Publication Date
| In 2026 | 2 |
| Since 2025 | 78 |
| Since 2022 (last 5 years) | 704 |
| Since 2017 (last 10 years) | 1992 |
| Since 2007 (last 20 years) | 4194 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 427 |
| Teachers | 407 |
| Researchers | 64 |
| Administrators | 56 |
| Students | 30 |
| Community | 29 |
| Counselors | 19 |
| Policymakers | 18 |
| Parents | 13 |
| Media Staff | 12 |
| Support Staff | 4 |
| More ▼ | |
Location
| Australia | 185 |
| Canada | 139 |
| United Kingdom | 127 |
| United States | 84 |
| Taiwan | 80 |
| China | 78 |
| California | 72 |
| Sweden | 69 |
| Indonesia | 66 |
| Turkey | 64 |
| Japan | 61 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 4 |
| Meets WWC Standards with or without Reservations | 4 |
| Does not meet standards | 1 |
Downes, Toni; Reddacliff, Cathy; Moont, Sue – 1995
This study examined how children, drawn from K-6 grades in 3 primary schools in southwest Sydney, use computers in their homes and the physical and social environments within which they use them. Key issues explored were diversity of access, range of uses, and factors which influence use, including gender, age, and parental and sibling role…
Descriptors: Access to Computers, Childhood Attitudes, Children, Computer Games
Peer reviewedMorris, David C.; Johnson, William S. – College Student Journal, 1981
Studied the effects of computer-oriented undergraduate research on student's cognitive and affective development. Findings indicate students in research or conventional discussion groups didn't differ on cognitive development; mandatory activities have a negative impact on attitudes; voluntary participation had a positive effect only on…
Descriptors: Affective Behavior, Cognitive Development, College Students, Computer Oriented Programs
Peer reviewedShawen, Neil M. – Lifelong Learning: The Adult Years, 1979
Describes the American lyceum movement in the nineteenth century, which embodied many principles now included in adult learning theory. The lyceum was a sort of adult learning center, mostly at the village level, which used the lecture-teaching-learning approach with community study circles to share experience and knowledge. (MF)
Descriptors: Adult Education, Adult Learning, Adult Programs, Community Role
Peer reviewedDay, Roger – Teaching Education, 1994
Chronicles one professor's use of several electronic resources currently available to teacher educators, focusing on his earlier use of microcomputers and CD-ROM for secondary mathematics education and examining his current use of such Internet resources as electronic discussion groups, gopher services, and file transfers. (SM)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Discussion Groups, Higher Education
Moskowitz, Robert – Internet World, 1995
Features four organizations that offer elementary, secondary, and postsecondary distance education courses. Topics include contracting with schools to convert their courses to an interactive environment, interactive courseware, testing, electronic discussion groups, and professional training. Notes distance education resources available on…
Descriptors: Computer Assisted Instruction, Discussion Groups, Distance Education, Electronic Mail
Peer reviewedAvalos, Beatrice – Teaching and Teacher Education, 1998
Describes teacher professional groups being implemented in Chilean secondary schools to improve the quality and equity of public education, examining utilization of research and theory development on educational policy and changes in educational systems. Discusses implementation of the groups and examines what has been learned via case studies and…
Descriptors: Discussion Groups, Educational Policy, Educational Quality, Equal Education
Peer reviewedFrey, Cecile P. – Journal for the Education of the Gifted, 1998
This article describes the establishment of a "women's issues" group with middle-school gifted girls. Ground rules for the group, selection of materials for discussion, issues discussed, and outcomes of the group are highlighted. Participants were found to like learning, like thinking about abstract issues, and have high academic goals. (CR)
Descriptors: Action Research, Adolescents, Coping, Discussion Groups
Shi, Ling – TESL Canada Journal, 1998
A study investigated how teachers and learners negotiated meaning in three teacher-led whole-class and nine peer-group prewriting discussions in a pre-university English-as-a-Second-Language (ESL) program, analyzing interaction features such as comprehension/confirmation checks, clarification/feedback requests, self/other corrections, and…
Descriptors: Classroom Communication, Discussion (Teaching Technique), Discussion Groups, English (Second Language)
Peer reviewedHenry, Annette – Theory into Practice, 2001
Weekly reading and writing workshops held with Caribbean middle school girls led to an understanding that concepts such as cultural relevance and gender sensitivity were inadequate in light of the complex, multidimensional identities they were required to negotiate on a daily basis. The paper argues for pedagogies that involve Caribbean girls in…
Descriptors: Black Students, Cultural Differences, Cultural Influences, Culturally Relevant Education
Goldman, Juliette D. G.; Torrisi-Steele, Geraldine – Sex Education: Sexuality, Society and Learning, 2005
Human sexuality is a significant issue for educators to understand and teach about, and for young people to learn about. The development of interactive multimedia technologies has added a range of new dimensions associated with designing pedagogies for sex education on Interactive Multimedia (IMM). Here, a module on CD-Rom on Sexuality and Human…
Descriptors: Photography, Sex Education, Discussion Groups, Multimedia Materials
Kayler, Mary; Weller, Karen – Educational Technology & Society, 2007
One Master's Program, Initiatives in Educational Transformation, has integrated a computer management system (WebCT) into a learner-centered (Weimer, 2002) community of K-12 practicing teachers. Online discussions were an extension of instructional practices that supported dialogue, reflection, and self-assessment for the purpose of continuous…
Descriptors: Computer Mediated Communication, Independent Study, Discussion Groups, Masters Programs
Doering, Aaron; Miller, Charles; Veletsianos, George – Quarterly Review of Distance Education, 2008
Adventure learning (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments. Within hybrid environments, designers habitually attempt to replicate traditional classroom pedagogy resulting in experiences that…
Descriptors: Electronic Learning, Distance Education, Transformative Learning, Educational Technology
Blevis, Eli; Lim, Youn-kyung; Stolterman, Erik; Makice, Kevin – TechTrends: Linking Research and Practice to Improve Learning, 2008
In this article, the authors explain how they implemented Design eXchange as a shared collaborative online and physical space for design for their students. Their notion for Design eXchange favors a complex mix of key elements namely: (1) a virtual online studio; (2) a forum for review of all things related to design, especially design with the…
Descriptors: Community, Material Development, Educational Technology, Computer Assisted Design
Rourke, Liam; Kanuka, Heather – International Journal of Computer-Supported Collaborative Learning, 2007
This qualitative case study illustrates barriers to informal argumentation and reasoned debate, i.e., "critical discourse," in online forums. The case is the computer conference of a 15-week, graduate-level humanities course offered entirely at a distance. Twelve students, all with families and careers, were enrolled in the course. We read all…
Descriptors: Computer Mediated Communication, Humanities, Barriers, Case Studies
Arnseth, H. C.; Saljo, R. – Journal of Computer Assisted Learning, 2007
The topic of this article concerns how students make sense of categories of progressive inquiry made available to them through a discussion and inquiry type of software called Future Learning Environments 2 (FLE2). The idea behind tools of this kind is to induce approaches to school-work that build on the metaphor of learning as research. By…
Descriptors: Learning Activities, Educational Practices, Classification, Computer Software

Direct link
