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Hellstrand, Heidi; Korhonen, Johan; Linnanmäki, Karin; Aunio, Pirjo – European Journal of Special Needs Education, 2020
This manuscript presents a study in which the new version of the computer-based training programme, The Number Race (NR), was used as an intervention for mathematically low-performing children in grade one (M[subscript age] = 86.46, SD = 3.89). In addition to ordinary teacher instruction in mathematics, the intervention group (n = 29) received NR…
Descriptors: Grade 1, Elementary School Students, Computer Assisted Instruction, Educational Technology
Kärnä, Eija; Dindar, Katja; Hu, Xiaoyi – Interactive Learning Environments, 2020
Technology-enhanced environments are increasingly used to enhance the interaction skills of children with autism spectrum disorder (ASD), yet little is known about how technology use influences interactions between educators and children. This article examined how educators engage with children with ASD in a technology-enhanced learning…
Descriptors: Foreign Countries, Technology Uses in Education, Autism, Pervasive Developmental Disorders
Suárez-Gómez, Andrés-David; Pérez-Holguín, Wilson Javier – Journal of Technology and Science Education, 2020
Educational robotics has become one of the most effective methods to teach STEM concepts in a practical and didactic way at all educational level. In this context, the LEGO Mindstorms robotic platforms have been widely used due to their versatility ease of use and modularity. Despite this, most of the papers focus on K-12 and undergraduate levels,…
Descriptors: Visualization, Teaching Methods, Educational Experience, Mathematics Instruction
White, Garry – Journal of Information Technology Education: Research, 2020
Aim/Purpose: The purpose of this study is to determine the effectiveness of an Adaptive Learning Technology (ALT), as compared to traditional teaching methods, in an undergraduate management information course. The effectiveness is based on Bloom's Taxonomy of Learning Competencies. Background: Previous studies have investigated factors involved…
Descriptors: Assistive Technology, Educational Technology, Computer Assisted Instruction, Instructional Effectiveness
Bédi, Branislav; Bernharðsson, Haraldur; Chua, Cathy; Guðmarsdóttir, Birgitta Björg; Habibi, Hanieh; Rayner, Manny – Research-publishing.net, 2020
We describe how the open-source Learning and Reading Assistant (LARA) platform was used to convert a classic Old Norse text, the "Völuspá," into an interactive online form. The LARA version includes high-quality recorded audio, translations, notes on key words and phrases, an automatically generated concordance, and links to other online…
Descriptors: Open Source Technology, Indo European Languages, Audio Equipment, Translation
Paul Thomas Dobyns – ProQuest LLC, 2020
Schools are tasked with the responsibility of educating students from a wide variety of backgrounds. Teachers are tasked with finding and implementing effective teaching strategies for every student in their classroom. English Language Learners (ELLs), students who are not fluent speakers of English, represent an increasing population of students…
Descriptors: Educational Strategies, General Education, Teaching Methods, English Language Learners
Beatrice Ann Majka – ProQuest LLC, 2020
Virtual Reality and education have been evolving for many years, moving from in-person classroom and online sessions to utilizing Virtual reality for training. Virtual reality allows students to actively engage with training rather than being passive in a classroom. The virtual world has been moving forward as a new tool to assist with…
Descriptors: Computer Simulation, Computer Assisted Instruction, Job Training, Job Skills
Seyedahmad Rahimi – ProQuest LLC, 2020
In this study, I investigated the effectiveness of a creativity-support system that I developed in the level editor of a learning game called "Physics Playground" on improving college students' creativity. Moreover, I investigated the validity and reliability of an in-game assessment of creativity to measure students' creativity.…
Descriptors: Educational Games, Creativity, Test Validity, Test Reliability
Denair Rochelle Thomas-Hutton – ProQuest LLC, 2020
The purpose of this study was to examine the relationship between teachers' perceptions of the use of CAI to teach academics to their students diagnosed with level 1 autism. In addition, how teachers determined other strategies to use with their students was investigated. Most of the current literature reviewed was geared towards the use of CAI to…
Descriptors: Middle School Students, Middle School Teachers, Teacher Attitudes, Computer Assisted Instruction
Stockwell, Glenn – English Teaching, 2021
Mobile-assisted language learning has expanded beyond relatively humble beginnings of replicating computer-based activities assigned in formal language learning contexts, and it now often consists of a complex mix of formal and informal learning activities that take place at different times and places throughout learners' daily lives. Decisions…
Descriptors: Second Language Learning, Second Language Instruction, Learning Activities, Computer Assisted Instruction
Lishchynska, Maryna; Palmer, Catherine; Cregan, Vincent – Teaching Mathematics and Its Applications, 2021
When the first national lockdown due to the COVID-19 pandemic occurred, all higher educational institutions in Ireland moved to remote learning and have effectively remained in this mode ever since. The situation presented enormous challenges for many mathematics lecturers who had not delivered lectures or tutorials online before. This study looks…
Descriptors: Foreign Countries, College Faculty, Mathematics Teachers, Educational Change
Uhl, Juli D.; Sripathi, Kamali N.; Meir, Eli; Merrill, John; Urban-Lurain, Mark; Haudek, Kevin C. – CBE - Life Sciences Education, 2021
The focus of biology education has shifted from memorization to conceptual understanding of core biological concepts such as matter and energy relationships. To examine undergraduate learning about matter and energy, we incorporated constructed-response (CR) questions into an interactive computer-based tutorial. The objective of this tutorial is…
Descriptors: Computer Assisted Testing, Writing Evaluation, Science Education, Biology
Xing, Wanli; Li, Chenglu; Chen, Guanhua; Huang, Xudong; Chao, Jie; Massicotte, Joyce; Xie, Charles – Journal of Educational Computing Research, 2021
Integrating engineering design into K-12 curricula is increasingly important as engineering has been incorporated into many STEM education standards. However, the ill-structured and open-ended nature of engineering design makes it difficult for an instructor to keep track of the design processes of all students simultaneously and provide…
Descriptors: Engineering Education, Design, Feedback (Response), Student Evaluation
Kobayashi, Rika; Goumans, Theodorus P. M.; Carstensen, N. Ole; Soini, Thomas M.; Marzari, Nicola; Timrov, Iurii; Ponce´, Samuel; Linscott, Edward B.; Sewell, Christopher J.; Pizzi, Giovanni; Ramirez, Francisco; Bercx, Marnik; Huber, Sebastiaan P.; Adorf, Carl S.; Talirz, Leopold – Journal of Chemical Education, 2021
The COVID-19 pandemic disrupted chemistry teaching practices globally as many courses were forced online, necessitating adaptation to the digital platform. The biggest impact was to the practical component of the chemistry curriculum--the so-called wet lab. Naively, it would be thought that computer-based teaching laboratories would have little…
Descriptors: COVID-19, Pandemics, Chemistry, Online Courses
Holdstock, Samuel – Changing English: Studies in Culture and Education, 2021
The literacy practices enacted in secondary school English classrooms can be influenced by the pressures acting upon teachers and students. Attention can be diverted away from the process of meaning-making when more emphasis is placed upon performance outcomes than on reading processes. This paper argues that digital forms of Interactive Fiction…
Descriptors: Dialogs (Language), Fiction, Teaching Methods, Scaffolding (Teaching Technique)