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Molenaar, Inge; van Boxtel, Carla A. M.; Sleegers, Peter J. C. – Instructional Science: An International Journal of the Learning Sciences, 2011
This study examined the effects of metacognitive scaffolds on learning outcomes of collaborating students in an innovative learning arrangement. The triads were supported by computerized scaffolds, which were dynamically integrated into the learning process and took a structuring or problematizing form. In an experimental design the two…
Descriptors: Experimental Groups, Control Groups, Research Design, Metacognition
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Park, Juyeon; Kim, Dong-Eun; Sohn, MyungHee – International Journal of Technology and Design Education, 2011
The purpose of this study is to explore the effectiveness of 3D simulation technology for enhancing spatial visualization skills in apparel design education and further to suggest an innovative teaching approach using the technology. Apparel design majors in an introductory patternmaking course, at a large Midwestern University in the United…
Descriptors: Visualization, Human Body, Spatial Ability, Lecture Method
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Stiller, Klaus D.; Petzold, Kirstin; Zinnbauer, Peter – Australasian Journal of Educational Technology, 2011
The superiority of learner-paced over system-paced instructions was demonstrated in multiple experiments. In these experiments, the system-paced presentations were highly speeded, causing cognitive overload, while the learner-paced instructions allowed adjustments of the presentational flow to the learner's needs by pacing facilities, mostly…
Descriptors: Pacing, Computer Assisted Instruction, Multimedia Instruction, Experiments
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Kleemans, Tijs; Segers, Eliane; Droop, Mienke; Wentink, Hanneke – British Journal of Educational Technology, 2011
The present study investigated the differences in learning gain when performing a WebQuest with a well-defined versus an ill-defined assignment. Twenty boys and twenty girls (mean age 11; 10), attending a special primary education school, performed two WebQuests. In each WebQuest, they performed either a well-defined or an ill-defined assignment.…
Descriptors: Concept Mapping, Elementary School Students, Special Education, Special Needs Students
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Battle, Gary M.; Allen, Frank H.; Ferrence, Gregory M. – Journal of Chemical Education, 2011
Parts 1 and 2 of this series described the educational value of experimental three-dimensional (3D) chemical structures determined by X-ray crystallography and retrieved from the crystallographic databases. In part 1, we described the information content of the Cambridge Structural Database (CSD) and discussed a representative teaching subset of…
Descriptors: Relevance (Education), Chemistry, Computer Software, Learning Modules
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Limayem, Moez; Cheung, Christy M. K. – Behaviour & Information Technology, 2011
The proliferation and advance of Internet-based technologies create expanded opportunities for educators to provide students with better learning experiences. Although current studies focus mostly on the learning processes and learning outcomes, this article examines the students' usage behaviour with Internet-based learning technologies across…
Descriptors: Technological Advancement, Educational Opportunities, Internet, Computer Assisted Instruction
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Mampadi, Freddy; Chen, Sherry Y.; Ghinea, Gheorghita; Chen, Ming-Puu – Computers & Education, 2011
In the past decade, a number of adaptive hypermedia learning systems have been developed. However, most of these systems tailor presentation content and navigational support solely according to students' prior knowledge. On the other hand, previous research suggested that cognitive styles significantly affect student learning because they refer to…
Descriptors: Cognitive Style, Student Attitudes, Computer Assisted Instruction, Prior Learning
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Tulis, Maria; Ainley, Mary – Educational Psychology, 2011
The current investigation was designed to identify emotion states students experience during mathematics activities, and in particular to distinguish emotions contingent on experiences of success and experiences of failure. Students' task-related emotional responses were recorded following experiences of success and failure while working with an…
Descriptors: Mathematics Education, Mathematics Activities, Computer Assisted Instruction, Psychological Patterns
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Amory, Alan; Molomo, Bolepo; Blignaut, Seugnet – Perspectives in Education, 2011
In this paper, the collaborative development, instantiation, expansion and re-representation as research instrument of the Game Object Model (GOM) are explored from a Cultural Historical Activity Theory perspective. The aim of the paper is to develop insights into the design, integration, evaluation and use of video games in learning and teaching.…
Descriptors: Learning Theories, Video Games, Evaluation Methods, Learning Processes
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Symons, Duncan – Australian Primary Mathematics Classroom, 2011
A number of underlying principles for including technology in the mathematics classroom is provided by Way and Webb (2006). They see technology, if incorporated in a rich and meaningful way, as potentially providing: (1) a shift from "instructivist" to constructivist education philosophies; (2) a move from teacher-centred to…
Descriptors: Constructivism (Learning), Mathematical Concepts, Teaching Methods, Computer Assisted Instruction
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Travers, Jason C.; Higgins, Kyle; Pierce, Tom; Boone, Randall; Miller, Susan; Tandy, Richard – Education and Training in Autism and Developmental Disabilities, 2011
Children with autism are at-risk for poor literacy outcomes and have the right to learn literacy skills. Despite this, students with autism often may be perceived as not ready for literacy instruction. This study focused on teaching alphabet skills to young children with autism. Two instructional conditions were compared, traditional teacher-led…
Descriptors: Autism, Emergent Literacy, Literacy Education, Preschool Children
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Ho, Caroline M. L.; Nelson, Mark Evan; Mueller-Wittig, Wolfgang – Computers & Education, 2011
This paper reports on a study, "MUSE", which involved Secondary (Grade 7) students in designing and constructing a virtual museum. It presents a description and evaluation of the design and implementation of the technologically-mediated intervention within a language curriculum that emphasizes multimodal meaning-making and expression.…
Descriptors: Learning Strategies, Museums, Grade 7, Cooperative Learning
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Pathak, Suneeta A.; Kim, Beaumie; Jacobson, Michael J.; Zhang, Baohui – International Journal of Computer-Supported Collaborative Learning, 2011
Earlier quantitative studies in computer-supported collaborative learning identified "Productive Failure" (Kapur, Cognition and Instruction 26(3):379-424, "2008") as a phenomenon in which students experiencing relative failures in their initial problem-solving efforts subsequently performed better than others who were in a condition not involving…
Descriptors: Problem Solving, Classroom Environment, Physics, Science Instruction
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Harrell, Maralee – Higher Education Research and Development, 2011
In a multi-study naturalistic quasi-experiment involving 269 students in a semester-long introductory philosophy course, we investigated the effect of teaching argument diagramming (AD) on students' scores on argument analysis tasks. An argument diagram is a visual representation of the content and structure of an argument. In each study, all of…
Descriptors: Control Groups, Achievement, Computer Assisted Instruction, College Students
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Deng, Liping; Yuen, Allan H. K. – Computers & Education, 2011
Accompanying the emergence of blog technology as a dominant online publishing paradigm is a growing interest in its educational benefits and applications. This study sets out to develop an empirically grounded framework for educational blogging in the context of teacher education. A working framework was first proposed that highlights four areas:…
Descriptors: Student Teachers, Web Sites, Electronic Publishing, Educational Benefits
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