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Peer reviewedRieber, Lloyd P. – Educational Technology Research and Development, 1996
Explores how users interact and learn during computer-based simulations given graphical and textual forms of feedback. Graduate students were randomly assigned computer simulations with graphical feedback, textual feedback, or graphical plus textual feedback. Findings indicate that graphical feedback provides experiential learning, but that these…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Educational Methods
Woollard, Rex – Journal of Instruction Delivery Systems, 1996
Describes features of a Training Innovations computer-based training system in which guided paths can be dynamically adapted to learning style or capacity, skill or knowledge level, and cultural background. It also allows program authors to work with scripted graphics and desktop publishing tagging without extensive expertise, and even exhibits…
Descriptors: Authoring Aids (Programming), Cognitive Style, Computer Assisted Instruction, Computer Graphics
Peer reviewedViau, Elizabeth A. – Journal of Computing in Teacher Education, 1995
Describes how teachers learned to use a graphics program in the context of Bloom's taxonomy. Instruction occurred in four stages (rote learning of tool use; understanding and application to individual assignments; application and analysis of graphic suitability with clip art; and a culminating group project requiring analysis, synthesis, and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Credit Courses
Peer reviewedPark, Ok-choon – Educational Technology Research and Development, 1998
Investigates the effects of two instructional strategies, visual display (animation, and static graphics with and without motion cues) and contextual presentation, in the acquisition of electronic troubleshooting skills using computer-based instruction. Study concludes that use of visual displays and contextual presentation be based on the…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Context Effect
Peer reviewedGardner, Michael – TechTrends, 2001
Describes the planning and design process of "Off the Wall," a student-developed CD-ROM multimedia project about the life and work of artist Chuck Close-the product of a studio-based course in Learning Experiments Design at the University of Georgia. The design includes an element of gaming; text is kept sparse; navigational elements are rendered…
Descriptors: Artists, Computer Graphics, Computer Interfaces, Computer Software Development
Peer reviewedRieck, Don – College & University Media Review, 2000
Provides a history of the Instructional Technology Center at Iowa State University and describes its present operations. Highlights include an organizational chart; classroom services; instructional development services, related to faculty development and courseware creation; creative services that support multimedia, graphics, and television…
Descriptors: Computer Graphics, Computer Software Development, Cooperation, Courseware
Peer reviewedMilheim, William D. – International Journal of Instructional Media, 1994
Instructional designers and researchers are attempting to identify the factors that determine which type of graphic visuals to employ in a specific situation as well as how best to utilize available resources. The use of three-dimensional graphics in a variety of media formats is addressed, including a discussion of specific instructional…
Descriptors: Computer Graphics, Computer Software Development, Design Requirements, Educational Media
Peer reviewedChao, Teng-Mei; Cennamo, Katherine S.; Bruanlich, Elizabeth A. – International Journal of Instructional Media, 1996
Study (35 international students) of the effects of graphics within a computer-assisted instructional program about the rules of American football. Subjects receiving lessons with supplemental graphics received higher post-test scores, completed the test in less time, and reported higher motivation with computer-assisted instruction than those…
Descriptors: Academic Achievement, Athletics, Computer Assisted Instruction, Computer Graphics
Adamson, John – Business Communication Quarterly, 2005
One requirement often stressed by the author's Japanese business English students in sales and marketing positions is the need to talk about the product, or make presentations, in terms of its market growth and market share over time with the use of a visual representation. These requests have linguistic and conceptual elements that demand a lot…
Descriptors: Marketing, Business English, Computer Graphics, Problem Based Learning
Wang, X. Christine; Kedem, Yore; Hertzog, Nancy B. – Journal of Research in Childhood Education, 2004
This study investigated young children's reflections about their learning experiences through Student-Created PowerPoint Presentations (SCPP). The study was conducted in a K/1 classroom in a university-affiliated school while the children completed a project titled "Who Measures What in Our Neighborhood?" The participants were 14 children (five…
Descriptors: Qualitative Research, Young Children, Teaching Assistants, Learning Experience
Sadowski, Mary S.; Birchman, Judy A.; Harris, La Verne Abe – Engineering Design Graphics Journal, 2006
It is generally accepted that the ability to visualize is an important tool for engineers and technologists especially in engineering graphics. Enhancing the spatial visualization abilities of engineering students has long been a focus of engineering graphics educators. Over the years a variety of test and procedures have been developed to…
Descriptors: Engineering Education, Drafting, Computer Graphics, College Faculty
Dancy, Melissa H.; Beichner, Robert – Physical Review Special Topics - Physics Education Research, 2006
This study investigates the effect of computer animation on assessment and the conditions under which animation may improve or hinder assessment of conceptual understanding in physics. An instrument was developed by replacing static pictures and descriptions of motion with computer animations on the Force Concept Inventory, a commonly used pencil…
Descriptors: Animation, Computer Graphics, Protocol Analysis, Physics
Krueger, Thomas J.; Barr, Ronald E. – Engineering Design Graphics Journal, 2007
Engineering design graphics education has come a long way in the past two decades. The emergence of solid geometric modeling technology has become the focal point for the graphical development of engineering design ideas. The main attraction of this 3-D modeling approach is the downstream application of the data base to analysis and…
Descriptors: Models, Engineering, Barriers, Costs
Lamb, Carol M.; Kurtanich, David G. – Engineering Design Graphics Journal, 2007
This paper outlines the work in progress undertaken by the School of Engineering Technology faculty to identify, assess, and develop a course to address the depth and breadth of drafting/plan preparation and plan reading skills required by the various engineering technology programs offered at Youngstown State University. The methodology used to…
Descriptors: Engineering Technology, Engineering, Student Evaluation, Science Tests
Messing, J.; McLachlan, R. – 1994
The use of computer technology in history instruction permits students to explore the data, and formulate and test their own hypotheses within the confines of the data, rather than being passive receptors of someone else's interpretations. The Gallipoli project brought together materials from a national war archive to develop a multimedia teaching…
Descriptors: Computer Assisted Instruction, Computer Graphics, Electronic Text, Elementary Secondary Education

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