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Wills, Gary B.; Bailey, Christopher P.; Davis, Hugh C.; Gilbert, Lester; Howard, Yvonne; Jeyes, Steve; Millard, David E.; Price, Joseph; Sclater, Niall; Sherratt, Robert; Tulloch, Iain; Young, Rowin – Assessment & Evaluation in Higher Education, 2009
This article reports on the e-Framework Reference Model for Assessment (FREMA) project that aimed at creating a reference model for the assessment domain: a guide to what resources (standards, projects, people, organisations, software, services and use cases) exist for the domain, aimed at helping strategists understand the state of e-learning…
Descriptors: Concept Mapping, Topology, Courseware, Electronic Learning
Ireland, Jennifer; Correia, Helen Mary; Griffin, Tim Mark – Quality Assurance in Education: An International Perspective, 2009
Purpose: The purpose of this paper is to introduce and describe the features of a new e-learning quality framework developed for a large multi-campus university. The framework is explicitly designed to improve the quality of e-learning sites and the quality of online student learning, by developing the skills of the academics who design the sites.…
Descriptors: Educational Quality, Program Effectiveness, Performance Technology, Educational Improvement
Williams, Alexandria; Rouse, Kenneth; Seals, Cheryl; Gilbert, Juan – International Journal on E-Learning, 2009
Reading literacy has been a major problem for American students for the past several years. Educators have struggled to find a solution to this problem that will help students while at the same time maintain their interest in the subject matter. Educational video games and other e-learning technologies have made their way into classrooms and homes…
Descriptors: Reading Comprehension, Science Projects, Video Games, Outreach Programs
Redd, Jennifer; Schmidt-Crawford, Denise – Journal of Open, Flexible and Distance Learning, 2011
This study focused on the potential for building 25 high-school students' word knowledge by using a mobile learning device and gaming app. Using a game as an instructional tool is a portable way for students to engage with content. The amount of vocabulary mastered after using the app on the mobile device was examined in relation to a pre-test and…
Descriptors: High School Students, Vocabulary Development, Courseware, Handheld Devices
Sanger, Kerran L.; Ramsey, Janet E.; Merberg, Eileen Naughton – About Campus, 2008
Buffalo State College's search for a text for its common first-year reading program ended not in the selection of a book but in the creation of a multimedia CD. The CD guides discussion in first-year classrooms throughout the year, resulting in a meaningful intellectual experience for the school's diverse mix of students, faculty, and staff. The…
Descriptors: State Colleges, Reading Programs, Multimedia Instruction, Multimedia Materials
Downes, Stephen – Innovate: Journal of Online Education, 2007
In his Places to Go column, Stephen Downes visits the OpenCourseWare Consortium, a Web site that consolidates access to multiple university-based open courseware initiatives and materials. Downes finds, however, that the site's layout and restricted access hinders the development of the very community it proposes to be supporting. Downes'…
Descriptors: Courseware, Consortia, Curriculum Development, Web Sites
Fischman, Josh – Chronicle of Higher Education, 2007
In this article, the author talks about Classroom Presenter, a computer program that aids in student participation during class discussions and makes boring lectures more interactive. The program was created by Richard J. Anderson, a professor of computer science at the University of Washington, in Seattle. Classroom Presenter is now in use in…
Descriptors: Computer Software Evaluation, Virtual Classrooms, Instructional Effectiveness, Instructional Material Evaluation
Chang, Agnes; Chu, Lucifer – Educational Technology, 2007
The story is told of the conception and creation of OOPS (Opensource Opencourseware Prototype System), which is a massive, worldwide volunteer project that translates OER into Mandarin. The founder and leader, Lucifer Chu, describes how the project grew from his own solo translation work to over 2,400 volunteers in 22 countries. In 2005 and 2006…
Descriptors: Mandarin Chinese, Internet, Courseware, Volunteers
Gimeno Sanz, Ana; De-Sequeira, Jose Macario – Online Submission, 2009
The increasing demand for high quality innovative foreign language teaching and learning materials led the CAMILLE R&D Group at the Universidad Politecnica de Valencia (Spain) to design a completely online language-independent authoring tool and content manager to allow teachers from around the world to design and deliver tailor-made online…
Descriptors: Foreign Countries, Feedback (Response), Second Language Learning, Second Language Instruction
Gierlowski, Krzysztof; Nowicki, Krzysztof – International Journal of Distance Education Technologies, 2009
In this article we propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. Our research proved that such architecture, while well suited for…
Descriptors: Electronic Learning, Client Server Architecture, Computer System Design, Courseware
Haverila, Matti; Barkhi, Reza – European Journal of Open, Distance and E-Learning, 2009
The purpose of this paper is to report the findings of a research conducted to evaluate the effect of learning preconceptions, prior e-learning experience, ability and interest of students on their perceptions regarding the process of e-learning. We study the effectiveness of e-learning as it relates to the level of e-learning experience. The…
Descriptors: Electronic Learning, Program Effectiveness, Foreign Countries, Learning Experience
Cornelius, Sarah; Gordon, Carole – Educational Media International, 2009
This paper presents a case study of a blended programme for adults and discusses findings from a mixed-methods investigative study of learners' and tutors' experiences of the programme. The programme employs a set of flexible online resources, which are activity-based and designed to provide choice in study routes and modes of learning. Our…
Descriptors: Adult Education, Adult Learning, Blended Learning, Educational Resources
Higdon, Jude; Topaz, Chad – College Teaching, 2009
Just-in-Time Teaching (JiTT) methodology uses Web-based tools to gather student responses to questions on preclass reading assignments. However, the technological requirements of JiTT and the content-specific nature of the questions may prevent some instructors from implementing it. Our own JiTT implementation uses publicly and freely available…
Descriptors: Reading Assignments, Web Sites, Electronic Publishing, Computer Assisted Instruction
Sapriati, Amalia; Zuhairi, Aminudin – Turkish Online Journal of Distance Education, 2010
This paper addresses the use of computer-based testing in distance education, based on the experience of Universitas Terbuka (UT), Indonesia. Computer-based testing has been developed at UT for reasons of meeting the specific needs of distance students as the following: (1) students' inability to sit for the scheduled test; (2) conflicting test…
Descriptors: Alternative Assessment, Distance Education, Computer Assisted Testing, Computer System Design
Larusson, Johann Ari – ProQuest LLC, 2010
Prior research has highlighted the educational benefit of enabling students to participate in collaborative learning activities. Developing technology that extends the physical boundaries of the classroom and enables students to engage in meaningful collaborative learning activities outside class time can be of significant value. For any…
Descriptors: Learning Activities, Educational Benefits, Cooperative Learning, Interaction