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Taunton, Martha – Studies in Art Education, 1980
Children ages 4, 8, 12, 16, and adults responded to 24 paintings concerning three subject matters and varying in realism and space depiction. Five-factor analysis of variance indicated that the triple interaction of subject matter, realism, and spatial depth was significant for all. Preferences are discussed by age group. (SJL)
Descriptors: Adolescents, Adults, Age Differences, Art Appreciation
Ozmutlu, Seda; Ozmutlu, H. C.; Spink, Amanda – Proceedings of the ASIST Annual Meeting, 2003
Findings from a study of users' multitasking searches on Web search engines include: multitasking searches are a noticeable user behavior; multitasking search sessions are longer than regular search sessions in terms of queries per session and duration; both Excite and AlltheWeb.com users search for about three topics per multitasking session and…
Descriptors: Computer Interfaces, Design Preferences, Information Retrieval, Online Searching
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George, Paul S. – Middle School Journal, 2003
Discusses "pods,""team areas," and "houses" as middle school physical environments that support the type of learning opportunities young adolescents need. Offers examples of such school designs from Cleveland, Tennessee; British Columbia; and Milledgeville, Georgia. Concludes by suggesting specifications for new middle school buildings. (EV)
Descriptors: Building Innovation, Design Preferences, Educational Facilities, Educational Facilities Design
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Schneider, Edward W. – Performance Improvement, 2003
Human performance technology is a collection of techniques for evaluating and designing human performance systems. It isn't a philosophy, a moral imperative, or a way of life. When technologists promote as more than what it is, they jeopardize their credibility and distort their own roles as performance engineers. (Author)
Descriptors: Design Preferences, Evaluation Criteria, Evaluation Methods, Improvement Programs
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Harms, Jeanne McLain; Lettow, Lucille J. – Childhood Education, 1998
Examines the interplay of text, illustrations, and book design elements, using examples from children's books. Discusses the impact of book design on young readers' responses, and presents ideas for acquainting children with specific book design elements. Suggests that class activities in book design can improve children's visual and verbal…
Descriptors: Childrens Literature, Class Activities, Design, Design Preferences
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Sager, Don, Ed. – Public Libraries, 2000
Four contributing authors discuss perspectives on current trends in library interior design. Articles include: "Trends in Library Furnishings: A Manufacturer's Perspective" (Andrea Johnson); "Libraries, Architecture, and Light: The Architect's Perspective" (Rick McCarthy); "The Library Administrator's Perspective" (Chadwick Raymond); and "The…
Descriptors: Design Preferences, Design Requirements, Interior Design, Libraries
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Deboard, Donn R.; Lee, Doris – Journal of Educational Media, 2001
Uses Frank Lloyd Wright's (1867-1959) organic architecture as a metaphor to define the relationship between a part and a whole, whether the focus is on a building and its surroundings or information delivered via hypertext. Reviews effective strategies for designing text information via hypertext and incorporates three levels of information…
Descriptors: Architects, Architecture, Computer System Design, Design Preferences
Stoner, Michael – Currents, 2000
Provides suggestions to institutions of higher education that are developing or enhancing World Wide Web sites for use in student recruitment. Explains basic concepts and offers tips from prospective students. Examples are provided from the University of Colorado, University at Buffalo (New York), and Gettsyburg College (Pennsylvania). (DB)
Descriptors: College Bound Students, Design Preferences, Higher Education, Public Relations
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Hinn, D. Michelle – TechTrends, 1999
Presents tips on how to create instructional Web sites with accessibility in mind and how to easily check existing sites for accessibility, based on a study of inaccessible Web-based components at the University of Illinois at Urbana-Champaign. Provides a list of Web sites focusing on accessibility. (AEF)
Descriptors: Access to Information, Computer Uses in Education, Design Preferences, Design Requirements
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Elias, Erasto – European Journal of Engineering Education, 2006
Design methodology (DM) is defined by the procedural path, expressed in design models, and techniques or methods used to untangle the various activities within a design model. Design education in universities is mainly based on descriptive design models. Much knowledge and organization have been built into DM to facilitate design teaching.…
Descriptors: Models, Teaching Methods, Instructional Design, Classroom Techniques
Beriswill, Joanne E. – 1998
This article describes the evolution of computer interface research issues from text-based interface design guidelines to more complex issues, including media selection, interface design, and visual design. This research is then integrated into the Analysis-based Message Design (AMD) process. The AMD process divides the interface design process…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Development, Courseware
Brunner, Cornelia – 1992
This article examines distance learning from a gender perspective. In any new area of enterprise, expectations have an important effect on planning, implementation, and evaluation. When it comes to distance learning, a variety of images of what this exciting new technology will look like and what it can empower us to achieve will determine how we…
Descriptors: Appropriate Technology, Design Preferences, Distance Education, Educational Planning
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Post, Susan – School Arts, 1975
An art teacher described an elective course in graphics which was designed to enlarge a student's knowledge of value, color, shape within a shape, transparency, line and texture. This course utilized the technique of working a multi-colored print from a single block that was first introduced by Picasso. (Author/RK)
Descriptors: Art Education, Design Preferences, Graphic Arts, High School Students
Schwartz, Daniel L.; Buckley, Jeanne – 1990
This study tested the hypothesis that children bring specifiable expectations to their use of interactive computer programs, and that these expectations will determine, to a large extent, which features of a given program will be motivating to a child. It is also argued that the different genres of interactivity relied upon by software designers…
Descriptors: Computer Software, Content Analysis, Design Preferences, Grade 5
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Farley, John U.; And Others – Multivariate Behavioral Research, 1974
Evaluation of attributes of a subcompact car were combined in linear regressions predicting liking and purchase intention. Of two forms--raw scales and scales weighted by the importance attached to each attribute by each subject--unweighted evaluations proved more consistent and important predictors than those weighted by their saliency. (Author)
Descriptors: Attitudes, Decision Making, Design Preferences, Design Requirements
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