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Donlevy, Jim – International Journal of Instructional Media, 2004
Cyberchase is an animated television series airing on public broadcasting stations throughout the United States. It focuses on mathematics for elementary-level students ages 8-11 and is designed to engage young people with math concepts in a highly stimulating multimedia format. As part of continuing program improvement, a website for parents and…
Descriptors: Elementary School Mathematics, Web Sites, Parents, Mathematics Teachers
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Owens, Russ; Dwyer, Francis – International Journal of Instructional Media, 2005
The purpose of this study is to investigate the effectiveness of varied visual cueing strategies, used to complement animation, on cognitive processing and achievement of specific educational objectives. An instructional heart material was utilized in this study. Four criterion tests were used in this study, namely: (1) Drawing Test; (2)…
Descriptors: Educational Objectives, Item Analysis, Animation, Cues
Her Majesty's Inspectorate of Education, 2009
The HMIE publication, "External quality arrangements for Scotland's colleges," specifies that HMIE will produce a number of subject aspect reports over the four years 2008-12. These aspect reports complement in a subject-specific context the generic evaluations of learning and teaching in HMIE's reports of external review of colleges.…
Descriptors: Foreign Countries, Colleges, Institutional Evaluation, Program Evaluation
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Hoban, Garry F. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2007
Slow motion animation ("slowmation") is a new teaching approach that uses a simple animation process to engage learners in creating their own comprehensive animations of science concepts. In this paper, preservice elementary teachers used slowmation, a form of stop-motion animation, to make models of science concepts and take digital…
Descriptors: Animation, Technology Uses in Education, Preservice Teachers, Elementary School Teachers
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Liu, Dennis – CBE - Life Sciences Education, 2007
It seems hard to believe that Dolly the cloned sheep was born 10 years ago, kindling furious arguments over the prospects and ethics of cloning a human. Today, the controversy over cloning is entwined, often confused, with concerns over the use of human embryonic stem cells. Most people are unclear what cloning is, and they know even less when it…
Descriptors: Ethics, Genetics, Science Instruction, Scientific Research
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Lee, Mark J. W.; Pradhan, Sunam; Dalgarno, Barney – Journal of Information Technology Education, 2008
Modern information technology and computer science curricula employ a variety of graphical tools and development environments to facilitate student learning of introductory programming concepts and techniques. While the provision of interactive features and the use of visualization can enhance students' understanding and assist them in grasping…
Descriptors: Cognitive Processes, Computer Software Evaluation, Hypothesis Testing, Visualization
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Matsuda, Hiroshi; Shindo, Yoshiaki – Innovations in Education and Teaching International, 2006
The 3D computer graphics (3D-CG) animation using a virtual actor's speaking is very effective as an educational medium. But it takes a long time to produce a 3D-CG animation. To reduce the cost of producing 3D-CG educational contents and improve the capability of the education system, we have developed a new education system using Virtual Actor.…
Descriptors: Computer Graphics, Animation, Visual Aids, Audiovisual Aids
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Lin, Huifen; Chen, Tsuiping – System: An International Journal of Educational Technology and Applied Linguistics, 2006
Cognitive load can be defined as the amount of mental effort that performing a specific task imposes on a learner's cognitive system. It can be measured by the number of new concepts embedded in a learning task. English as a Foreign Language (EFL) learners, with their limited English proficiency and minimal entry knowledge of a subject matter,…
Descriptors: Cognitive Processes, Difficulty Level, English (Second Language), Second Language Learning
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Liu, Dennis – CBE - Life Sciences Education, 2006
The human brain contains an estimated 100 billion neurons, and browsing the Web, one might be led to believe that there's a Web site for every one of those cells. It's no surprise that there are lots of Web sites concerning the nervous system. After all, the human brain is toward the top of nearly everyone's list of favorite organs and of…
Descriptors: Web Sites, Anatomy, Educational Media, Brain
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Counts, Ed – International Journal of Instructional Media, 2006
Multimedia, as the term suggests, consists of multi-mediums such as photographs, sounds, and movies. A variety of digital production tools enable teachers, students, artists, and others to combine the elements in dynamic ways to inform, express, and teach. In this media-rich culture, people have taken digital tools for granted and they probably…
Descriptors: Multimedia Materials, Multimedia Instruction, Computer Mediated Communication, Popular Culture
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Hsin, Wen-Jung – InSight: A Collection of Faculty Scholarship, 2007
This paper introduces several hands-on projects that have been used to motivate students in learning various computer networking concepts. These projects are shown to be very useful and applicable to the learners' daily tasks and activities such as emailing, Web browsing, and online shopping and banking, and lead to an unexpected byproduct,…
Descriptors: Student Motivation, Internet, Computer Networks, Computer Science Education
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Sims, Edward M. – Computers and Education, 2007
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost of modeling such characters, authoring and editing their interactions, and delivering them over limited-bandwidth connections can be prohibitive. This paper describes a…
Descriptors: Foreign Culture, Educational Technology, Military Personnel, Mentors
Paterno, Domenica R. – 1994
David Wisniewski's 1992 picture book version of the African epic of "Sundiata, Lion King of Mali" and the actual historical account of the 13th century Lion King, Sundiata, are both badly served by Disney's "The Lion King." Disney has been praised for using African animals as story characters; for using the African landscape as…
Descriptors: African Culture, African History, African Literature, Animation
Silverstein, Ora; Tamir, Pinchas – 1993
Today's literature on the psychology of learning points out that intelligent learning is the formation of concept structures communicated and manipulated by means of symbols. The study presented in this paper examines the learning of biology by means of unguided viewing of television using two different television symbol systems: story animation…
Descriptors: Animation, Audience Response, Biology, Cognitive Processes
Kodaira, Sachiko Imaizumi; Akiyama, Takashiro – 1988
This study focused on the television viewing behavior of a sample of 277 two- and three-year-old children, who were observed by their mothers as they watched a children's studio variety television program entitled "With Mother." The program consists of skits by performers disguised as animals, songs and games, exercises, an animation…
Descriptors: Animation, Attention Span, Child Development, Childhood Attitudes
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