Publication Date
| In 2026 | 43 |
| Since 2025 | 9414 |
| Since 2022 (last 5 years) | 53737 |
| Since 2017 (last 10 years) | 114611 |
| Since 2007 (last 20 years) | 197184 |
Descriptor
Source
Author
| Hwang, Gwo-Jen | 164 |
| Ediger, Marlow | 160 |
| Fuchs, Lynn S. | 151 |
| Tsai, Chin-Chung | 147 |
| Vaughn, Sharon | 139 |
| Mayer, Richard E. | 127 |
| Swanson, H. Lee | 117 |
| Fuchs, Douglas | 108 |
| Graham, Steve | 108 |
| Slavin, Robert E. | 98 |
| Levin, Joel R. | 93 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 26000 |
| Teachers | 22562 |
| Researchers | 3966 |
| Students | 3482 |
| Administrators | 2315 |
| Policymakers | 1648 |
| Parents | 1092 |
| Media Staff | 845 |
| Counselors | 329 |
| Community | 275 |
| Support Staff | 148 |
| More ▼ | |
Location
| Australia | 8780 |
| Canada | 6999 |
| China | 6110 |
| United Kingdom | 6087 |
| Turkey | 6012 |
| United States | 3955 |
| Indonesia | 3595 |
| California | 3332 |
| United Kingdom (England) | 3051 |
| Japan | 2952 |
| Taiwan | 2833 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 165 |
| Meets WWC Standards with or without Reservations | 266 |
| Does not meet standards | 214 |
Jacobs, George M.; Chau, Meng Huat; Hamzah, Nurul Huda – rEFLections, 2022
This article argues that language students and teachers are changemakers and that, in keeping with progressivist philosophy and the bottom-up social paradigm, they can play a powerful role in creating a better world. As our understanding of the world continues to increase, both students and teachers can use this increased understanding to initiate…
Descriptors: Educational Change, Second Language Learning, Second Language Instruction, Language Teachers
Viberg, Olga; Wasson, Barbara; Kukulska-Hulme, Agnes – Australasian Journal of Educational Technology, 2020
Many adult second and foreign language learners have insufficient opportunities to engage in language learning. However, their successful acquisition of a target language is critical for various reasons, including their fast integration in a host country and their smooth adaptation to new work or educational settings. This suggests that they need…
Descriptors: Computer Assisted Instruction, Second Language Instruction, Second Language Learning, Lifelong Learning
Karim Sadeghi; Neda Bakhshi – International Journal of Language Testing, 2025
Assessing language skills in an integrative form has drawn the attention of assessment experts in recent years. While some research data exists on integrative listening/reading-to-write assessment, there is comparatively little research literature on listening-to-speak integrated assessment. Also, little attention has been devoted to the role of…
Descriptors: Language Tests, Second Language Learning, English (Second Language), Computer Assisted Testing
Beauchamp, David M.; Newton, Genevieve; Monk, Jennifer M. – International Journal of Higher Education, 2021
Maintaining scientific literacy (SL) skill development in undergraduate science education while transitioning courses from the in-person to online learning environment due to the COVID-19 pandemic requires adaptation of some teaching practices. This study assessed the effectiveness of small online learning groups as the active engagement strategy…
Descriptors: Electronic Learning, Online Courses, COVID-19, Pandemics
Wang, Cixiao; OuYang, Jiayu; Wu, Feng – Journal of Science Education and Technology, 2021
Recent research in collaborative learning has indicated that peer assessment has a positive influence on students' learning performance and learning process. This study investigates how the different subgroups of two roles (assessors and assessees) in peer assessment contribute to students' perceptions of science learning in mobile…
Descriptors: Peer Evaluation, Electronic Learning, Cooperative Learning, Handheld Devices
Konrad, Theres; Wiek, Arnim; Barth, Matthias – International Journal of Sustainability in Higher Education, 2021
Purpose: For professional sustainability work, graduates need to be able to work in teams and collaborate with stakeholders; in other words, they need to have developed interpersonal competence. There is growing evidence that project-based sustainability courses facilitate interpersonal competence development. However, research so far has focused…
Descriptors: Learning Processes, Interpersonal Competence, Skill Development, Knowledge Level
Mishra, Deepanjali, Ed.; Chuang, Yuangshan, Ed. – Lecture Notes in Educational Technology, 2021
This book introduces the concept of multimedia in education, and how multimedia technology could be implemented to impart digital education to university students. The book emphasizes the versatile use of technology enabled education through the research papers from distinguished academicians and researchers who are specifically working in this…
Descriptors: Multimedia Instruction, Learning Strategies, Electronic Learning, COVID-19
Bang, Megan; Bricker, Leah; Darling-Hammond, Linda; Edgerton, Adam; Grossman, Pam; Gutiérrez, Kris; Ishimaru, Ann; Klevan, Sarah; Lee, Carol; Miyashiro, David; Nasir, Na'ilah Suad; Noguera, Pedro; Payne, Charles; Penuel, Bill; Plasencia, Sara; Vossoughi, Shirin – Learning Policy Institute, 2021
This report provides a set of six design principles, or stances toward learners and learning, that are essential for creating intellectually rigorous and equitable learning settings. These principles provide a holistic framework for designing goals, practices, and activities for summer learning and beyond. The Six Design Principles for Summer…
Descriptors: Summer Programs, Program Design, Elementary School Students, Secondary School Students
Bruno, Wilber Alexander – ProQuest LLC, 2021
Blended Online Learning (BOL) combines synchronous and asynchronous online learning in ways that potentially can overcome limitations of fully asynchronous online. Although BOL has been an emergent modality for decades, research on the experiences, benefits and challenges of its implementation has been limited. However, the COVID-19 pandemic…
Descriptors: Blended Learning, Comparative Analysis, Teaching Methods, Conventional Instruction
Balthazar, Pierre – Online Submission, 2019
This paper presents innovative concepts and approaches on human transformative education and learning. The author relies on the works of well-known scholars such as Dewey (2009), Boud and Walker (1998), and Mezirow (1990; 1991; 1997), among others. The overarching views throughout this paper are that learning is not universal and that…
Descriptors: Transformative Learning, Adult Education, Learning Theories, Prior Learning
Mart, Çagri Tugrul – AILA Review, 2021
Metacognition has emerged as one of the most preeminent constructs of cognitive research. The core premise of embracing metacognition lies in its underlying potential to regulate, monitor, and plan the process of learning. Metacognitively aware learners empower their zealous in their pursuits of exhibiting more accomplished performance and guide…
Descriptors: Metacognition, Listening Skills, Second Language Learning, Listening Comprehension
Mead, James A.; LeMay, Stephen A.; Hawkins, Richard R.; Morgan, Felicia N.; Allman, Helena F. – Marketing Education Review, 2021
The U Choose awards is a student-led marketing research, branding, and community engagement project. This project is designed to provide students with a range of opportunities to apply and demonstrate marketing knowledge while engaging with the local business community. Under the guidance of a faculty advisor, students are tasked with developing…
Descriptors: Marketing, Business Administration Education, Community Involvement, Student Projects
VanMeter, Rebecca A.; Vander Schee, Brian A. – Marketing Education Review, 2021
Active learning engages students where they enjoy the learning process and gain a better understanding of course content. Active learning, such as an in-class game, can mitigate inattentive listening to material presented in a traditional lecture format. The Merch Game is an innovative, in-class retail simulation game that uses student…
Descriptors: Merchandising, Active Learning, Business Administration Education, Game Based Learning
Maiti, Ananda; Raza, Ali; Kang, Byeong Ho – IEEE Transactions on Learning Technologies, 2021
The Internet-of-Things (IoT) is a collection of technologies to bring the Internet to physically embedded devices and to embed them deeply into human activities to aid in a variety of activities. IoT gained traction with developers and consumers in recent years, driven by low-cost open-source hardware that enables easy prototyping and testing. IoT…
Descriptors: Internet, Active Learning, Student Projects, College Students
Hirshfield, Laura J.; Koretsky, Milo D. – Journal of Computer Assisted Learning, 2021
In engineering design, engineers must be able to think creatively, effectively toggling between divergent thinking (developing multiple novel ideas) and convergent thinking (pursuing an appropriate idea using engineering analyses). However, creative thinking is not emphasized in many undergraduate engineering programs. In this empirical study, we…
Descriptors: Creative Thinking, Engineering Education, Cooperative Learning, Electronic Learning

Peer reviewed
Direct link
