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Delcore, Henry D.; Neufeld, Philip – Journal of Research on Technology in Education, 2017
ICT rollouts are no longer discretionary: they have become a mandatory function of effective educational institutions. This study examines the rollout of tablet technology at a public, four-year university with particular attention to variations within the student population and the student voice. The research questions included: Do expectations…
Descriptors: Higher Education, Handheld Devices, Computer Uses in Education, Socioeconomic Influences
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Fitzgerald, Martin; McClelland, Tracy – Health Education Journal, 2017
Introduction: Health promotion apps designed to support and reinforce health behaviours or to reduce risk behaviours are the most commonly downloaded apps. Such technologies have the potential to reach and deliver health care to new populations. But the extent to which they are successful in enabling the adoption of new and desired behaviours can…
Descriptors: Computer Oriented Programs, Health Promotion, Health Behavior, Behavior Change
Malone, Jo Ann – ProQuest LLC, 2017
Access to the Internet and technology skills are essential to the success of college students. Electronic textbooks are replacing paper textbooks. Laptops are replacing pens, pencils, and paper. Electronic forms found on school websites are replacing long registration lines. Hyperlinks are replacing handouts, and face-to-face interaction with…
Descriptors: College Students, Case Studies, Visual Impairments, Barriers
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Bouzid, Yosra; Khenissi, Mohamed Ali; Essalmi, Fathi; Jemni, Mohamed – Educational Technology & Society, 2016
Apart from being used as a means of entertainment, computer games have been adopted for a long time as a valuable tool for learning. Computer games can offer many learning benefits to students since they can consume their attention and increase their motivation and engagement which can then lead to stimulate learning. However, most of the research…
Descriptors: Deafness, Hearing Impairments, Educational Games, Sign Language
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Santoso, Harry B.; Schrepp, Martin; Isal, R. Yugo Kartono; Utomo, Andika Yudha; Priyogi, Bilih – Journal of Educators Online, 2016
The aim of the current study is to develop an adapted version of User Experience Questionnaire (UEQ) and evaluate a learning management system. Although there is a growing interest on User Experience, there are still limited resources (i.e. measurement tools or questionnaires) available to measure user experience of any products, especially…
Descriptors: Student Centered Learning, Online Courses, Electronic Learning, Student Experience
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Islim, Omer Faruk; Cagiltay, Kursat – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This descriptive study aims to investigate the instructional effectiveness of Open Educational Resources (OER). It was conducted with 1196 university students who were enrolled in a general chemistry course with an experimental laboratory section. These students voluntarily used OER for their lab activities. Data were collected via a printed,…
Descriptors: Instructional Effectiveness, Case Studies, Open Source Technology, Educational Resources
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Mäkelä, Tiina; Helfenstein, Sacha – Learning Environments Research, 2016
The present study shows how the mixed-methods approach can be used in capturing and organising learning environment (LE) characteristics for the participatory design of psychosocial and physical LEs involving learners. Theoretical constructs were tested and further elaborated on in the analysis of two similar educational design research studies:…
Descriptors: Physical Environment, Educational Environment, Participatory Research, Individual Development
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Martin-Gonzalez, Anabel; Chi-Poot, Angel; Uc-Cetina, Victor – Innovations in Education and Teaching International, 2016
Augmented reality (AR) is one of the emerging technologies that has demonstrated to be an efficient technological tool to enhance learning techniques. In this paper, we describe the development and evaluation of an AR system for teaching Euclidean vectors in physics and mathematics. The goal of this pedagogical tool is to facilitate user's…
Descriptors: Teaching Methods, Mathematics Instruction, Physics, Science Instruction
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Ryan, Qing X.; Frodermann, Evan; Heller, Kenneth; Hsu, Leonardo; Mason, Andrew – Physical Review Physics Education Research, 2016
The combination of modern computing power, the interactivity of web applications, and the flexibility of object-oriented programming may finally be sufficient to create computer coaches that can help students develop metacognitive problem-solving skills, an important competence in our rapidly changing technological society. However, no matter how…
Descriptors: Problem Solving, Coaching (Performance), Introductory Courses, Physics
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Arshad, Mamoona; Akram, Muhammad Shakaib – International Review of Research in Open and Distributed Learning, 2018
The paper investigates the impact of virtual environmental characteristics such as collaboration, communication, and resource sharing on social media adoption by the academic community at the university level. Building on the social constructivist paradigm and technology acceptance model, we propose a conceptual model to assess social media…
Descriptors: Social Media, Technology Uses in Education, Higher Education, Universities
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Saleheen, Firdous; Wang, Zicong; Picone, Joseph; Butz, Brian P.; Won, Chang-Hee – Advances in Engineering Education, 2018
In order to provide an on-demand, open electrical engineering laboratory, we developed an innovative software-based Virtual Open Laboratory Teaching Assistant (VOLTA). This web-based virtual assistant provides laboratory instructions, equipment usage videos, circuit simulation assistance, and hardware implementation diagnostics. VOLTA allows…
Descriptors: Electronic Equipment, Energy Education, Electronics, Engineering Education
Ruffalo Noel Levitz, 2018
The "2018 E-Expectations Trend Report" provides institutions with insights from high school juniors and seniors so institutions can engage and inform them wherever they interact with an institution online. This report answers key questions such as: (1) How do students rank admissions resources institutions provide, from most valuable to…
Descriptors: College Choice, High School Students, High School Seniors, Expectation
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Alexandron, Giora; Armoni, Michal; Gordon, Michal; Harel, David – ACM Transactions on Computing Education, 2014
In this article, we discuss the possible connection between the programming language and the paradigm behind it, and programmers' tendency to adopt an external or internal perspective of the system they develop. Based on a qualitative analysis, we found that when working with the visual, interobject language of live sequence charts (LSC),…
Descriptors: Programming Languages, Attitudes, Usability, Problem Solving
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García Laborda, Jesús; Magal Royo, Teresa; Litzler, Mary Frances; Giménez López, José Luis – Educational Technology & Society, 2014
Few tests were delivered using mobile phones a few years ago, but the flexibility and capability of these devices make them valuable tools even for high stakes testing. This paper addresses research done through the PAULEX (2007-2010) and OPENPAU (2012-2014) research projects at the Universidad Politécnica de Valencia and Universidad de Alcalá…
Descriptors: Foreign Countries, College Entrance Examinations, Language Tests, Handheld Devices
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Shalem, Yael; Sapire, Ingrid; Sorto, M. Alejandra – Pythagoras, 2014
With the increased use of standardised mathematics assessments at the classroom level, teachers are encouraged, and sometimes required, to use data from these assessments to inform their practice. As a consequence, teacher educators and researchers are starting to focus on the development of analytical tools that will help them determine how…
Descriptors: Pedagogical Content Knowledge, Error Patterns, Standardized Tests, Mathematics Tests
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