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Lehman, Carol M.; DuFrene, Debbie D.; Lehman, Mark W. – Business Communication Quarterly, 2010
The millennial generation embraces new technologies as a natural way of accessing and exchanging information, staying connected, and having fun. YouTube, a video-sharing site that allows users to upload, view, and share video clips, is among the latest "cool" technologies for enjoying quick laughs, employing a wide variety of corporate activities,…
Descriptors: Class Activities, Critical Thinking, Ethics, Video Technology
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Jou, Min; Chuang, Chien-Pen; Wu, Yu-Shiang – Turkish Online Journal of Educational Technology - TOJET, 2010
With the evolution of the surrounding world market, engineers have to propose innovations in products and processes. Industrial innovation frequently results from an improved understanding of basic physics. In this paper, an approach to accelerate inventive preliminary design is presented. This method combines the main advantages of CBR (Case…
Descriptors: Foreign Countries, Engineering Education, Student Projects, Physics
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Mills, Kathy A. – E-Learning and Digital Media, 2010
The power to influence others in ever expanding social networks in the new knowledge economy is tied to capabilities with digital media production that require increased technological knowledge. This article draws on research in primary classrooms to examine the repertoires of cross-disciplinary knowledge that literacy learners need to produce…
Descriptors: Foreign Countries, Social Networks, Mass Media, Elementary School Students
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Burrows, Peter – E-Learning and Digital Media, 2010
In this article the manifold aims and theorised benefits of Learning by Design are explored and evaluated through the practices and experiences of an early years mathematics teacher. The article examines and elaborates the ways in which this teacher took up and embraced Learning by Design as both a professional meta-language and as a design…
Descriptors: Foreign Countries, Mathematics Teachers, Mathematics Instruction, Elementary School Teachers
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Wang, Mei-jung – Australasian Journal of Educational Technology, 2010
The increasing use of innovative blended learning strategies which incorporate online discussion into the classroom requires the examination of asynchronous, computer mediated communication (ACMC) to fully understand the learners' total engagement and the contribution of such ICT tools to student learning. This study analysed students' online…
Descriptors: Foreign Countries, Learning Strategies, Interpersonal Relationship, Interaction
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Weaver, Debbi; Viper, Shane; Latter, Jennifer; McIntosh, P. Craig – Australasian Journal of Educational Technology, 2010
An online group work project for off campus students, using wikis as the collaboration platform, has been conducted successfully for several years. Students were given the opportunity and technical means to collaborate, and staff could assess individual students' participation. However, the actual level of collaboration was less than hoped for,…
Descriptors: Foreign Countries, Internet, Cooperative Learning, Personal Narratives
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Shih, Ru-Chu – Australasian Journal of Educational Technology, 2010
With globalisation and the advent of information technology, the English language has become more important for second language (L2) learners. This study aimed to establish a blended teaching and learning model combining online and face to face instructional blogging for an English for specific purposes (ESP) course named "English Public…
Descriptors: Foreign Countries, Feedback (Response), College Seniors, Public Speaking
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Chow, Meyrick; Chan, Lawrence – Computers & Education, 2010
Information technology (IT) has the potential to improve the clinical learning environment. The extent to which IT enhances or detracts from healthcare professionals' role performance can be expected to affect both student learning and patient outcomes. This study evaluated nursing students' satisfaction with a novel compartmental Picture…
Descriptors: Nursing Students, Nursing Education, Visualization, Biomedicine
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Lee, Lina – CALICO Journal, 2010
Wikis, as one of the Web 2.0 social networking tools, have been increasingly integrated into second language (L2) instruction to promote collaborative writing. This paper reports on a case study involving 35 university students at the beginning level who contributed to wiki pages over a period of 14 weeks. The affordances and constraints of using…
Descriptors: Feedback (Response), Student Surveys, Collaborative Writing, Writing Processes
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Ebsworth, Miriam Eisenstein; Kim, Alexis Jeong; Klein, Tristin J. – CALICO Journal, 2010
Our action research study used a mixed design to explore the experiences of 90 pre- and in-service ESL, foreign language (FL), and bilingual teachers in studying and incorporating technology-enhanced language learning (TELL) in their classrooms. Through focus on a TELL graduate course, we considered participants' expectations, experiences, and…
Descriptors: Preservice Teachers, Action Research, Computer Assisted Instruction, Access to Computers
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Hourigan, Triona; Murray, Liam – Australasian Journal of Educational Technology, 2010
Due to the social changes brought about in no small part by Web 2.0 tools, the potential impact of the blog writing phenomenon upon teaching and learning contexts reveals an important area for consideration for all university educators, and in particular for e-learning practitioners. Today, web users may access a wide variety of media to express…
Descriptors: Electronic Learning, Learning Strategies, Computer Assisted Instruction, Educational Technology
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Makoe, Mpine – Open Learning, 2010
The aim of this paper is to investigate the pedagogical suitability of using cell phones to enhance learning through social interaction in distance education. Social interaction was used as a conceptual framework to explore the potential for using "MXit"--a cell-phone instant messaging system--to support and enhance learning for distance…
Descriptors: Foreign Countries, Interpersonal Relationship, Interaction, College Students
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Kuriger, Glenn W.; Wan, Huang-da; Mirehei, S. Moussa; Tamma, Saumya; Chen, F. Frank – Simulation & Gaming, 2010
This research proposes a Web-based version of a lean office simulation game (WeBLOG). The game is designed to be used to train lean concepts to office and administrative personnel. This group belongs to the frequently forgotten side of a lean enterprise. Over four phases, the game presents the following seven lean tools: one-piece flow,…
Descriptors: Educational Games, Administrators, Manufacturing, Business Administration
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Rivera-Nivar, Mericia; Pomales-Garcia, Cristina – Computers & Education, 2010
This work explores the feasibility of proposing universal design guidelines for E-training modules considering aging differences as an important factor. A controlled experiment was designed and conducted to evaluate the effects of module design characteristics on information recall, satisfaction, disorientation, and task workload, and the…
Descriptors: Design Requirements, Photography, Learning Modules, Recall (Psychology)
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Yang, Yu-Fen – Computers & Education, 2010
Reflection is considered as a mental process of an individual's internal problem-solving activity and rarely observed in face-to-face instruction. As a consequence, students have few opportunities to observe and learn from each other. This study aimed to arouse students' reflection on both self-correction (one's own problem-solving process in…
Descriptors: Undergraduate Students, Peer Evaluation, Writing Processes, Problem Solving
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