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Kuo-En Chang; Yu-Wei Tai; Tzu-Chien Liu; Yao-Ting Sung – Interactive Learning Environments, 2024
Parent-child reading critically affects children's learning and development, and dialog reading (DR) is a highly effective strategy for parent-child reading. This study employed the prompt, expand, evaluate, and repeat (PEER) DR strategy to develop a picture book incorporating augmented reality (AR) technology. AR information is extracted from the…
Descriptors: Kindergarten, Reading Aloud to Others, Reading Materials, Reading Skills
Kai-Yi Chin; Ching-Sheng Wang – Interactive Learning Environments, 2024
This study developed a VR-based mobile learning system to simulate the natural environment of a geopark for university students to learn geological knowledge. This learning method used a Google cardboard equipped with smartphones, where students can watch stereoscopic scenes and experience virtual environments as if visiting the geopark. In order…
Descriptors: Foreign Countries, Computer Simulation, Handheld Devices, Geology
Hüseyin Ates; Rabia Meryem Yilmaz – Interactive Learning Environments, 2024
This study was conducted to understand pre-service and in-service teachers' intentions to use mobile-based assessment in classes by integrating theory of planned behaviour, technology acceptance model, and self-determination theory into one conceptual framework. Data were analysed using the structural equation model (SEM). Results of SEM from a…
Descriptors: Teacher Behavior, Intention, Handheld Devices, Telecommunications
Zahra Sadat Manzari; Hassan Vossoughinia; Behzad Nedaei; Hossein Rafiei; Mohamad Hossein Mafi – Health Education Research, 2024
The use of the best teaching method to promote self-care in patients with inflammatory bowel disease (IBD) has not been well defined. Therefore, the current study was conducted to compare the effect of self-care education by two methods of teach-back and a smartphone application. The current clinical trial with a pre- and post-test design was…
Descriptors: Self Efficacy, Diseases, Patients, Self Management
Asma Nasser Alzahrani – International Journal of Information and Communication Technology Education, 2024
This exploratory literature review investigates the landscape of educational mobile applications designed for children with autism spectrum disorder (ASD) in Arab countries, with a specific focus on their efficacy in improving communication skills. After a comprehensive search of academic databases and digital libraries, nine studies were…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Autism Spectrum Disorders
Omer Faruk Cantekin; Umit Ozen – International Journal of Education in Mathematics, Science and Technology, 2024
The aim of this study to investigate the link between cyberbullying, peer relationships, and social media usage in high school students in Turkey. The population of the study consists of students enrolled in high schools in Turkey in the 2023-2024 academic year. The sample consists of 230 students, 120 females and 110 males, who are studying in 2…
Descriptors: High School Students, Peer Relationship, Bullying, Computer Mediated Communication
Ahmed Tlili; Michael Agyemang Adarkwah; Soheil Salha; Juan Garzón; Kinshuk; Daniel Burgos – Interactive Learning Environments, 2024
While several studies have investigated the effects of educational games in education, less attention has been paid specifically to the effects of educational mobile games in education. To address this gap, this study conducted a meta-analysis and research synthesis of 38 studies (N = 3302 participants) to investigate the effects of educational…
Descriptors: Educational Games, Puzzles, Handheld Devices, Technology Uses in Education
Hashem A. Almusawi; Christopher M. Durugbo – IEEE Transactions on Learning Technologies, 2024
Digital technologies, such as wearables, offer immense potential for active and enhanced interactive, collaborative, and immersive learning. Wearable technologies are digital devices that can be worn on or near the human body as accessories or clothing. Interest and innovativeness in the educational use of such technologies depend on teacher…
Descriptors: Physical Education Teachers, Teacher Attitudes, Technology Uses in Education, Human Body
Yingjie Wang; Qianqian Xia; Liyue Gu; Feng Li – Early Child Development and Care, 2024
Currently, work-family conflict of college teachers is a common issue, especially when their children are in the preschool stage, which will directly affect the children's problem behaviors. This study aims to explore the relationship between parental work-family conflict and children's problem behaviors, and the mediating role of parental…
Descriptors: Foreign Countries, College Faculty, Employed Parents, Family Work Relationship
Pelin Yildirim; Gonca Kececi – Journal of Computer Assisted Learning, 2024
Background: Science history is a discipline that teaches the development of scientific thought and the discoveries of scientists. However, these topics can sometimes be abstract and difficult to understand. The use of technology can make the teaching of the history of science more effective, engaging, and accessible. By providing students with…
Descriptors: Science Instruction, Teaching Methods, Science History, Scientists
Maria Nicholas; Louise Paatsch – Research Papers in Education, 2024
The possibilities and challenges of digital technologies for young children are widely documented. However, parental guidelines place greater emphasis upon potential harms, advocating that parents limit their children's screen time, or advise that parents simply read digital texts as they would a printed text. Our study investigated 22 Australian…
Descriptors: Electronic Publishing, Books, Parent Attitudes, Foreign Countries
Bill Jewell; Mogaka Stanley – Education Leadership Review of Doctoral Research, 2024
Adoption of mobile technologies to facilitate teaching and learning is gaining acceptance in Kenyan institutions of higher learning. This study sought to determine the perceptions of Kenyan University professors regarding the use of handheld devices such as smartphones, tablets and laptops for academic reasons in classrooms. The researchers…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Handheld Devices
Charlie Potts – College Student Affairs Journal, 2024
In this article, I explore the perceived digital well-being of undergraduate students and the effects of purposeful intervention on motivation and digital behavior change. Digital well-being can be defined as a concept of defining the impact of technologies on people's mental, physical, and emotional health (Shah, 2019). Smartphones are a…
Descriptors: Electronic Learning, Well Being, Student Behavior, Behavior Change
Chatchadaporn Pinthong; Natpawee Poungkaew; Titapa Ampaipis; Jirapipat Thanyaphongphat; Panu Pimviriyakul; Somchart Maenpuen – Journal of Chemical Education, 2024
The coronavirus (COVID-19) pandemic prevented students from attending on-site classes. Consequently, their face-to-face interactions decreased. Thus, it became crucial to design learning activities to enhance the motivation of students and inspire them to achieve the desired learning outcomes during the long disruption of on-site classes. Mobile…
Descriptors: Undergraduate Study, Educational Games, Game Based Learning, Learning Activities
Nicola Urquhart; Joanne Lee; Eileen Wood – Journal of Research in Childhood Education, 2024
The accessibility of mobile technologies opens a new world of possibilities for parents to support their children's learning through game-based numeracy apps. Carefully designed numeracy apps can be effective at improving children's foundational numeracy skills. In the absence of industry standards for quality, however, it is important to…
Descriptors: Foreign Countries, Preschool Children, Mathematics Education, Handheld Devices

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