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Twana Tahseen Sulaiman – Education and Information Technologies, 2024
Although the successful implementation of the Learning Management System (LMS) in most of the universities in the Arab Gulf Countries (AGC), little consideration has been paid to exploring LMS usage. This paper provides a systematic review of the current literature focusing on the most critical factors influencing LMS usage in AGC. The extant…
Descriptors: Learning Management Systems, Technology Uses in Education, Universities, Arabs
Faridaddin Vahdatikhaki; Ilona Friso-van den Bos; Sajad Mowlaei; Bas Kollöffel – European Journal of Engineering Education, 2024
Practical laboratory sessions are essential for engineering education, demanding efficient use of limited time. In recent years, Virtual Reality (VR) technologies have introduced Virtual Laboratories (VLs), offering the potential to enhance students' educational experience. Despite their potential, VLs are rarely utilised in civil engineering…
Descriptors: Laboratories, Virtual Classrooms, Gamification, Computer Simulation
Mjellma Carabregu-Vokshi; Gokcen Ogruk-Maz; Sinan Yildirim; But Dedaj; Adelina Zeqiri – Education and Information Technologies, 2024
Crucial for organizations' business performance, 21st-century digital skills have gained prominence. The Covid-19 pandemic's impact on individuals, education, and higher education institutions led to a shift from traditional face-to-face to remote synchronous learning. Students experienced diverse information and communication technologies (ICTs),…
Descriptors: 21st Century Skills, COVID-19, Pandemics, Technological Literacy
Gwendolyn C. Carey; Kelly B. Kearney; Angelica R. Downey; Brianna J. Miller – Career Development and Transition for Exceptional Individuals, 2024
Transportation is a necessity in adult life. Qualitative literature regarding the usability of transportation to travel freely within the community (e.g., school, work, leisure activities) is widely circulated; however, information regarding transportation needs and barriers specifically faced by individuals with an intellectual and developmental…
Descriptors: Intellectual Disability, Developmental Disabilities, Transportation, Accessibility (for Disabled)
Faizan Ahmad; Momina Shaheen; Zeeshan Ahmed; Rubata Riasat; Sara Muneeb – Interactive Learning Environments, 2024
Undertaking cognitively stimulating activities over the course of life, such as playing brain games (BGs), is only possible if they continuously deliver a playful as well as playable experience. The understanding of how these subcomponents of experience (i.e. playfulness and playability) get influenced in both modes (single vs. two-player) of…
Descriptors: Gamification, Play, Educational Games, Learner Engagement
Kate Toft; Catherine Best; Jayne Donaldson – International Journal of Language & Communication Disorders, 2024
Background: The MD Anderson Dysphagia Inventory (MDADI) is a widely used patient-reported outcome measure (PROM) which assesses dysphagia-related quality of life (QoL) in head and neck cancer (HNC). Despite its common use in HNC research and clinical practice, few of its psychometric properties have been reappraised since its inception. The aim of…
Descriptors: Cancer, Foreign Countries, Physicians, Outcomes of Treatment
Li Xiangming; Ke Wang; Yincheng Wang; Jibo He; Jingshun Zhang – Asia-Pacific Education Researcher, 2024
The inconsistent findings about learning outcomes in VR (virtual reality) learning necessitate further robustness of empirical data. This article addressed this gap by comparing the learning outcomes across VR, phone, and mobile learning on two dimensions: recall accuracy and recall speed, as well as learners' attitudes. Additionally, this paper…
Descriptors: Computer Simulation, Usability, Educational Environment, Vocabulary Development
Sakari Tolppanen – Educational Studies, 2024
In education, a multidisciplinary approach is needed in order to address many of today's multifaceted challenges. Though multidisciplinary educational approaches have been shown to have benefits on learning, many studies show that teachers often struggle to implement multidisciplinary education, partially due to lack of time and planning. To…
Descriptors: Teacher Collaboration, Active Learning, Student Projects, Interdisciplinary Approach
Ferhan Sahin; Aydin Kizilaslan; Önder Simsek – Education and Information Technologies, 2024
While assistive technologies are crucial for students with special needs, the number of studies scrutinizing instructors' acceptance of assistive technologies within the scope of inclusive education remains quite limited. Furthermore, there is almost no comprehensive study in the existing body of literature focusing on the acceptance of assistive…
Descriptors: Assistive Technology, Inclusion, Teacher Attitudes, Special Needs Students
Emmanuel Ngendahayo; Jean Baptiste Habarurema; Pierpaolo Limone; Wenlan Zhang – Education and Information Technologies, 2024
Smart classroom setting is an effective technology-enhanced pedagogy when an instructor capitalises on the key drivers underlying its success. The objectives of the study are twofold. First, to investigate the factors that impact learners' academic performance in the smart classroom setting. Second, to determine whether learners' performance…
Descriptors: Foreign Countries, STEM Education, Educational Technology, Technology Uses in Education
Saja Wardat; Mohammed Akour – Smart Learning Environments, 2024
This research explores the key motivating factors that influence student engagement with wearable technology (WT) in teaching English to speakers of other languages (TESOL) education. The study employs a novel, integrated framework that merges elements from the established technology acceptance model (TAM), Flow Theory, and additional factors…
Descriptors: Technology Uses in Education, English (Second Language), Second Language Instruction, Educational Technology
Joseph Lobo; Francisco Gabriel Prevandos; Jem Cloyd Tanucan; Edi Setiawan – Journal of Learning for Development, 2024
Research shows that videoconferencing tools can be used for delivering high-quality instruction in real-time to a large number of students simultaneously during and even in the aftermath of the pandemic. However, there is a lack of data on how favourable it is among students, particularly in the Philippine setting, in the field of Physical…
Descriptors: Videoconferencing, Educational Technology, Physical Education, Student Attitudes
Ayse Tugçe Bodur; Mevhibe Kobak Demir – Online Submission, 2024
This study aimed to reveal the views of prospective mathematics teachers on the use of the Tinkercad program. This case study, utilizing a qualitative research method, was conducted with 18 prospective mathematics teachers currently enrolled in a fourth grade education program at a state university in a province in western Turkey. The convenience…
Descriptors: Preservice Teachers, Teacher Education Programs, Mathematics Teachers, Mathematics Instruction
Fu-Yun Yu – Interactive Learning Environments, 2024
Currently, 50 + learning systems supporting student question-generation (SQG) activities have been developed. While generating questions of different types is supported in many of these systems, systems allowing students to generate questions around a scenario (i.e. student testlet-generation, STG) are not yet available. Noting the increasing…
Descriptors: Computer Assisted Testing, Test Format, Test Construction, Test Items
Yipeng Zhao; Yan Li; Yuyao Xiao; Haodong Chang; Bo Liu – SAGE Open, 2024
The swift incorporation of artificial intelligence (AI) into higher education has significantly propelled the digital transformation of education. This advancement is crucial for educators aiming to augment teaching quality through AI technologies, such as ChatGPT. However, the acceptance of ChatGPT among college students remains underexplored.…
Descriptors: Influences, Artificial Intelligence, Natural Language Processing, Technology Uses in Education

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