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Howley, Iris – Information and Learning Sciences, 2020
Purpose: Process-oriented guided inquiry learning (POGIL) is a series of learning activities building on student prior knowledge guiding them to construct their own understanding of new concepts in collaborative roles. This paper aims to illustrate how POGIL worksheets can be adapted for low bandwidth and low-computing environments to accommodate…
Descriptors: Inquiry, Worksheets, Learning Activities, Prior Learning
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Jayathirtha, Gayithri; Fields, Deborah; Kafai, Yasmin B.; Chipps, Joseph – Information and Learning Sciences, 2020
Purpose: The purpose of this paper is to report changes when a classroom-based makerspace moved from face-to-face to an online setting. Design/methodology/approach: To better understand changes in teaching maker activities, as they move from face-to-face to online contexts, the authors analyzed video and interview data from six weeks of an…
Descriptors: Online Courses, Computer Science Education, High School Students, School Closing
Ortlieb, Evan, Ed.; Kane, Britnie Delinger, Ed.; Cheek, Earl H., Jr., Ed. – Guilford Press, 2023
Educators increasingly recognize the importance of disciplinary literacy for student success, beginning as early as the primary grades. This cutting-edge volume examines ways to help K-12 students develop the literacy skills and inquiry practices needed for high-level work in different academic domains. Chapters interweave research, theory, and…
Descriptors: Literacy Education, Culturally Relevant Education, Intellectual Disciplines, Teaching Methods
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Gil-Galván, Rosario; Martín-Espinosa, Inmaculada – Journal of Social Studies Education Research, 2023
Fluency in other languages has become essential for proper integration and communication with other communities, societies, and cultures. Hence, it is of major importance to understand the factors which impact on English language learning, including the influence of parents on their children's learning during the higher education years, last stage…
Descriptors: English (Second Language), Second Language Learning, Foreign Countries, Parent Background
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Liu, Xiaoming; Schwieger, Dana – Information Systems Education Journal, 2023
Rapid advancements and emergent technologies add an additional layer of complexity to preparing computer science and information technology higher education students for entering the post pandemic job market. Knowing and predicting employers' technical skill needs is essential for shaping curriculum development to address the emergent skill gap.…
Descriptors: Network Analysis, Employment Opportunities, Information Technology, Computer Science Education
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Kolikant, Y. Ben-David; Genut, S. – Computer Science Education, 2023
Background and Context: In line with interest in recruiting underrepresented groups to CS studies, our study dealt with Israeli Hasidic young women who successfully studied CS at an academic institute. Objective: We investigated what factors governed Hasidic young women's decision to enrol in a CS program and shaped their studying experience.…
Descriptors: Computer Science Education, Womens Education, Females, Jews
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Tlili, Ahmed; Denden, Mouna; Essalmi, Fathi; Jemni, Mohamed; Chang, Maiga; Kinshuk; Chen, Nian-Shing – Interactive Learning Environments, 2023
The ability of automatically modeling learners' personalities is an important step in building adaptive learning environments. Several studies showed that knowing the personality of each learner can make the learning interaction with the provided learning contents and activities within learning systems more effective. However, the traditional…
Descriptors: Learning Analytics, Learning Management Systems, Intelligent Tutoring Systems, Bayesian Statistics
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Liao, Shu-Min – Journal of Statistics and Data Science Education, 2023
SCRATCH, developed by the Media Lab at MIT, is a kid-friendly visual programming language, designed to introduce programming to children and teens in a "more thinkable, more meaningful, and more social" way. Although it was initially intended for K-12 students, educators have used it for higher education as well, and found it…
Descriptors: Teaching Methods, Coding, Programming Languages, Computer Science Education
Madeline Tate Hinckle – ProQuest LLC, 2023
As science becomes increasingly computationally intensive, the need for computational thinking (CT) and computer science (CS) practices in K-12 science education is becoming paramount. Incorporation of CT/CS practices in K-12 education can be seen in national standards and a variety of allied initiatives. One way to build capacity around an…
Descriptors: Middle School Students, Science Instruction, Computation, Thinking Skills
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Zhanxia Yang; Patricia Moore Shaffer; Courtney Hagan; Parastu Dubash; Marina Bers – Grantee Submission, 2023
The aim of this study was to explore how the Coding as Another Language using ScratchJr (CAL-ScratchJr) curriculum, developed by Boston College's DevTech Research Group utilizing the ScratchJr app, impacted second grade students' computational thinking, coding skills, and reading comprehension. To accomplish this, the research team randomly…
Descriptors: Coding, Programming Languages, Computer Science Education, School Districts
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Lesko, Charles – International Journal on E-Learning, 2018
Virtual collaboration has become an increasingly critical aspect within today's classrooms and modern workplaces. Specifically, virtual collaboration involves groups of people working together who typically are: geographically dispersed; interdependent in their tasks while sharing a common responsibility for task outcomes; and rely on mediated…
Descriptors: Student Projects, Undergraduate Students, College Seniors, Computer Uses in Education
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Kwon, Kyungbin; Lee, Kyungbin; Chung, Jaehwa – International Journal of Computer Science Education in Schools, 2018
Evaluating the quality of students' programs is necessary for better teaching and learning. Although many innovative learning environments for computer science have been introduced, the scarcity of program evaluation frames and tools is a demanding issue in the teaching practice. This study examined the quality of students' Scratch programs by…
Descriptors: Computer Science Education, Programming, Programming Languages, Program Evaluation
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Lending, Diane; Fulcher, Keston; Ezell, Jeremy D.; May, Jeffrey L.; Dillon, Thomas W. – Research & Practice in Assessment, 2018
Few examples of demonstrable program learning improvement projects exist. To provide guidance for those seeking to report program learning improvement, we offer a real example of an implemented learning improvement project for a Computer Information Systems major curriculum. The example follows a six-criteria model and the subsequent standards for…
Descriptors: Educational Improvement, Program Implementation, Computer Science Education, Information Systems
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Mahzoon, Mohammad Javad; Maher, Mary Lou; Eltayeby, Omar; Dou, Wenwen; Grace, Kazjon – Journal of Learning Analytics, 2018
Data models built for analyzing student data often obfuscate temporal relationships for reasons of simplicity, or to aid in generalization. We present a model based on temporal relationships of heterogeneous data as the basis for building predictive models. We show how within- and between-semester temporal patterns can provide insight into the…
Descriptors: Data Analysis, Learning, Models, Time
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Mentz, Elsa; Van Zyl, Sukie – International Journal of Lifelong Education, 2018
This article reports on an explorative study into the relationship between the implementation of cooperative learning strategies and students' self-directedness in learning. Participants in this study were first-year Computer Applications Technology student teachers. Students completed a self-directed learning questionnaire at the beginning of the…
Descriptors: Cooperative Learning, Independent Study, Preservice Teachers, Computer Science Education
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