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Sánchez-Mena, Antonio; Martí-Parreño, José; Aldás-Manzano, Joaquín – Electronic Journal of e-Learning, 2017
Educational video games (EVGs) are gaining momentum as a means of increasing students' motivation in their learning process. Nevertheless, teachers might face several barriers that dissuade them from using educational video games in their courses. This study analyses factors affecting teachers' behavioural intention to use educational video games…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Teaching Methods
Gardner, Carolyn Caffrey; Gardner, Gabriel J. – College & Research Libraries, 2017
Crowdsourced research sharing takes place across social media platforms including Twitter hashtags such as #icanhazpdf, Reddit Scholar, and Facebook. This study surveys users of these peer-to-peer exchanges on demographic information, frequency of use, and their motivations in both providing and obtaining scholarly information on these platforms.…
Descriptors: Social Media, Web 2.0 Technologies, Demography, Computer Mediated Communication
Tladi, Lekopanye; Nleya, Paul – African Educational Research Journal, 2017
This paper sought to investigate the extent to which selected quality factors influence e-Learning implementation, which the current body of knowledge purports to be an alternative way of leveraging the provision of support for effective teaching and learning in the new millennium. The study is a case study of Botswana College of Distance and Open…
Descriptors: Foreign Countries, Electronic Learning, Technology Integration, Open Education
Rochelle, Joseph – ProQuest LLC, 2017
In this dissertation, the researcher examined and added to the body of knowledge within the project change management field of technology implementation. The rationale behind the study was to evaluate technology acceptance of Enterprise Social Networking (ESN), which has been widely implemented across over 90% of the "Fortune" 500…
Descriptors: Social Networks, Computer Attitudes, Personality Traits, Age
Hauk, Shandy; Matlen, Bryan; Thomas, Larry – Grantee Submission, 2017
A variety of computerized interactive learning platforms exist. Most include instructional supports in the form of problem sets. Feedback to users ranges from a single word like "Correct!" to offers of hints and partially- to fully-worked examples. Behind-the-scenes design of systems varies as well--from static dictionaries of problems…
Descriptors: Community Colleges, Algebra, Web Based Instruction, Randomized Controlled Trials
Javier Leung – International Journal of Designs for Learning, 2021
The EdHub Library is an online teacher professional development platform that serves 250 school districts as part of the Network for Educator Effectiveness in Missouri. It has a collection of more than 300 online activities. This design case describes the efforts of re-developing EdHub due to technical and usability issues of the first generation…
Descriptors: Faculty Development, School Districts, Electronic Libraries, Usability
Lohnes Watulak, Sarah – Journal of Digital Learning in Teacher Education, 2018
Preparing future teachers to integrate technology into their teaching in ways that support transformative student learning is a priority for teacher preparation programs in the United States. However, technology instruction often focuses on functional technology skills, leading to ineffective future technology integration. This study examined two…
Descriptors: Educational Technology, Preservice Teachers, Preservice Teacher Education, Technology Integration
Serdar Tülüce, Hande; Çeçen, Sevdeger – ELT Journal, 2018
ELT professionals are in a position to investigate methods and techniques that might be incorporated into language teacher education programmes to train teachers more effectively. Video is among the more popular techniques and forms a central component in ELT teacher education. However, there is little empirical evidence on why video is popular in…
Descriptors: Microteaching, Barriers, Performance Factors, Teacher Education Programs
Sonnleitner, P.; König, A.; Sikharulidze, T. – Environmental Education Research, 2018
This paper gives an example of how computer-based problem-solving scenarios can be embedded in a course on sustainability, in order to illustrate the highly versatile way in which such scenarios can be used to structure and evaluate learning on complexity on an individual level, as well as learning in diverse groups. After defining criteria, a…
Descriptors: Problem Solving, Environmental Education, Sustainability, Genetics
Kaiiali, Mustafa; Ozkaya, Armagan; Altun, Halis; Haddad, Hatem; Alier, Marc – IEEE Transactions on Learning Technologies, 2016
M-learning has enhanced the e-learning by making the learning process learner-centered. However, enforcing exam security in open environments where each student has his/her own mobile/tablet device connected to a Wi-Fi network through which it is further connected to the Internet can be one of the most challenging tasks. In such environments,…
Descriptors: Electronic Learning, Computer System Design, Computer Security, Confidentiality
Zheng, Lanqin – Asia Pacific Education Review, 2016
This meta-analysis examined research on the effects of self-regulated learning scaffolds on academic performance in computer-based learning environments from 2004 to 2015. A total of 29 articles met inclusion criteria and were included in the final analysis with a total sample size of 2,648 students. Moderator analyses were performed using a…
Descriptors: Scaffolding (Teaching Technique), Academic Achievement, Meta Analysis, Computer Managed Instruction
Sim, Gavin; Read, Janet C. – British Journal of Educational Technology, 2016
Teaching practices within educational institutions have evolved through the increased adoption of technology to deliver the curriculum and the use of computers for assessment purposes. For educational technologists, there is a vast array of commercial computer applications available for the delivery of objective tests, and in some instances,…
Descriptors: Computer Assisted Testing, Educational Technology, Heuristics, Usability
Murray, Tom – International Journal of Artificial Intelligence in Education, 2016
Intelligent Tutoring Systems authoring tools are highly complex educational software applications used to produce highly complex software applications (i.e. ITSs). How should our assumptions about the target users (authors) impact the design of authoring tools? In this article I first reflect on the factors leading to my original 1999 article on…
Descriptors: Usability, Programming, Computer Software, Intelligent Tutoring Systems
Carroll, Fiona; Kop, Rita – International Journal of Distance Education Technologies, 2016
The visual is a dominant mode of information retrieval and understanding however, the focus on the visual dimension of Technology Enhanced Learning (TEL) is still quite weak in relation to its predominant focus on usability. To accommodate the future needs of the visual learner, designers of e-learning environments should advance the current…
Descriptors: Aesthetics, Visual Learning, Role, Online Courses
Rutten, Mariëlle; Ros, Anje; Kuijpers, Marinka; Kreijns, Karel – Educational Technology & Society, 2016
Schools have an important role in teaching students how to use Social Network Site (SNS) for career purposes. This involves the opportunity for students to practice online career skills. Different types of digital environments are available for schools. There are SNS designed to enable users to interact and network. In addition there are digital…
Descriptors: Foreign Countries, Adolescents, Electronic Learning, Job Skills

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