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Wen, Yun; Song, Yanjie – Educational Technology & Society, 2021
Learning analytics (LA) has been increasingly using in teaching and learning. However, in the field of applied linguistics, the use of LA has only begun to touch the surface. There is a need for understanding how LA and learning design (LD) influence each other and provide useful information to language teachers in the context of specific courses…
Descriptors: Foreign Countries, Learning Analytics, Cooperative Learning, Second Language Learning
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Henrichsen, Lynn E. – RELC Journal: A Journal of Language Teaching and Research, 2021
Computer-assisted pronunciation teaching (CAPT) for second-language learners has made great strides in recent years. While once small in number and confined to desktop computers, a great variety of CAPT resources are available online today. These resources provide instructional activities of various types, utilize different sensory modalities, and…
Descriptors: Taxonomy, Teaching Methods, Computer Assisted Instruction, Second Language Learning
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Tran-Duong, Quoc Hoa – International Journal of Instruction, 2021
The programmed instruction helps each student gain knowledge with different time or sequences, depending on available knowledge, ability, and learning speed. With this method, students can perform self-evaluation and self-regulation in learning activities. This article presents the application of the programmed instruction method in designing the…
Descriptors: Courseware, Computer Software, Teaching Methods, Computer Assisted Instruction
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Gondi, Vamsi; Hua, David; Bajracharya, Biju Raja – Information Systems Education Journal, 2021
In the age of COVID-19, traditional teaching techniques are under scrutiny. Most concepts and labs in the area of information technology are intended to be taught face-to-face in labs using clusters and networking infrastructure. Simulation software's such as uCertify, Pearson online, etc.., are good alternative, but are not always a viable…
Descriptors: Computer Science Education, Computer Software, Computer Simulation, Information Technology
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Robillos, Roderick Julian – Teaching English with Technology, 2021
Software and digital visual mapping tools have recently been implemented by educators and academics for several educational and related purposes. The current study was set out to explore the effect of using CAAM on Thai EFL learners' argumentative writing performance and their self-regulation of learning awareness. A total of 28 freshman students…
Descriptors: Writing Skills, Self Management, Self Efficacy, Concept Mapping
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Göçen Kabaran, Güler; Duman, Bilal – International Journal of Technology in Education, 2021
The general aim of this study is to determine the effects of teaching method based on digital storytelling on students' learning and study strategies. In this study, as one of the true experimental models, pre-test/post-test control group experimental design was used via detachedly selected experiment and control groups. In the study, a teaching…
Descriptors: Story Telling, Learning Strategies, Comparative Analysis, Pretests Posttests
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Meagher, Michael S.; Edwards, Michael Todd; Özgün-Koca, S. Asli – Mathematics Teacher: Learning and Teaching PK-12, 2021
Too often, high school algebra students encounter topics in a discrete, disconnected fashion. In the authors' first years of teaching, they found students to be adept at solving problems they were currently studying; for instance, they could solve quadratics during a quadratics unit. Too often, however, students struggled with that same content…
Descriptors: High School Students, Mathematics Instruction, Algebra, Problem Solving
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Nunes Vieira, Lucas; Zhang, Xiaochun; Yu, Guoxing – Interpreter and Translator Trainer, 2021
Teaching computer-assisted translation (CAT) can require providing students with direct instructions on how to operate specific CAT tools. As opposed to subjects like translation theories, the teaching of CAT is often expected not only to instigate critical reflection but also to develop students' instrumental software skills. Striking a balance…
Descriptors: Computer Assisted Instruction, Teaching Methods, Translation, Computer Software
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Iino, Atsushi; Wistner, Brian – Research-publishing.net, 2021
This study investigated the effects of using an online High Variability Phonetic Training (HVPT) program for university students whose first language is Japanese and who studied English as a foreign language. The target sounds were English fricatives, which many of the participants felt were challenging to distinguish and articulate. The training…
Descriptors: Teaching Methods, Phonetics, Second Language Learning, Second Language Instruction
Cook, Michael; Ross, Steven M. – Center for Research and Reform in Education, 2021
The purpose of this study was to compare student growth of SCSD-7 students on the MAP (Measures of Academic Progress) reading assessment to otherwise similar students who did not use Istation. This study followed two cohorts of elementary school students over three years (2016-17 through 2018-19) to assess the effect of Istation on reading…
Descriptors: Program Evaluation, Reading Tests, Reading Programs, Achievement Tests
Razieh Fathi – ProQuest LLC, 2021
This dissertation describes an experiment to investigate how learners with different levels of background in computer science learn core concepts of computer science, in particular, algorithms. We designed a study to focus on cognitive task analysis for eliciting the empirical mental elements of learning two graph algorithms. Cognitive workload…
Descriptors: Undergraduate Students, Computer Science Education, Algorithms, Cognitive Development
Deena Hicks – ProQuest LLC, 2021
According to the Entertainment Software Association (2020), 70% (51.1 million) of children under the age of 18 are gamers in the United States and consume an average of two and a half hours per day playing digital-based games, making these games one of the most widely known leisure activities worldwide. Today's Net Generation (Kindergarten through…
Descriptors: Middle School Students, Middle School Teachers, Educational Games, Computer Games
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Rajiv Satsangi; Rachel H. Billman; Alexandra R. Raines; Anna M. Macedonia – Journal of Special Education, 2021
An established research base exists for using video modeling to teach students with severe disabilities. However, the application of this strategy for teaching academic skills to students with a learning disability is less known, particularly in secondary mathematics. Video modeling provides a resource for supplementary instruction using…
Descriptors: Algebra, Mathematics Instruction, Teaching Methods, Video Technology
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Green, Nancy L. – International Journal of Artificial Intelligence in Education, 2017
This paper describes an educational argument modeling system, GAIL (Genetics Argumentation Inquiry Learning). Using GAIL's graphical interface, learners can select from possible argument content elements (hypotheses, data, etc.) displayed on the screen with which to construct argument diagrams. Unlike previous systems, GAIL uses domain-independent…
Descriptors: Persuasive Discourse, Feedback (Response), Inquiry, Computer Assisted Instruction
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Ní Chiaráin, Neasa; Ní Chasaide, Ailbhe – Research-publishing.net, 2017
Game-based Computer-Assisted Language Learning (CALL) is an area that currently warrants attention, as task-based, interactive, multimodal games increasingly show promise for language learning. This area is inherently multidisciplinary--theories from second language acquisition, games, and psychology must be explored and relevant concepts from…
Descriptors: Educational Games, Computer Assisted Instruction, Second Language Instruction, Second Language Learning
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