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Mehmet Demir; Yilmaz Zengin – Digital Experiences in Mathematics Education, 2024
The aim of this study is to explore how structural and process aspects of secondary school students' mathematical reasoning support each other in a collaborative learning environment through the integration of "GeoGebra" software and the ACODESA method. The study involved four eighth-grade secondary school students, who participated in…
Descriptors: Mathematics Skills, Thinking Skills, Computer Software, Mathematics Instruction
George Kalmpourtzis; Margarida Romero – Interactive Learning Environments, 2024
Taking into account the profound impact of technology on modern education, especially during the COVID-19 pandemic, increasing academic interest has focused towards the design and application of such tools on different learning contexts. A specific area of Human-Computer Interaction, called affordance theory, focuses on the perception, design and…
Descriptors: Robotics, Artificial Intelligence, Computer Software, Teaching Methods
Taw Kuei Chan – Education and Information Technologies, 2024
The synchronous hybrid learning model, which involves simultaneous face-to-face and remote learning, suffers from a disparity in the lesson experience and outcomes provided by the different learning modes. Moreover, the online medium allows little opportunity for teachers to exhibit non-verbal immediacy behaviours to improve cognitive engagement…
Descriptors: Computer Software, Learning Experience, Blended Learning, Teaching Methods
Irena Miljkovic Krecar; Maja Kolega; Lana Jurcec – IAFOR Journal of Education, 2024
In the context of education, the issues of integrating artificial intelligence (AI) into teaching and maintaining academic integrity in students' use of AI are particularly relevant. This paper empirically examined the issue of ChatGPT usage for writing homework from the perspectives of students and professors. Study research methods included both…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Student Attitudes
Peter Curtis; Brett Moffett; David A. Martin – Australian Primary Mathematics Classroom, 2024
In this article, the authors explore how the 3C Model can be used to integrate other curriculum areas with mathematics, namely digital technologies. To illustrate the model, they provide a practical example of a teaching sequence. T he 3C Model is designed to create opportunities for applying reasoning and problem-solving skills and learning…
Descriptors: Models, Computer Software, Problem Solving, Mathematics Instruction
Kunal Sareen – Innovations in Education and Teaching International, 2024
This study examines the proficiency of Chat GPT, an AI language model, in answering questions on the Situational Judgement Test (SJT), a widely used assessment tool for evaluating the fundamental competencies of medical graduates in the UK. A total of 252 SJT questions from the "Oxford Assess and Progress: Situational Judgement" Test…
Descriptors: Ethics, Decision Making, Artificial Intelligence, Computer Software
Ju Wen; Lan Yi – RELC Journal: A Journal of Language Teaching and Research, 2024
The rapid advancement in video technologies in recent years has made the creating and editing of subtitles for a video increasingly feasible. For a long time, however, the pedagogical potentials of subtitling in language teaching and learning have been neglected. To fill this gap, this technology review introduces "VisualSubSync," a free…
Descriptors: Listening Skills, Teaching Methods, English (Second Language), Second Language Learning
Duong Thi Thuy Mai; Nguyen Van Hanh – International Journal of Computer-Assisted Language Learning and Teaching, 2024
This study investigated whether English proficiency (EP) and English self-efficacy (ESE) influence the credibility of ChatGPT-generated English content (CCGEC) of college students in the English-medium instruction (EMI) courses. We observed a college-level EMI course called "Technical Writing and Presentation", where instructors…
Descriptors: Language Proficiency, Self Efficacy, Credibility, Artificial Intelligence
Christopher J. Wagner – Reading Teacher, 2024
Artificial intelligence is the simulation or development of reasoning and other human-like cognitive abilities by computers. Currently, there is limited exploration of applications of artificial intelligence tools for teaching reading to children in the early childhood and elementary grades, including how artificial intelligence might be used to…
Descriptors: Artificial Intelligence, Teaching Methods, Technology Uses in Education, Computer Software
Jacqueline Zammit – Computer Assisted Language Learning, 2024
With the advancement of educational technologies, computer-assisted language learning (CALL) tools, like online dictionaries, are essential for acquiring a second language, especially new vocabulary. There has been no empirical focus on the usage of "Gabra" online dictionary in learning Maltese, with a specific focus on international…
Descriptors: Dictionaries, Computer Assisted Instruction, Language Acquisition, Second Language Learning
Zachariah Beck; Brandon Alpert; Alexander Bowman; William R. Watson; Adrian B. Tepole – Biomedical Engineering Education, 2024
Video games have emerged as a medium for learning by creating engaging environments, encouraging creative and deep thinking, and exposing learners to complex problems. Unfortunately, even though there are increasing examples of video games for many basic science and engineering concepts, similar efforts for higher level engineering concepts such…
Descriptors: Video Games, Technology Uses in Education, Biomedicine, Engineering Education
Abdul Haris Rosyidi; Yurizka Melia Sari; Dini Kinati Fardah; Masriyah Masriyah – Journal of Education and Learning (EduLearn), 2024
Mathematics education is looking for innovative methods to foster problem-solving skills in students. This research develops a problem-solving assessment using GeoGebra Classroom, a versatile interactive mathematics software, to revolutionize mathematics formative assessment and improve students' problem-solving skills. This study adopted the…
Descriptors: Mathematics Education, Mathematics Instruction, Teaching Methods, Computer Uses in Education
Joseph M. Furner – Pedagogical Research, 2024
Today math teachers can best reach their students and show them how math surrounds us by using manipulatives, children's literature, and GeoGebra while teaching mathematics. These are some of the best pedagogical practices for teaching mathematics today. In our high-tech world, students need to be proficient in science, technology, engineering,…
Descriptors: Teaching Methods, Mathematics Instruction, Manipulative Materials, Childrens Literature
Matthew Boyne – Information Systems Education Journal, 2024
The research sought to study potential efficiency in course design and execution using Constructive Alignment, and then classroom workflow grounded in eduScrum based on the Agile Project Framework of Scrum for graduate classes in managerial analytics. The research measured performance based on the Scrum concept of Velocity, defined as the rate of…
Descriptors: Graduate Study, Data Analysis, Computer Software, Instructional Effectiveness
Konstantinos Michos; Dominik Petko – Technology, Pedagogy and Education, 2024
Digital portfolios offer opportunities for reflection and collaboration in teacher education. However, the affordances of mobile devices have scarcely been explored in this context. A mixed-methods study was conducted wherein 44 student teachers collaboratively used a mobile portfolio app for reflection with peer students and mentors during…
Descriptors: Foreign Countries, Student Teachers, Teacher Interns, Self Efficacy

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