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Fornauf, Beth S.; Higginbotham, Thomas; Mascio, Bryan; McCurdy, Kathryn; Reagan, Emilie M. – Teacher Educator, 2020
Over the last two decades, Universal Design for Learning (UDL) has emerged as a pedagogical framework for inclusive teaching and learning. UDL builds on learner variability as a starting point for instructional and curricular design, and aims to minimize barriers in the learning environment. In addition to its widespread use in K12 settings and…
Descriptors: Access to Education, Preservice Teacher Education, Teacher Education Curriculum, Curriculum Design
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Cannata, Marisa; Nguyen, Tuan D. – Teachers College Record, 2020
Background: Substantial research on reform implementation highlights numerous challenges to implementing innovations at scale with depth and sustainability, yet new reforms continue to encounter many of the same challenges. This has led to calls for researchers to work in partnership with practitioners to design, implement, and scale educational…
Descriptors: Educational Innovation, Educational Improvement, Theory Practice Relationship, Cooperative Planning
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Gibson, Nancy; Rayburn, William; Campbell, Tracie; Bhatt, Parishweta; Loftus, Anna; Duncan, Loretia – Online Journal of Distance Learning Administration, 2020
This case study describes a collaborative process by various teaching and distance support units to create and run a Massive Open Online Course (MOOC) in the subject of Leadership. Whereas typical collaboration arrangements in the literature involve partnerships of various teaching and support units, the collaboration of course developer,…
Descriptors: Online Courses, Teacher Collaboration, Distance Education, Program Development
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Higley, Corrine; Hayes, Daniel – Natural Sciences Education, 2020
Experiential learning is a pedagogical technique that places students in direct contact with the material being studied. Students progress through four stages in a continuous cycle of learning. Because it is conceptualized as a continuous cycle, we question whether student comprehension varies according to where in the learning cycle they begin.…
Descriptors: Teaching Methods, Instructional Design, Experiential Learning, Learning Activities
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Laine, Teemu H.; Lindberg, Renny S. N. – IEEE Transactions on Learning Technologies, 2020
Effective educational interventions require sufficient learner engagement, which can be difficult to achieve if the learner is inadequately motivated. Games have been shown to possess powerful motivators that fuel a person's desire to engage in unattractive activities, such as learning theoretical material. However, to design an educational game…
Descriptors: Instructional Design, Educational Games, Learner Engagement, Learning Motivation
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Bradshaw, Kathlyn; Lock, Jennifer; Parchoma, Gale – Canadian Journal of Learning and Technology, 2020
In this article, third generation cultural historical activity theory (CHAT) (Engeström, 2011) will be the means for analyzing tensions and contradictions between formal and informal learning within a MOOC design. This article builds on previous work (Bradshaw et al., 2017) wherein CHAT was used to establish formal and informal learning as…
Descriptors: Informal Education, Online Courses, Educational Opportunities, Sustainability
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Elen, Jan – Educational Technology Research and Development, 2020
Education is characterized by at least the following features: (1) it offers learning environments that help students to achieve preset goals; (2) it induces learners to engage in relevant learning tasks; and (3) it offers support while learners execute learning tasks. Offering learning environments builds on the assumption that learners will…
Descriptors: Learner Engagement, Resistance (Psychology), Compliance (Psychology), Instructional Design
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Özaydin Aydogdu, Yildiz; Yalçin, Nursel – Malaysian Online Journal of Educational Technology, 2020
Adaptive educational hypermedia is an environment that offers an individualized learning environment according to the characteristics, knowledge and purpose of the students. In general, adaptive educational hypermedia, a user model is created based on user characteristics and adaptations are made in terms of text, content or presentation according…
Descriptors: Educational Technology, Hypermedia, Computer System Design, Usability
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Wolfe, Kelli – Perspectives: Policy and Practice in Higher Education, 2020
This literature review discusses management approaches British higher education institutions (HEIs) have adopted in their attempt to survive the turbulence of the last 20 years. From substantial changes in regulatory and financial frameworks to changing fundamental perceptions of whether higher education is a public or private good, HEIs are under…
Descriptors: College Administration, Higher Education, Educational Change, Change Strategies
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Tank, Kristina M.; DuPont, Michael; Estapa, Anne T. – School Science and Mathematics, 2020
One model of engineering integration that has shown promise is the use of engineering design as a context to support teachers as they conceptualize and plan integrated STEM lessons. However, integrating engineering into science instruction presents a number of challenges, especially at the elementary level, and the implementation of high-quality…
Descriptors: Engineering, Design, Integrated Curriculum, STEM Education
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Hurwitz, Marc; Hurwitz, Samantha – New Directions for Student Leadership, 2020
Followership is more than just a topic to be tacked on to the body of a leadership program; it fundamentally alters the way students engage with leadership theory and practice. In this chapter, the authors draw on 15 years of experience supporting, modifying, and delivering followership training within leadership programs to provide the unique…
Descriptors: Leadership Training, Teamwork, Course Content, Learning Activities
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Black, Elizabeth L. – Public Services Quarterly, 2020
The purpose of this paper is to describe how the Understanding by Design instructional design framework can be applied to design high-quality single-session information literacy instruction. The author describes the Understanding by Design process in detail, noting modifications for single instructional session design with examples from the…
Descriptors: Instructional Design, Information Literacy, Library Instruction, Academic Libraries
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Lohman, Laura – TechTrends: Linking Research and Practice to Improve Learning, 2020
Underutilized in higher education, soft systems thinking can mitigate common challenges in implementing instructional design and technology initiatives. A valuable approach is soft systems methodology (SSM), which captures multiple stakeholder perspectives in rich pictures and activity models to support structured conversations about how to…
Descriptors: Higher Education, Systems Approach, Instructional Design, Information Technology
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Harrison, Robert L.; Reilly, Timothy M.; Creswell, John W. – Journal of Mixed Methods Research, 2020
As mixed methods continues to grow as a discipline, work to define what constitutes quality mixed methods research has become an emergent conversation. While progress has been made in this area, there has been some debate as to what quality entails and how to achieve it. This article contributes to mixed methods by highlighting the importance of…
Descriptors: Mixed Methods Research, Difficulty Level, Definitions, Best Practices
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Stylianides, Gabriel J.; Stylianides, Andreas J. – International Journal of Science and Mathematics Education, 2020
In this paper, we argue that posing new researchable questions in educational research is a dynamic process that reflects the field's growing understanding of the web of potentially influential factors surrounding the examination of a particular phenomenon of interest. We illustrate this thesis by drawing on a strand of mathematics education…
Descriptors: Educational Research, Mathematics Education, Research Methodology, Research Design
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