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Stefan Ruseti; Mihai Dascalu; Amy M. Johnson; Renu Balyan; Kristopher J. Kopp; Danielle S. McNamara – Grantee Submission, 2018
This study assesses the extent to which machine learning techniques can be used to predict question quality. An algorithm based on textual complexity indices was previously developed to assess question quality to provide feedback on questions generated by students within iSTART (an intelligent tutoring system that teaches reading strategies). In…
Descriptors: Questioning Techniques, Artificial Intelligence, Networks, Classification
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Alharthi, Saleh – TESOL International Journal, 2020
Technology use in the classroom to improve student's learning has gained significant attention over the past few years. Technology has metamorphosed from CALL to MALL and the use of gamification. Teachers are more concerned with methodologies that can improve students' motivation and engagement, particularly in EFL classrooms. This mixed method…
Descriptors: Teaching Methods, Second Language Learning, Second Language Instruction, English (Second Language)
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Shemshuchenko, Yurii S.; Gerasymova, Elvira M.; Vykhovanets, Zorina S.; Mosenkis, Iurii L.; Strokal, Oleksandr M. – International Journal of Higher Education, 2020
The objective of this study was to find out how effective the use of cloud technologies is in the formation and development of critical thinking in future lawyers. An experimental model using cloud technologies was tested in training courses in the special (Civil Law, Fundamentals of Administrative Law) and general (English for Specific Purposes,…
Descriptors: Law Students, Legal Education (Professions), Computer Software, Critical Thinking
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Peeters, Ward; Pretorius, Marilize – ReCALL, 2020
Creating collaborative working and learning experiences has long been at the forefront of computer-assisted language learning research. It is in this context that, in recent years, the integration of social networking sites and Web 2.0 in learning settings has surged, generating new opportunities to establish and explore virtual communities of…
Descriptors: Social Media, Social Networks, Communities of Practice, Network Analysis
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Ruiz-Madrid, Noelia; Valeiras-Jurado, Julia – International Journal of English Studies, 2020
In this paper, we propose a pedagogical approach for teaching and learning multimodal literacy, specifically, the application of multimodal discourse analysis for genre awareness. The mastery of specific oral genres is seen as desirable to help students become competent professionals. This is the case of Product Pitches (PPs) in the business field…
Descriptors: Multiple Literacies, Discourse Analysis, Teaching Methods, Literacy Education
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Xu, Di; Glick, Danny; Rodriguez, Fernando; Cung, Bianca; Li, Qiujie; Warschauer, Mark – British Journal of Educational Technology, 2020
Despite steady investment in English language education made by developing countries over the past few decades, results continue to be constrained by lack of high-quality instructors and language learning resources. Thus, using technology in language instruction has increasingly been recognized as a potential approach for addressing these…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Online Courses
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Dagdeler, Kübra Okumus; Konca, Mustafa Yavuz; Demiröz, Hakan – Journal of Language and Linguistic Studies, 2020
The aim of this study was to identify the effectiveness of a mobile application in vocabulary knowledge improvement of English as a Foreign Language (EFL) learners. This study adopted a quasi-experimental research design consisting of an experimental and a control group with 73 participants studying at two state universities in Turkey. During the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Telecommunications
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Porter, Tenelle; Molina, Diego Catalán; Blackwell, Lisa; Roberts, Sylvia; Quirk, Abigail; Duckworth, Angela L.; Trzesniewski, Kali – Journal of Learning Analytics, 2020
Mastery behaviours -- seeking out challenging tasks and continuing to work on them despite difficulties -- are integral to achievement but difficult to measure with precision. The current study reports on the development and validation of the computer-based persistence, effort, resilience, and challenge-seeking (PERC) task in two demographically…
Descriptors: Mastery Learning, Resilience (Psychology), Difficulty Level, Computer Assisted Instruction
Lin, Grace Hui Chin – Online Submission, 2020
Communicative multimedia is becoming a significant tool of improving metalinguistic knowledge (Lai, 2015, 2016). This research applied three basic examples of song, movie (Hung & Higginsb, 2015, 2016; King, 2002, 2010; Sanne, 1994, 2006; Tillmana, 1997, 2006) and game pedagogies (Tsai, 2017) for discussing cognitive consequences of Taiwanese…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Singing
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Mirzaei, Maryam Sadat; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2020
The emergence of virtual worlds and simulation games provide ample opportunities for developing cultural competence by offering a visual, contextual, immersive, and interactive experience. Learners can benefit from contextual interactions and develop cultural competencies by fulfilling quests or exploring the environment. However, most of the…
Descriptors: Experiential Learning, Cultural Awareness, Second Language Learning, Second Language Instruction
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Lahav, Orly; Hagab, Noha; Levy, Sharona Tal; Talis, Vadim – Interactive Learning Environments, 2019
Access to curriculum learning materials is a central need for students who are blind. This research examined the use of Listening-to-Complexity (L2C) based on NetLogo, an agent-based modeling language enabling exploration and construction of models of complex systems. L2C, designed for users who are blind, provides several auditory streams…
Descriptors: Blindness, STEM Education, Computer Assisted Instruction, Accessibility (for Disabled)
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Yang, Juan; Thomas, Michael S. C.; Qi, Xiaofei; Liu, Xuan – Computer Assisted Language Learning, 2019
From a psycholinguistic perspective of view, there are many cognitive differences that matter to individuals' second-language acquisition (SLA). Although many computer-assisted tools have been developed to capture and narrow the differences among learners, the use of these strategies may be highly risky because changing the environments or the…
Descriptors: Foreign Countries, Cognitive Ability, Phonological Awareness, English Teachers
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Roh, Jaemin; Kim, Taewoong – Journal of Interactive Learning Research, 2019
This case study (n=5) explored how second language (L2) learners perceive changes in their learning autonomy in a technology-integrated, 3rd-year university Korean language class. The curriculum integrated three Web 2.0 tools (VoiceThread, Padlet, and a Grammar/Spell checker) and one mobile tool (Urimal 365: a synchronous chatting service for…
Descriptors: Computer Assisted Instruction, Handheld Devices, Electronic Learning, Second Language Learning
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Kim, Byoung Gwan; Shim, Hye Rin – International Journal of Computer-Assisted Language Learning and Teaching, 2019
This study investigated the optimal conditions under which foreign language learning takes place using a smartphone. The authors proposed that two factors, chunking and imagery, would increase language learning. On the basis of previous findings, they formulated three hypotheses: (a) the use of images will have a positive effect on learning…
Descriptors: Phrase Structure, Independent Study, Grade 7, English (Second Language)
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Lin, Jen-Jiun; Lin, Huifen – Computer Assisted Language Learning, 2019
Mobile-assisted language learning (MALL) has been a popular research area in recent years in the SLA field, as it has been considered as being able to facilitate language learning by offering an authentic, socially connective, contextually sensitive, and personalized mobile-mediated language learning environment. To investigate the benefits and…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Handheld Devices
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