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Aslan, Sinem; Agrawal, Ankur; Alyuz, Nese; Chierichetti, Rebecca; Durham, Lenitra M.; Manuvinakurike, Ramesh; Okur, Eda; Sahay, Saurav; Sharma, Sangita; Sherry, John; Raffa, Giuseppe; Nachman, Lama – Educational Technology Research and Development, 2022
Parents recognize the potential benefits of technology for their young children but are wary of too much screen time and its potential deficits in terms of social engagement and physical activity. To address these concerns, related literature suggests technology usages with a blend of digital and physical learning experiences. Towards this end, we…
Descriptors: Multimedia Instruction, Cooperative Learning, Play, Learning Experience
Dello Iacono, Umberto – Journal of Computers in Mathematics and Science Teaching, 2022
Argumentative and proving skills are considered key competencies in mathematics. Collaborative learning activities, by fostering students' production of conjectures and arguments, could contribute strongly to the development of these skills. In this paper, we present the design of a e-learning collaborative environment, whose goal is to promote in…
Descriptors: Mathematics Skills, Cooperative Learning, Group Discussion, Mathematics Instruction
Hidayat, Riyan; Moosavi, Zeynab; Hermandra; Zulhafizh; Hadisaputra, Prosmala – International Journal of Instruction, 2022
Guided by a framework promoted by Zimmerman (2000) and empirical evidence, this research examined the relationship between achievement goals involving mastery goal and performance goal and PERMA (positive emotion, engagement, relationship, meaning and accomplishment) that might affect lifelong learning. A total of 274 prospective mathematics…
Descriptors: Academic Achievement, Goal Orientation, Well Being, Lifelong Learning
Kumar, Jeya Amantha; Richard, Rachel Jasmine; Osman, Sharifah; Lowrence, Kevin – International Journal of Educational Technology in Higher Education, 2022
Micro-credentials have gained much popularity in recent years, and their popularity has skyrocketed due to emergency remote teaching instigated by the pandemic. It has been defined as a platform that provides credentials based on validated competencies. Nevertheless, in Malaysian HEI, such a concept is still novel and identifying insights on the…
Descriptors: Credentials, Distance Education, Pandemics, Higher Education
Morgan, John D.; Eddy, Brian; Coffey, John W. – Journal of Geography in Higher Education, 2022
With the increasing availability of web mapping application programming interfaces, those tasked with the job of developing and designing web-based geographic information systems (Web GIS) are faced with the question of how to (re)develop new and existing capabilities. While Web GIS often reproduces features currently available within desktop GIS,…
Descriptors: Learner Engagement, Concept Mapping, Geographic Information Systems, Web Sites
Govindarajan, Sumitra; Rajaragupathy, Sujatha – Biochemistry and Molecular Biology Education, 2022
The emergence of Corona Virus Disease-2019 (COVID-19) pandemic had unprecedented effects on medical education worldwide. Sustaining student engagement in virtual learning is an arduous task. Team based learning (TBL) is a learner-centered approach that can facilitate better student engagement. Adapting TBL to online platform may address the…
Descriptors: Cooperative Learning, Electronic Learning, Science Instruction, Biochemistry
Veluvali, Parimala; Surisetti, Jayesh – Higher Education for the Future, 2022
Online education helped resume learning that had come to a momentary and uncertain pause with the onset of COVID-19 pandemic across the globe. Since then, learning in many educational institutions continued through synchronous and asynchronous modes, with teaching being undertaken remotely on digital platforms. In this large-scale migration…
Descriptors: Integrated Learning Systems, Learner Engagement, Higher Education, Literature Reviews
Sun, Fu-Rong; Hu, Hong-Zhen; Wan, Rong-Gen; Fu, Xiao; Wu, Shu-Jing – Interactive Learning Environments, 2022
To determine the impact of cognitive style on change of concept of engagement in the flipped classroom, a sequential analysis from the perspective of Bloom's Taxonomy was conducted to establish if significant differences existed between the learning achievements and engagement of students with different cognitive styles. The participants were…
Descriptors: Learning Analytics, Preservice Teachers, Educational Change, Learner Engagement
Madani, Behnaz Sadat; Kheirzadeh, Shiela – International Journal of Listening, 2022
The present study investigated the extent to which four pre-listening activities, "pre-teaching vocabulary", "content discussion", "pre-reading questions" and "topic discussion," assisted EFL learners with their performance on listening comprehension tests across two different proficiency groups (elementary…
Descriptors: Listening Comprehension, English (Second Language), Second Language Learning, Learning Activities
de Mooij, Susanne M. M.; Dumontheil, Iroise; Kirkham, Natasha Z.; Raijmakers, Maartje E. J.; van der Maas, Han L. J. – Developmental Science, 2022
The ability to monitor and adjust our performance is crucial for adaptive behaviour, a key component of human cognitive control. One widely studied metric of this behaviour is post-error slowing (PES), the finding that humans tend to slow down their performance after making an error. This study is a first attempt at generalizing the effect of PES…
Descriptors: Electronic Learning, Educational Technology, Educational Games, Error Patterns
Balci, Sebiha – ProQuest LLC, 2022
Gamification is a promising method proposed to solve the motivational problems of online learners and enhance their performance. However, the evidence regarding why and how gamification might work and its effects on these outcomes is inconclusive. In order to provide more evidence to the ongoing discussion in the gamification field, the current…
Descriptors: Gamification, Educational Environment, Student Motivation, Psychological Needs
Germia, Erell; York, Toni; Panorkou, Nicole – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
Many studies use instructional designs that include two or more artifacts (digital manipulatives, tables, graphs) to support students' development of reasoning about covarying quantities. While students' forms of covariational reasoning and the designs are often the focus of these studies, the way students' interactions and transitions between…
Descriptors: Thinking Skills, Mathematics Instruction, Grade 6, Cooperative Learning
Henderson, Nathan; Acosta, Halim; Min, Wookhee; Mott, Bradford; Lord, Trudi; Reichsman, Frieda; Dorsey, Chad; Wiebe, Eric; Lester, James – International Educational Data Mining Society, 2022
Stealth assessment in game-based learning environments has demonstrated significant promise for predicting student competencies and learning outcomes through unobtrusive data capture of student gameplay interactions. However, as machine learning techniques for student competency modeling have increased in complexity, the need for substantial data…
Descriptors: Evaluation Methods, Game Based Learning, Educational Environment, Learning Strategies
Deumier, Morgan – Ethics and Education, 2022
This paper invites us to reconsider our usual understanding of infancy, no longer as something that passes but as "infantia." The Latin word "infantia," which is not easy to translate, means a lack of speech, a lack of eloquence, and also infancy, babyhood, and dumbness. Drawing on Barbara Cassin's works on the untranslatables,…
Descriptors: Infants, Translation, Language Processing, Second Languages
Gáthy-Stéber, Andrea – Hungarian Educational Research Journal, 2022
This study investigates occurrences and tools of informal and non-formal learning at work, focusing on the Hungarian IT sector. The aim is to demonstrate that learning at work mainly manifests informally and to identify its patterns. Companies shifting towards teleworking during the pandemic further increased the importance of informal learning.…
Descriptors: Workplace Learning, Informal Education, Nonformal Education, Information Technology

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