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Kulhanek, Abigail; Butler, Brittany; Bodnar, Cheryl A. – Educational Action Research, 2021
Gamification has been applied in multiple different contexts for increasing motivation towards completion of activities such as company loyalty programs, exercise initiatives, and corporate training. Although gamification has been applied within engineering classrooms previously, very little results have been obtained on how gamification…
Descriptors: Student Motivation, College Freshmen, Game Based Learning, Homework
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Li, Yanlin – Journal of Education and Learning, 2021
This study is mainly designed to evaluate a popular learning method: previewing material before classes and to answer two research questions on the learning method. The research questions are "Does previewing have benefits in promoting future learning?" and "Do people have correct metacognitive judgements on the effects of…
Descriptors: Learning Strategies, Metacognition, Memory, Recall (Psychology)
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Tornqvist, Dominicus; Wen, Lian; Tichon, Jennifer; Bai, Guangdong – Journal of Interactive Learning Research, 2021
There is a healthy research community focused on individual differences to tailor serious games for maximum effect for each person. But there is a comparative lack of research on the scalability of serious games for maximising knowledge saturation in a population. Scalability is critical in many real applications. The authors detail this neglected…
Descriptors: Educational Games, Individual Differences, Learning Processes, Discovery Learning
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Clerici-Arias, Marcelo – Journal of Economic Education, 2021
Team-based learning is a powerful collaborative learning technique that can be used effectively in a principles of economics course, although its implementation can be costly for instructors and students alike. The author suggests a series of strategies that can result in a much smoother transition to a fully collaborative classroom. The author…
Descriptors: Economics Education, Cooperative Learning, Introductory Courses, College Instruction
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Mowling, Claire M.; Sims, Sandra K. – Strategies: A Journal for Physical and Sport Educators, 2021
The purpose of this article is to provide (1) declarative knowledge on metacognition, (2) procedural knowledge on how to design metacognitive learning experiences for both teacher candidates and their students, and (3) strategic/conditional knowledge on when to use these metacognitive strategies. Educators can teach, develop, and support…
Descriptors: Metacognition, Preservice Teachers, Pedagogical Content Knowledge, Physical Education
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Harris, Meredith T.; Noell, George H.; McIver, Elise B.; Miller, Sarah J. – Educational Studies, 2021
Research has found that factors such as content, prompts, and individual motivational differences affect instructional effectiveness. While instructional effectiveness is acritical outcome variable, the limited availability of instructional time results in instructional efficiency being acritical consideration. This study evaluated whether varying…
Descriptors: Instructional Effectiveness, Undergraduate Students, Retention (Psychology), Problem Sets
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Yang, Binyu; Kortecamp, Karen – Quarterly Review of Distance Education, 2021
Recent trends show a steady progression in the normalization of online learning. While online learning environments offer students flexibility and convenience, the lack of self-regulation has become a significant factor that could influence online learners' learning experiences and academic outcomes. This literature review provides a comprehensive…
Descriptors: Electronic Learning, Self Management, College Students, Intervention
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Gale, Tashera – New Directions for Community Colleges, 2021
This chapter reviews how the integration of foundational, technical, and soft skill development are strengthened when contextualized structures are intentionally embedded to support implementation of high-quality, industry-aligned instruction, and related efficacious outcomes.
Descriptors: STEM Education, Job Skills, Soft Skills, Alignment (Education)
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Howell, Heather; Mikeska, Jamie N. – Journal of Research on Technology in Education, 2021
Human-in-the-loop simulation is a valuable tool that can support novice teachers in learning how to lead classroom discussions. We ground our use of simulation in a theory of practice-based teacher education, examining how authenticity is theorized around approximations of practice. We then illustrate the use an approximation of practice approach,…
Descriptors: Beginning Teachers, Discussion (Teaching Technique), Authentic Learning, Computer Simulation
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Hao, Qiang; Barnes, Bradley; Jing, Mengguo – Learning Environments Research, 2021
Prior findings on the effects of active learning environments were limited by both research design and data-analysis techniques, such as lack of controls over confounding factors and misuse of statistical modeling. We (1) investigated the effects of active learning environments on student achievement and motivation and (2) overcame the limitations…
Descriptors: Active Learning, Educational Environment, Physical Environment, Academic Achievement
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Ali, Md. Asad; Masih, Aejaz – Online Submission, 2021
Learning causes relatively a permanent change in one's behavior. There are multiple paradigms in the theories of learning, the latest theory in this group being Constructivism. This particular theory postulates that a learner himself/herself constructs his/her learning through an active and consistent engagement. This theory also brings the…
Descriptors: Educational Quality, Educational Change, Constructivism (Learning), Learning Processes
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Brigham, Matthew P. – Journal of General Education, 2021
As higher education seeks to define and justify itself in a "post-pandemic" world, it is important to understand the role of centripetal and centrifugal forces. The centrifugal approach suggests engagement facing outward and away from the classroom, from curricula, and from campus in favor of service learning, internships, political…
Descriptors: Learner Engagement, General Education, Higher Education, Teaching Methods
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Sullivan, Peter; Bobis, Janette; Downton, Ann; Feng, Maggie; Hughes, Sally; Livy, Sharyn; McCormick, Melody; Russo, James – Australian Primary Mathematics Classroom, 2021
In this article, the authors from Monash University and the University of Sydney have collaborated to present a research-informed model to support the planning and teaching of mathematics, using a student centred structured inquiry approach.
Descriptors: Teaching Models, Student Centered Learning, Inquiry, Foreign Countries
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Avni, Nadav – Distance Learning, 2021
Remote learning ushered in new, more complex (but innovative) teaching methods for teachers. These required combining the traditional skills of managing students and teaching with the added responsibilities of navigating tech tools to ensure learning continued. For a typical online class, teachers are expected to handle at least three sets of…
Descriptors: Classroom Techniques, Videoconferencing, Integrated Learning Systems, COVID-19
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Delforge, Carole – Research-publishing.net, 2021
The aim of this study is to examine how collaborative skills can be developed among secondary school pupils using digital tools (Word online, Adobe Spark Video) in the language classroom. Several types of data were collected: semistructured interviews with teachers and learners, and observation of collaborative activities in the language classroom…
Descriptors: Cooperative Learning, Second Language Learning, Secondary School Students, Technology Integration
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