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Zhang, Meilan; Trussell, Robert P.; Gallegos, Benjamin; Asam, Rasmiyeh R. – TechTrends: Linking Research and Practice to Improve Learning, 2015
Recent years have seen a quick expansion of tablet computers in households and schools. One of the educational affordances of tablet computers is using math apps to engage students in mathematics learning. However, given the short history of the mobile devices, little research exists on the effectiveness of math apps, particularly for struggling…
Descriptors: Inclusion, Mathematical Applications, Laptop Computers, Grade 4
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Pliske, Rebecca M.; Caldwell, Tracy L.; Calin-Jageman, Robert J.; Taylor-Ritzler, Tina – Teaching of Psychology, 2015
We developed a two-semester series of intensive (six-contact hours per week) behavioral research methods courses with an integrated statistics curriculum. Our approach includes the use of team-based learning, authentic projects, and Excel and SPSS. We assessed the effectiveness of our approach by examining our students' content area scores on the…
Descriptors: Research Methodology, Statistics, Program Effectiveness, Integrated Curriculum
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Sathasivam, Renuka V.; Daniel, Esther G. S. – Asia-Pacific Forum on Science Learning and Teaching, 2016
There is an accumulating research base that supports the effectiveness of formative assessment practices in enhancing the quality of educational outcomes, yet research findings seem to indicate sluggish implementation of these formative assessment strategies in the classrooms. Many factors influence teachers' formative assessment practices…
Descriptors: Science Teachers, Science Instruction, Formative Evaluation, Qualitative Research
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Uluay, Gulsah; Dogan, Alev – Universal Journal of Educational Research, 2016
The main purpose of the study is to introduce Kodu Game Lab that is created by Microsoft as an example for technology integration into learning process to pre-service science teachers with MAGDAIRE framework. The participants were in a special teaching methods course at a university in Turkey during the fall 2015 semester. Mix method research…
Descriptors: Preservice Teachers, Technology Integration, Computer Games, Science Activities
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Nicholes, Justin – TESL-EJ, 2016
This classroom quasi-experiment aimed to learn if and to what degree supplementing classroom instruction with Rosetta Stone (RS), Tell Me More (TMM), Memrise (MEM), or ESL WOW (WOW) impacted high-stakes English test performance in areas of university-level writing, reading, speaking, listening, and grammar. Seventy-eight (N = 78) Chinese learners…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Courseware
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Renau, Maria Luisa; Pesudo, Marta – International Journal of Education and Development using Information and Communication Technology, 2016
In this technological era we live in, the educative scenario is changing rapidly and significantly due to the incorporation of the Internet. Therefore, education should pay special attention to society needs considering the information and communication technologies (TICs) essentially in the teaching process in order to make students ready for…
Descriptors: Foreign Countries, Program Implementation, Courseware, Database Management Systems
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Tho, Siew Wei; Yeung, Yau Yuen – Teaching Science, 2014
A Smartphone is not only a mobile device that is used for communication but is also integrated with a personal digital assistant (PDA) and other technological capabilities such as built-in acceleration, magnetic and light sensors, microphone, camera and Global Positioning System (GPS) unit. This handheld device has become very popular with the…
Descriptors: Instructional Innovation, Technology Uses in Education, Handheld Devices, Investigations
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Ouyang, John Ronghua; Stanley, Nile – Universal Journal of Educational Research, 2014
Educational technology is a fast-growing and increasingly developed subject in education during the past 50 years. The focus of the development of its theories and research is oriented into the methods and effectiveness of its implementation. This presentation is reviewing various educational technology related theories, exploring and discussing…
Descriptors: Educational Technology, Educational Research, Educational Theories, Distance Education
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Afzal, Muhammad Tanveer; Gondal, Bashir; Fatima, Nuzhat – International Journal of Education and Development using Information and Communication Technology, 2014
The major objective of the study was to elicit the effect of three instructional methods for teaching of mathematics on low, average and high achiever elementary school students. Three methods: traditional instructional method, computer assisted instruction (CAI) and teacher facilitated mathematics learning software were employed for the teaching…
Descriptors: Teaching Methods, Computer Assisted Instruction, Low Achievement, High Achievement
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Krause, Jennifer M.; Sanchez, Yvonne – Strategies: A Journal for Physical and Sport Educators, 2014
An increased availability and advancement of digital media technology, paired with the technology skills of students in the iGeneration, have given teachers and coaches an opportunity to integrate new and affordable technology into physical education and sport. Application technology, or "apps," can be used on a smartphone or tablet to…
Descriptors: National Standards, Physical Education, Technology Integration, Technology Uses in Education
Bollens, Eric; Rocchio, Rosemary A.; Peterson, Jill Eleanor; Pollack, Brett; Tirpak, Lori; Ward, Christopher Matthew – EDUCAUSE, 2014
This paper is a publication of the EDUCAUSE Center for Analysis and Research (ECAR) Mobile Strategy and Application Development (MSAD) Working Group. In higher education, nearly every user interaction that takes place on a desktop or laptop browser is also attempted using phones, tablets, watches, and more. As students, faculty, and staff…
Descriptors: Web Sites, Computer System Design, Higher Education, Handheld Devices
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Mercurio, Marco; Torre, Ilaria; Torsani, Simone – Research-publishing.net, 2014
The paper describes a module within the distance language learning environment of the Language Centre at the Genoa University which adapts, through an ontology, learning activities to the device in use. Adaptation means not simply resizing a page but also the ability to transform the nature of a task so that it fits the device with the smallest…
Descriptors: Electronic Learning, Learning Experience, Computer Uses in Education, Learning Modules
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Hirumi, Atsusi – Quarterly Review of Distance Education, 2013
Advances in technology offer a vast array of opportunities for facilitating elearning. However, difficulties may arise if elearning research and design, including the use of emerging technologies, are based primarily on past practices, fads, or political agendas. This article describes refinements made to a framework for designing and sequencing…
Descriptors: Interaction, Electronic Learning, Design Preferences, Curriculum Design
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Palmer, Randall – T.H.E. Journal, 2013
The iPad takeover of public education is not just confined to the mainstream classroom: Special needs educators, too, are finding that iPads can be a vital tool to support independence. What sets the iPad apart from other devices is the simple and visually robust user interface that can be used by almost everyone. It is also a highly customizable…
Descriptors: Special Education, Computer Software Reviews, Handheld Devices, Assistive Technology
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Masterman, Elizabeth; Craft, Brock – Research in Learning Technology, 2013
This article presents the case for a theory-informed approach to designing and evaluating representations for implementation in digital tools to support Learning Design, using the framework of epistemic efficacy as an example. This framework, which is rooted in the literature of cognitive psychology, is operationalised through dimensions of fit…
Descriptors: Instructional Design, Electronic Learning, Cognitive Processes, Epistemology
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