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Haug, Anders – International Journal of Technology and Design Education, 2017
In recent years, there has been an increased focus on bringing sustainability into design education. The focus of such education, however, mainly concerns providing design students with the knowledge and skills needed to create sustainable design, which, so this paper argues, may not be enough. Thus, with a basis in Aristotelian virtue ethics,…
Descriptors: Design, Ethical Instruction, Sustainability, Problem Solving
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Gbetodeme, Selom; Amankwa, Joana; Dzegblor, Noble Komla – Journal of Education and Practice, 2016
To facilitate the design process in every art form, there are certain guidelines that all professional designers should use. These are known as elements and principles of design. This study is a survey carried out to assess the knowledge of dressmakers about basic design in the Ho Municipality of Ghana. Sixty dressmakers were randomly sampled for…
Descriptors: Foreign Countries, Case Studies, Clothing, Design
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Chung, Cheng-Yu; Awad, Nayif; Hsiao, I-Han – Australasian Journal of Educational Technology, 2021
Although numerous studies have demonstrated different ways that augmented reality (AR) can assist students to understand the learning content via contextualised visualisation, less explored is its effect on collaborative problem-solving (CPS) in computer programming. This study aims to investigate how AR affects a CPS in a programming task. We…
Descriptors: Problem Solving, Problem Based Learning, Cooperative Learning, Computer Simulation
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Tsai, Yi-Shan; Whitelock-Wainwright, Alexander; Gasevic, Dragan – Journal of Learning Analytics, 2021
The adoption of learning analytics (LA) in complex educational systems is woven into sociocultural and technical challenges that have induced distrust in data and difficulties in scaling LA. This paper presents a study that investigated areas of distrust and threats to trustworthy LA through a series of consultations with teaching staff and…
Descriptors: Learning Analytics, Program Implementation, Trust (Psychology), Higher Education
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Kossen, Chris; Ooi, Chia-Yi – Asian Association of Open Universities Journal, 2021
Purpose: This paper reports on how micro-learning design principles are being trialled in an Australian and a Malaysian university to make online courses more accessible and attractive, and a more positive experience, with the aim of increasing student success. Central to this approach is segmenting materials into "bite-size" instalments…
Descriptors: Online Courses, Learner Engagement, Instructional Design, Foreign Countries
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Rowley, Martin; Skipper, Yvonne – Journal of Applied Research in Higher Education, 2021
Purpose: This study reports the results of a survey of teaching staff in the UK and China and two cohorts of Chinese students. We explored perceptions of a Transnational Education (TNE) course taught by UK teachers at a Chinese university to ascertain similarities and differences in perceptions and to help inform future TNE design and provision.…
Descriptors: Foreign Countries, Student Experience, Student Attitudes, Teacher Attitudes
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Cogo, Alessia; Fang, Fan; Kordia, Stefania; Sifakis, Nicos; Siqueira, Sávio – AILA Review, 2021
Research in English as a Lingua Franca (ELF), that is the medium of communication between people who come from different linguacultural backgrounds, has created a rich body of work in various areas. This article focuses on a more recent development of this research for teachers and teacher educators in the perspective of critical language…
Descriptors: Second Language Instruction, Second Language Learning, English (Second Language), Language of Instruction
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Seralidou, Eleni; Douligeris, Christos – Education and Information Technologies, 2021
The effective teaching of the concept of programming, where critical thinking is an important factor, is not so easy in secondary education. New teaching approaches, including, game-based learning, may provide a solution due to their inclusion of more fun and diverse activities but they still lack the active participation of the students in the…
Descriptors: Computer Science Education, Programming, Programming Languages, Educational Games
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Chen, Hsiu-Ling; Chuang, Yun-Chi – Journal of Computer Assisted Learning, 2021
The present study introduced Ren'py software as a digital storytelling (DST) tool to explore the effective use of digital game design learning in promoting critical thinking among high school students. A sample of 46 high school students enrolled in "Thinking Utopia," an elective course in critical thinking for civics education, was put…
Descriptors: Story Telling, Educational Games, Computer Games, High School Students
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Ruales, Shelanee Theresa P.; Van Petegem, Wim; Tabudlong, Josefina M.; Agirdag, Orhan – Education and Information Technologies, 2021
The role of pre-service teacher education is crucial in culturally diverse contexts where conflict exists. Thus, this study examined whether pre-service teachers' multicultural sensitivity can be increased through a Transformative Learning Theory-based online course. The developed course underwent expert evaluation and pilot-testing before its…
Descriptors: Preservice Teachers, Student Attitudes, Cultural Awareness, Preservice Teacher Education
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Kärner, Tobias; Warwas, Julia; Schumann, Stephan – Technology, Knowledge and Learning, 2021
Addressing heterogeneity in the classroom by adapting instruction to learners' needs challenges teachers in their daily work. To provide adaptive instruction in the most flexible way, teachers face the problem of assessing students' individual characteristics (learning prerequisites and learning needs) and situational states (learning experiences…
Descriptors: Learning Analytics, Heterogeneous Grouping, Computer Uses in Education, Client Server Architecture
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Lee, Ju Hyun; Ostwald, Michael J.; Gu, Ning; Roberts, Maria – International Journal of Technology and Design Education, 2021
In an increasingly globalised world, design educators face challenges of complex linguistic and cultural differences in their studios and critique systems. While general issues relating to globalisation and education have been discussed in past research, this paper is focused on improving the teaching and learning environment created by design…
Descriptors: Cultural Differences, Design, Criticism, Global Approach
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Lawson, Kevin E.; Schreiner, Laurie A. – Christian Higher Education, 2021
The number of doctoral programs being offered by Christian universities is expanding, bringing new opportunities, needs, and challenges to these postsecondary institutions. Currently, 46 of the 113 governing member institutions of the Council for Christian Colleges & Universities (CCCU) offer doctoral-level programs. Of the 185 member,…
Descriptors: Doctoral Programs, Christianity, Religious Colleges, Organizations (Groups)
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Lasrado, Flevy; Kaul, Nandini – Journal of Education for Business, 2021
Business subjects in higher education are critical for solving today's global business challenges, but the curricula of such subjects must be designed with a focus on constructive alignment. This study aimed to introduce the application of constructive alignment in business subjects. The study provides a lens for understanding the various…
Descriptors: Business Administration Education, Curriculum Design, Intellectual Disciplines, Alignment (Education)
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Altun, Dilek – Early Childhood Education Journal, 2021
Advanced technology and the shift to a digital childhood have dramatically reshaped children's early life experiences. Children's literacy experiences are also evolving; in addition to printed storybooks, children are now exposed to electronic stories (e-stories). While previous studies have addressed the effects of e-stories on children's…
Descriptors: Preschool Children, Theory of Mind, Executive Function, Story Reading
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