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Zakharova, Alena A.; Vekhter, Evgeniya V.; Shklyar, Aleksey V. – European Journal of Contemporary Education, 2019
At the stage of designing an educational environment, one of the most significant problems is the creation of effective visualization tools for collecting, organizing and analysing educational information. Existing approaches to visual information analysis have a number of disadvantages, which include a significant resource intensity and high…
Descriptors: Visualization, Design, Educational Environment, Data Collection
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Alsawaier, Raed S. – International Journal of Information and Learning Technology, 2019
Purpose: The purpose of this paper is to examine the research design of several publications on the study of gamification and proposes a mixed-method research design for creating a holistic understanding of the gamification phenomenon. It presents an argument in support of combining both qualitative and quantitative data sources through…
Descriptors: Educational Research, Educational Trends, Research Design, Gamification
Nall, La Keshia Lynn – ProQuest LLC, 2019
The ability to effectively manage learning design projects, consult with stakeholders (such as sponsors, subject matter experts, and learners), and direct projects to completion is a vital part of an instructional designer's role. Although the need for project management education and experience is reiterated in the literature and in…
Descriptors: Instructional Design, Program Administration, Best Practices, Models
Sandstrom, Alice M. – ProQuest LLC, 2019
This dissertation proposes the development of an educational video game that teaches its players. This proposed game seeks to address the following two issues/problems within the topic of shape grammar. First, the process of designing with shape grammar requires the designer to first develop shape rules at the start of the design process, opposite…
Descriptors: Educational Games, Video Games, Architectural Education, Geometric Concepts
Steiner, Peter M.; Wong, Vivian C.; Anglin, Kylie – Grantee Submission, 2019
Replication has long been a cornerstone for establishing trustworthy scientific results, but there remains considerable disagreement about what constitutes as a replication, how results from these studies should be interpreted, and whether direct replication of results is even possible. This article addresses these concerns by presenting the…
Descriptors: Replication (Evaluation), Scientific Research, Research Methodology, Research Design
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Niemi, Kreeta – Education Inquiry, 2021
Finnish education has recently experienced reforms with respect to guidelines forming the curriculum framework for basic education and school architecture. Since 2016, all new schools incorporate open and flexible design, at least to some extent. The more open school design challenges the conventional organisation of space and pre-defined…
Descriptors: Futures (of Society), Educational Change, Curriculum Development, Architecture
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Sabitha, A. Sai; Mehrotra, Deepti; Bansal, Abhay – Education and Information Technologies, 2017
Currently the challenges in e-Learning are converging the learning content from various sources and managing them within e-learning practices. Data mining learning algorithms can be used and the contents can be converged based on the Metadata of the objects. Ensemble methods use multiple learning algorithms and it can be used to converge the…
Descriptors: Electronic Learning, Metadata, Computer System Design, Design Preferences
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Rachel A. Mathews; Kym Stevens; George Meijer – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2024
This paper investigates the preparation of Australian undergraduate university arts students for a life challenging arts-teaching and creative experience in Timor-Leste. It explores university teaching practice and how we may achieve better student experiences in preparation for their futures as teaching artists. This narrative inquiry research…
Descriptors: Foreign Countries, Undergraduate Students, Art Activities, Curriculum Design
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Hsiu Tan Liu; Han Ho Hsieh; Wan Ying Lin; Jean F. Andrews; Chun Jung Liu – Deafness & Education International, 2024
Educational sign language interpreting services (SLIS) are vital for ensuring equal access to classroom information for mainstreamed deaf students. This study conducted interviews with 12 stakeholders, including deaf students and their parents, sign language interpreters, and resource room teachers, to comprehensively explore the status of…
Descriptors: Foreign Countries, Deaf Interpreting, Sign Language, Mainstreaming
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Chetna Gupta; Varun Gupta – IEEE Transactions on Education, 2024
Contribution: This article demonstrates and illustrates the implication of design-based learning (DBL) and plan, do, check, and act (PDCA) methodology to foster creativity, critical thinking, collaborative decision making, and communication skills ("C4") with realistic constraints, theory, and practical implementation in higher…
Descriptors: Engineering Education, Skill Development, Job Skills, Teaching Methods
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Wei Xu; Jia-Chen Chen; Ye-feng Lou; Hang Chen – International Journal of Technology and Design Education, 2024
Maker education can enhance learners' creativity. Design thinking can facilitate the innovative resolution of complex problems. The design thinking literature and most maker teaching modes are limited in their promotion of learning and ability development in various dimensions. Learners have stereotypes about some professions; interventions can…
Descriptors: Elementary School Students, Cooperative Learning, Problem Based Learning, Student Projects
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Jieun Lim – Educational Technology & Society, 2024
This study compares the interaction patterns of a novice and an experienced instructor using Social Network Analysis (SNA) and content analysis and explores how students' interactions, degrees of satisfaction, and cognitive presence differ according to the different interaction patterns of the two instructors. Results showed some differences in…
Descriptors: Beginning Teachers, Experienced Teachers, Interaction, Student Satisfaction
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Zoe C. M. Davidson; Shuping Dang; Xenofon Vasilakos – IEEE Transactions on Learning Technologies, 2024
Raspberry Pi Pico, based on chip RP2040, is an easy-to-use development microcontroller board that can provide flexible input/output functions and meets the teaching needs of basic electronics to first-year university undergraduates. This article presents our blended laboratory design using Raspberry Pi Pico for the course unit Digital Circuits and…
Descriptors: College Freshmen, Electronics, Technology Education, Scientific Concepts
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Anthony Anderson – Arts Education Policy Review, 2024
Classroom music teachers in England design their own music curricula for Key Stage 3 (11 - 14 year olds, 6th - 8th Grades). These curricula are designed in a context where policymakers define, regulate and legitimate curriculum formulations. This study traced curriculum development in England, where government has validated a policy driven…
Descriptors: Foreign Countries, Music Teachers, Grade 6, Grade 7
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Gail Matthews-Denatale; Laurie Poklop; Rachel Plews; Mary English – Teaching & Learning Inquiry, 2024
In summer 2020, Northeastern University developed a fully online curricular pathway for incoming fall first-year undergraduate students who could not learn in residence. This pathway included 18 Global Challenge (GC) courses, each designed around project-based learning (PBL), grounded in a complex problem defined by Northeastern University…
Descriptors: Active Learning, Student Projects, Electronic Learning, Faculty Development
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