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Useh, Ushotanefe – Higher Education for the Future, 2021
Purpose and Significance: Education is regarded as the key to economic development, and COVID-19 has provided all universities the unique opportunity to urgently address their fitness for purpose. Universities can play a significant role in contributing to a more sustainable world by mainstreaming Sustainable Development Goals (SDGs) at…
Descriptors: Sustainable Development, COVID-19, Pandemics, Graduate Students
Santagata, Rossella; Lee, Jiwon – Journal of Mathematics Teacher Education, 2021
This study examines the association between mathematical knowledge for teaching and instructional quality in a sample of first-year elementary school teachers. Ten teachers completed the mathematical knowledge for teaching (MKT) survey at the end of teacher preparation. Three mathematics lessons taught during their first year of teaching were…
Descriptors: Elementary School Teachers, Beginning Teachers, Knowledge Base for Teaching, Mathematics Instruction
Pamukcu, Bahattin Selim; Çakir, Hasan – Journal of Learning and Teaching in Digital Age, 2021
To increase the benefits of three-dimensional exercise games, the steps to develop these games need to be effective and efficient. The purpose of this study is to determine the game development model used in the design of three-dimensional games for exercise to create effective, efficient, usable, and safe games for users. In this article, studies…
Descriptors: Exercise, Games, Game Based Learning, Program Development
Özenç, Emine Gül; Orhan-Karsak, H. Gülhan; Özenç, Mehmet – International Journal of Curriculum and Instruction, 2021
The aim of this study, which is a need in the field in the context of improving pre-service teachers' speaking skills, is to determine the effects of speaking instruction on pre-service teachers' speaking anxieties and speaking self-efficacy based on whole language approach collaborative instructional design. The study group of the study consists…
Descriptors: Speech Communication, Cooperative Learning, Instructional Design, Preservice Teachers
Marnewick, Carl; Chetty, Jacqui – International Journal of Educational Technology in Higher Education, 2021
Gamification is used in various disciplines to elucidate complex problems. These disciplines are typically the science, technology, engineering, and mathematics disciplines. It is not known whether gamification can be used to teach research methodology. MinecraftEDU was used to create games to explain the various concepts within research…
Descriptors: Educational Games, Game Based Learning, Teaching Methods, Research Methodology
Buckley, Jeffrey; Seery, Niall; Gumaelius, Lena; Canty, Donal; Doyle, Andrew; Pears, Arnold – International Journal of Technology and Design Education, 2021
Design is core element of general technology education internationally. While there is a degree of contention with regards to its treatment, there is general consensus that the inclusion of design in some form is important, if not characteristic, of the subject area. Acknowledging that design is important, there are many questions which need to be…
Descriptors: Alignment (Education), Design, Guidelines, Learning Theories
Natarajan, Sukumar; McCullen, Nick; Lo, Steve; Coley, David; Arja, Omaimah Ali; Moran, Francis – International Journal of Technology and Design Education, 2021
Engineering is a practical discipline, dedicated to the solution of problems through the sound application of principles derived from the natural sciences and mathematics. Engineering pedagogy has therefore to balance the need for learners to gain a deep understanding of the theoretical basis of the problem domain whilst grasping its practical…
Descriptors: Engineering Education, Instructional Design, Theory Practice Relationship, Problem Solving
Chitanana, Lockias – International Journal of Technology and Design Education, 2021
This paper analyses Web 2.0 facilitated collaborative design among undergraduate engineering students. The study used the actor-network theory as a methodological and analytical framework to study the role of Web 2.0 technology in the collaborative design process. Participants were drawn from fourth-year engineering students at a university of…
Descriptors: Web 2.0 Technologies, Educational Technology, Cooperative Learning, Design
Schultes, Marie-Therese; Aijaz, Monisa; Klug, Julia; Fixsen, Dean L. – Advances in Health Sciences Education, 2021
Education in implementation science, which involves the training of health professionals in how to implement evidence-based findings into health practice systematically, has become a highly relevant topic in health sciences education. The present study advances education in implementation science by compiling a competence profile for…
Descriptors: Program Implementation, Curriculum Implementation, Curriculum Development, Curriculum Design
Fan, Yizhou; Matcha, Wannisa; Uzir, Nora'ayu Ahmad; Wang, Qiong; Gaševic, Dragan – International Journal of Artificial Intelligence in Education, 2021
The importance of learning design in education is widely acknowledged in the literature. Should learners make effective use of opportunities provided in a learning design, especially in online environments, previous studies have shown that they need to have strong skills for self-regulated learning (SRL). The literature, which reports the use of…
Descriptors: Learning Analytics, Instructional Design, Independent Study, Multivariate Analysis
Elliott, Timothy J.; Driskill, David A. – Journal of Community Engagement and Higher Education, 2021
This article details the ways a series of architecture graduate classes partnered with a nonprofit youth sports organization and other community groups to design a shelter to accommodate those experiencing homelessness in Lubbock, Texas. The researchers use a case study approach to discuss how graduate students repeatedly engaged with the public…
Descriptors: Graduate Students, Architectural Education, Partnerships in Education, Design
Lewis, Clara S. – Teaching Sociology, 2021
Social movements seeking to dismantle white supremacy within academia cast long-running debates over writing instruction in a new light. This conversation approaches these critiques as an opportunity for pedagogical reinvention. I put forward new theory that centers the social performance and psychological rewards of authenticity. I first review…
Descriptors: Undergraduate Students, Sociology, Writing (Composition), Writing Instruction
Deke, John; Wei, Thomas; Kautz, Tim – Journal of Research on Educational Effectiveness, 2021
Evaluators of education interventions are increasingly designing studies to detect impacts much smaller than the 0.20 standard deviations that Cohen characterized as "small." While the need to detect smaller impacts is based on compelling arguments that such impacts are substantively meaningful, the drive to detect smaller impacts may…
Descriptors: Intervention, Program Evaluation, Sample Size, Randomized Controlled Trials
Ozdamar, Betul Bilge; Ozdamar, Murat – Eurasian Journal of Educational Research, 2021
Purpose: Interior architecture is based on theoretical, practical, and practice-based knowledge associated with other design disciplines that form a multidisciplinary framework. The aim of this study is to evaluate the art, science, and technical competencies that form the basis of knowledge and skills for the students within interior architecture…
Descriptors: Architectural Education, Interdisciplinary Approach, Outcomes of Education, Interior Design
Kijima, Rie; Sun, Kathy Liu – International Journal of Art & Design Education, 2021
There is great gender gap in mathematics and science among countries around the world, but the gender gap is one of the largest in Japan. In order to address this issue, we evaluated an educational intervention to empower the next generation of female youths by employing design thinking to ignite their interests in Science, Technology,…
Descriptors: Females, Design, Thinking Skills, Creativity

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