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Preeti Bhaskar; Pankaj Misra; Gaurav Chopra – International Journal of Information and Learning Technology, 2024
Purpose: The discussion about using Chat Generative Pre-Trained Transformer (ChatGPT) by teachers is making notable progress on a daily basis. This research examines the teachers' adoption intention to adopt ChatGPT by focusing on perceived trust and perceived risk. The study seeks to elucidate the impact of these two factors on teachers' adoption…
Descriptors: Trust (Psychology), Risk, Artificial Intelligence, Synchronous Communication
Mohammad Naserinia; Aykut Hamit Turan – International Journal of Learning Technology, 2024
E-learning as a unique technology provides distance learning for users. With the outbreak of the COVID-19 era, this educational system attracted more attention than ever before. The main purpose of this study is to measure the success of Sakarya University in gaining students' satisfaction with its own e-learning system. For this purpose, an…
Descriptors: Foreign Countries, Public Colleges, Undergraduate Students, Student Attitudes
Cheng-Hung Wang – Education and Information Technologies, 2025
In the post-COVID-19 era, information education with highly interactive teaching methods has become increasingly common. In particular, the metaverse and virtual reality (VR) technology can be used in novel learning methods to leverage the intuitiveness, immersivity, and interactivity of VR. For example, students could use VR to simulate…
Descriptors: Computer Simulation, Instructional Materials, Natural Sciences, Elementary Secondary Education
Isabelle Antes – Journal of College Academic Support Programs, 2025
This exploratory piece is intended to set the stage for an ongoing conversation about Open Educational Resources (OER). The current OER landscape has hundreds of repositories and thousands of curated guides and lists for finding OER--few of which "talk" to each other behind the scenes, resulting in separate and often redundant resources…
Descriptors: Usability, Open Educational Resources, Technology Uses in Education, Advocacy
Md. Rabiul Awal; Md. Enamul Haque – Journal of Applied Research in Higher Education, 2025
Purpose: This paper aims to explore students' intention to use and actual use of the artificial intelligence (AI)-based chatbot such as ChatGPT or Google Bird in the field of higher education in an emerging economic context like Bangladesh. Design/methodology/approach: The present study uses convenience sampling techniques to collect data from the…
Descriptors: Foreign Countries, College Students, Intention, Artificial Intelligence
Teo-Christian Ion; Elvira Popescu – Education and Information Technologies, 2025
This study addresses the emerging challenges in mathematics education, emphasizing the integration of innovative teaching strategies and tools amidst the evolving educational landscape. The study begins with an analysis of prevalent e-learning and communication systems in distance education, pinpointing their limitations and identifying the gaps…
Descriptors: Educational Innovation, Distance Education, Mathematics Education, Secondary School Mathematics
Madalena Ribeiro e Silva; Joana Carneiro Pinto – Journal of Workplace Learning, 2025
Purpose: The purpose of this study is to test and integrative model that forecasts a range of attributes as both antecedents and consequents of using a gamification app. Design/methodology/approach: The proposed model includes factors from the technology acceptance model (TAM) [perceived ease of use (PEU), perceived usefulness (PU) and attitude…
Descriptors: Gamification, Work Environment, Job Enrichment, Organizational Climate
Myunghwan Hwang; Eunmi Lee; Hee-Kyung Lee – English Teaching, 2025
This research, grounded in the extended technology acceptance model, aimed to explore the relationships among factors influencing Korean EFL learners' acceptance of ChatGPT for English learning in a voluntary usage context. To this end, a questionnaire was distributed to college students who had used ChatGPT for language learning, utilizing a…
Descriptors: English (Second Language), Second Language Learning, Technology Uses in Education, Computer Software
Mohammed A. E. Suliman; Wenlan Zhang; Rehab A. I. Suluman; Kamal Abubker Abrahim Sleiman – Education and Information Technologies, 2025
This study contributes to the knowledge about mobile learning among medical students in the context of developing countries. This research used the Technology Acceptance Model (TAM) to study the preconditions for m-learning among medical students. A twenty-item self-reported survey was used to gather data from 387 medical students, and structural…
Descriptors: Medical Students, Student Attitudes, Information Technology, Technology Integration
Rafael Herrero-Álvarez; Rafael Arnay; Eduardo Segredo; Gara Miranda; Coromoto Leon – IEEE Transactions on Learning Technologies, 2025
RoblockLLy is an educational robotics simulator designed for primary and secondary school students, whose goal is to increase their interest in science, technology, engineering, and mathematics. In the particular case of computer science, it allows developing computational thinking skills. It has been designed with ease of use in mind. This free…
Descriptors: Secondary School Students, STEM Education, Computer Science Education, Robotics
Usani Joseph Ofem; Valentine Joseph Owan; Mary Arikpo Iyam; Maryrose Ify Udeh; Pauline Mbua Anake; Sylvia Victor Ovat – Education and Information Technologies, 2025
While previous studies have explored students' use of different AI tools for academic purposes, studies that have specifically investigated students' use of ChatGPT for dishonest academic purposes in Nigeria are lacking. The consequence of this contextual and knowledge gap is a lack of specific understanding regarding students' engagement with…
Descriptors: Student Attitudes, Usability, Artificial Intelligence, Technology Uses in Education
Yaki A. Akawo; Mustapha M. Tajordeen; Kabir S. Fatima; Hussain B. Mufida – Journal of Science Learning, 2025
The study examined Nigeria Science and Mathematics Teachers' intention towards adopting the CL4STEM technology-based instructional (OER) modules to enhance higher-order thinking with Inclusion and Equity (HOTIE). The study adopted a descriptive correlational design. The population of the study was all mathematics and science teachers in some…
Descriptors: Science Teachers, Mathematics Teachers, Teacher Attitudes, Intention
Maria Camilla Ann R. Llamas; Cenie M. Vilela-Malabanan; Dante D. Dinawanao – Journal of Education and Learning (EduLearn), 2025
This study explores the user experience (UX) of academics and students in using a Moodle-based learning management system (LMS) and provides opportunities for improvement. The study employs a qualitative approach to gain a deep understanding of user perspectives, combining focus group discussions (FGDs) with the user experience questionnaire…
Descriptors: College Faculty, Learning Management Systems, Teacher Attitudes, Educational Improvement
Daniel J. Shevock; Jacob Holster – Action, Criticism, and Theory for Music Education, 2025
The current paper utilizes the Model for Convivial Tools to assess the advantages and disadvantages of adopting generative artificial intelligence (AI) tools, like ChatGPT, in music classrooms. This model brings to the fore the potential of ChatGPT to affect community, instigate environmental harms, advance access and ease, and support agency.…
Descriptors: Artificial Intelligence, Technology Uses in Education, Technology Integration, Music Education
Manaf Al-Okaily – Education and Information Technologies, 2025
ChatGPT a state-of-the-art language model created by Open Artificial Intelligence (AI), can revolutionize education by improving student engagement and making learning more personalized. Consequently, the study's purpose is to evaluate the antecedent factors that the influence usage and continuance usage of a recently introduced AI-based tool…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Resources, Educational Technology

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