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Pepple, Dennis Gabriel – British Educational Research Journal, 2022
Research into how student engagement can be influenced through digital technology has continued to be at the forefront of higher education debates. This is due to the technological advancements and the recent disruptions caused by the COVID-19 lockdown, which have made it imperative for universities to adopt blended and online learning. Drawing on…
Descriptors: Learner Engagement, Technology Uses in Education, COVID-19, Pandemics
Romney, Alexander C.; Soderberg, Andrew T.; Okhuysen, Gerardo A. – Management Teaching Review, 2022
Information sharing is a critical aspect of effective team functioning. However, it can be challenging to discern whether the information communicated is fact, opinion, or someone's best guess (FOG) due to the varied understandings, assumptions, and interests team members bring to any collaboration. In this article, we introduce a role-play…
Descriptors: Information Dissemination, Teamwork, Group Dynamics, Experiential Learning
Kumar, Ranjan – Higher Education, Skills and Work-based Learning, 2022
Purpose: The purpose of this study is to investigate the effects of perceived quality and perceived value on learner motivation and engagement in executive education e-learning programs. Design/methodology/approach: The structural model comprising four constructs--perceived quality (PQ), perceived value (PV), self-regulated learning (SRL) and…
Descriptors: Educational Quality, Student Motivation, Learner Engagement, Electronic Learning
Mäkiö, Elena; Azmat, Freeha; Ahmad, Bilal; Harrison, Robert; Colombo, Armando Walter – European Journal of Engineering Education, 2022
Cyber-physical systems (CPS) are increasingly used in manufacturing, transportation, health, and other industries. To develop these complex interdisciplinary systems, highly qualified CPS engineers are required who possess sound engineering knowledge and excellent transferable skills. Academic institutions offer a range of modules and curricula to…
Descriptors: Teaching Methods, Engineering Education, Holistic Approach, Automation
Veugen, Maria Joanna; Gulikers, Judith Theresia Maria; den Brok, Perry – Journal of Computer Assisted Learning, 2022
Introduction: During the COVID-19 lockdown in 2020, teachers had to shift their teaching and assessment to online. Formative assessment (FA) can help teachers to engage, guide and monitor students' (online) learning. However, more knowledge is needed of how teachers could use the full FA process online. Methods: In this study data from 50…
Descriptors: Secondary School Teachers, Formative Evaluation, Student Evaluation, Electronic Learning
Liszka, James; Card, Robert; Clark, Patricia; Coleman, Kimberly J.; Leibensperger, Eric; Mattingly, R. Bruce; McGuire, Mary; Nollenberg, Joshua; VanSlyke-Briggs, Kjersti; Wilson, Leigh – Journal of the Scholarship of Teaching and Learning, 2022
The Common Problems Project (CP2) is an interdisciplinary, problem-based pedagogy that was launched in 2015 by four partner colleges in the State University of New York (SUNY) system (Cortland, Oneonta, Oswego, and Plattsburgh). Since its inception, 100 faculty have participated in CP2 and integrated the pedagogy into 134 courses to implement 47…
Descriptors: Active Learning, Student Projects, Interdisciplinary Approach, Community Involvement
Morón-Monge, Hortensia; García-Carmona, Antonio – International Journal of Science Education, 2022
A qualitative study was made of how the learning-to-learn competence is favoured in prospective primary teachers when they participate in an experimental activity (ExA). The ExA was on the germination of seeds. Its objective was for the prospective teachers to learn how to (i) design and execute a school scientific inquiry, and (ii) reflect…
Descriptors: Preservice Teachers, Primary Education, Learning Strategies, Learning Processes
Bado, Niamboue – Interactive Learning Environments, 2022
The present study sought to elicit insights into pedagogical practices pertaining to the integration of digital games into teaching and learning. A review of peer-reviewed journal articles published in English over the past 10 years uncovered common pedagogical themes that were categorized into a pre-game, game, and post-game taxonomy. The…
Descriptors: Game Based Learning, Educational Games, Learning Activities, Classroom Techniques
Penner, Tara L.; Abbott, Marilyn L.; Lee, Kent K. – BC TEAL Journal, 2022
Emergent multilingual English as an additional language literacy learners (EALLs) have unique learning needs as they are learning to read and write for the first time in any language while they are also beginning to develop formal learning strategies that support successful school-based learning. Consequently, EALLs require specialized instruction…
Descriptors: Scaffolding (Teaching Technique), Learning Strategies, English (Second Language), Second Language Learning
Maya, Madhavan; Anjana, V. M.; Mini, G. K. – Asian Association of Open Universities Journal, 2022
Purpose: The study explores the perspectives of college students on the pedagogical shift as well as frequent transitions between online and offline learning modes during the COVID-19 pandemic in Kerala, the most literate state in India. Design/methodology/approach: A descriptive cross-sectional study was conducted among 1,366 college students in…
Descriptors: Foreign Countries, College Students, COVID-19, Pandemics
Campbell, Laurie O.; Heller, Samantha; Pulse, Lindsay – Interactive Learning Environments, 2022
The purpose of this study was to investigate student-created video as an active learning approach in an online environment to inform instructional practices of student-created video in STEM. Data analyzed in this study included pre-service teachers N = 107, 1-minute videos and pre- and post surveys. The findings of this qualitative study indicated…
Descriptors: Video Technology, Active Learning, Electronic Learning, STEM Education
Neaum, Sally – Early Years: An International Journal of Research and Development, 2022
This paper reports a finding that emerged from a wider study into children's engagement with literacy provision in child-initiated play. In this observation-based study 25 of the 42 children involved were observed engaging a particular form of participation, a learning modality that aligns with Rogoff's et al.'s (2003) description of first-hand…
Descriptors: Preschool Children, Foreign Countries, Literacy Education, Learner Engagement
Richterich, Annika – Cogent Education, 2022
This paper discusses to what extent hacker- and makerspaces (HMS) facilitate technology expertise. It draws on a combined qualitative interview and survey study of current/former community members. Study participants relate that HMS encourage learning-by-doing and self-directed creativity involving digital technology and crafts. Despite some being…
Descriptors: Shared Resources and Services, Technology Uses in Education, Expertise, Creativity
Boelt, A. M.; Kolmos, A.; Holgaard, J. E. – European Journal of Engineering Education, 2022
The development of generic skills and competences has become a central component of contemporary engineering education due to increased societal and occupational complexity. Problem- and project-based learning (PBL) has been highlighted as one of the pedagogical approaches fostering generic skills and competences that are transferable between…
Descriptors: Literature Reviews, Student Attitudes, Competence, Problem Based Learning
Alkhatnai, Mubarak – English Language Teaching, 2022
The application of technology in education has become a trend in teaching and the focus of interest in multiple studies because of its various means of implementation. The COVID-19 pandemic has even amplified the need to adapt to different digital-related modalities, one of which is online learning. Although online learning has many benefits for…
Descriptors: Anxiety, Electronic Learning, Second Language Learning, Foreign Countries

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