipate AI to continue changing the interface of language education on one side, to a more cautious camp questioning the efficacy of the issue. As a significant group of stakeholders in the educational…
Descriptors: Foreign Countries, Artificial Intelligence, Computer Software, Technology Integration
Iiskala, Tuike; Volet, Simone; Jones, Cheryl; Koretsky, Milo; Vauras, Marja – Instructional Science: An International Journal of the Learning Sciences, 2021
This study investigated how metacognitive regulation (MR), especially its forms and foci, was manifested in less and more successful outcome groups' collaborative science learning in diverse learning contexts. Whilst previous research has shown that different forms and foci of MR exist in collaborative learning, their role in groups' learning…
Descriptors: Metacognition, Science Education, Cooperative Learning, Learning Processes

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