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Gunder, Angela; Vignare, Karen; Adams, Susan; McGuire, Abby; Rafferty, Jennifer Paloma – Online Learning Consortium, 2021
High-quality digital learning experiences are built on the foundational principles of providing equitable, inclusive, accessible learning environments for all students. In addition, high-quality digital learning experiences are well-organized and thoughtfully designed. These experiences rely on instructional design principles and strategies to…
Descriptors: Electronic Learning, Learning Experience, College Instruction, Minority Group Students
Hadjiconstantinou, Stavroulla – Research-publishing.net, 2021
In light of widespread recognition of the need to explore new forms of literacy brought by the contemporary semiotic world, this study explores the potential Critical Thinking (CT) may offer in developing learners' critical literacy in an English for Specific Purposes (ESP) context enhanced with the use of technology. Drawing on research in…
Descriptors: Critical Thinking, English for Special Purposes, Second Language Learning, Second Language Instruction
Ferrara, Ashley – Aurora Institute, 2021
This case study highlights a high school math teacher's successful journey of taking the steps needed to move away from traditional teaching methods to innovative pedagogies supporting mastery-based teaching and learning. Mastery-based learning (also called competency-based learning) is a shift away from traditional, one-size-fits-all teaching.…
Descriptors: Case Studies, Mastery Learning, High School Teachers, Mathematics Teachers
New Leaders, 2021
New Leaders is an educational leadership organization and the mission is to ensure high academic achievement for all children, underscored by the commitment to racial equity, social justice, and an unwavering belief in the potential of every student. The rigorous and evidence-based approach to professional learning has been proven to work, with…
Descriptors: Blended Learning, Instructional Leadership, Academic Achievement, Evidence Based Practice
Panke, Stefanie; Kohls, Christian; Gaiser, Birgit – Journal of Educational Multimedia and Hypermedia, 2017
The paper discusses best practice approaches and metrics for evaluation that support seamless learning with social media. We draw upon the theoretical frameworks of social learning theory, transfer learning (bricolage), and educational design patterns to elaborate upon different ideas for ways in which social media can support seamless learning.…
Descriptors: Social Media, Educational Technology, Technology Uses in Education, Best Practices
Best, Marnie; MacGregor, Denise – International Journal of Technology and Design Education, 2017
Technology-mediated teaching and learning enables access to educational opportunities, irrespective of locality, ruruality or remoteness. The design, development and delivery of technology enhanced learning in pre-service teacher education programs is therefore gaining momentum, both in Australia and internationally. Much research regarding…
Descriptors: Preservice Teachers, Foreign Countries, Technology Integration, Information Technology
Walsh, Kenneth R.; Hoque, Md Tamjidul; Williams, Kim H. – Journal of Learning in Higher Education, 2017
Human Machine Learning Symbiosis is a cooperative system where both the human learner and the machine learner learn from each other to create an effective and efficient learning environment adapted to the needs of the human learner. Such a system can be used in online learning modules so that the modules adapt to each learner's learning state both…
Descriptors: Online Courses, Learning Motivation, Affective Behavior, Computer Assisted Instruction
Ochsner, Amanda; Corwin, Zoë B. – Educational Technology, 2017
In 2014, researchers at the Pullias Center for Higher Education at the University of Southern California (USC) received a grant from the U.S. Department of Education's Fund for the Improvement in Postsecondary Education's First in the World program to do research aimed at understanding how games can be used to cultivate college knowledge and…
Descriptors: Educational Research, Educational Games, Instructional Design, Design Requirements
Janssen, Fred J. J. M.; Könings, Karen D.; van Merriënboer, Jeroen J. G. – European Journal of Education, 2017
Many educational change proposals, designed to improve student learning, fail to be implemented in classrooms, which is a threat to the impact of educational policy on educational practice. This has led to a call for participatory educational design in which different stakeholders are involved in the generation and consideration of alternative…
Descriptors: Educational Improvement, Educational Policy, Usability, Instructional Design
Covelli, Bonnie J. – Journal of Continuing Higher Education, 2017
Online education continues to grow, and the application of theory to practice becomes increasingly important as practitioners examine the impact technology has on e-classroom interaction. Adult students, in particular, look for interaction that is collaborative and student-centered. A common area for dialogue within the online classroom is the…
Descriptors: Group Discussion, Computer Mediated Communication, Adult Learning, Adult Students
Abaci, Serdar; Pershing, James A. – TechTrends: Linking Research and Practice to Improve Learning, 2017
Human Performance Technology (HPT) is the applied study and practice of improving organizational performance through training and non-training interventions. For practitioners working in this area that identify themselves as an HPT practitioner, organizational training and performance (OTP) specialist, or instructional designer--offering the right…
Descriptors: Performance Technology, Organizational Development, Training, Intervention
Kumar, Swapna; Ritzhaupt, Albert – International Journal on E-Learning, 2017
What do instructional designers in higher education really do? With the rise in online courses and programs in higher education, this question is especially important. We interviewed eight instructional designers from across the United States using a semi-structured interview protocol. The results were analyzed using the constant comparative…
Descriptors: Higher Education, Instructional Design, Educational Technology, Technology Uses in Education
Heflebower, Tammy; Hoegh, Jan; Warrick, Phil – Phi Delta Kappan, 2017
Getting initial instruction right is essential for improving student and teacher efficacy. Teachers are more likely to hit the mark when they work with colleagues to unpack the standards before instruction. By designing what the authors call a "proficiency scale," and aligning instructional strategies for the varied levels, teachers can…
Descriptors: Teacher Effectiveness, Teacher Collaboration, Academic Standards, Alignment (Education)
Andrade, Maureen Snow – Journal of Education and Training Studies, 2017
The demand for higher education is increasing worldwide. To meet this demand, and to provide increased access, flexible forms of delivery are needed. Although online courses are criticized for a lack of interaction, when intentionally designed, they can provide learners with opportunities for collaboration that supports the achievement of desired…
Descriptors: English Language Learners, Second Language Instruction, Electronic Learning, Online Courses
Wang, Zhijun; Anderson, Terry; Chen, Li; Barbera, Elena – British Journal of Educational Technology, 2017
Connectivist learning is interaction-centered learning. A framework describing interaction and cognitive engagement in connectivist learning was constructed using logical reasoning techniques. The framework and analysis was designed to help researchers and learning designers understand and adapt the characteristics and principles of interaction in…
Descriptors: Online Courses, Learning Processes, Interaction, Social Media

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