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Parks, Melissa – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2020
Maximizing classroom time to include meaningful content-based learning with fun engaging activities that simultaneously challenge and encourage students is a hallmark of a successful school day. This article shares one instructional approach that does a model eliciting activity (MEA). A MEA is a real-world, problem-based scenario framed around a…
Descriptors: Elementary School Science, Teaching Methods, Problem Based Learning, Letters (Correspondence)
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Hora, Matthew; Chen, Zi; Parrott, Emily; Her, Pa – International Journal of Work-Integrated Learning, 2020
Internships are widely promoted as a "high-impact" practice, yet the literature is limited by insufficient attention to the impacts of program format on student outcomes. In this mixed-methods study survey (n=1,129) and focus group (n=57) data from students in three U.S. colleges were analyzed using inductive thematic analysis,…
Descriptors: Undergraduate Students, Internship Programs, Access to Education, Program Design
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Hurst, Bruce – Global Studies of Childhood, 2020
School Age Care is a setting that is little researched and the research that has been conducted has not often sought the perspectives of older children. This article describes a participatory and ethnographic research project that sought a deeper insight into older children's experiences of an Australian School Age Care setting, seeking their…
Descriptors: Foreign Countries, Preadolescents, Child Care, After School Programs
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King, K. D.; Ochsendorf, R. J.; Solomon, G. E. A.; Sloane, F. C. – International Journal of Science and Mathematics Education, 2020
In this article, the authors describe critical issues related to the pursuit of rigorous and innovative research in the fields of mathematics and science education. The paper is framed to help researchers consider aspects of both their research project and their research proposal. The authors describe features of high-quality and fundable research…
Descriptors: Mathematics Instruction, Science Instruction, Research Projects, Financial Support
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Mehto, Varpu; Riikonen, Sini; Hakkarainen, Kai; Kangas, Kaiju; Seitamaa-Hakkarainen, Pirita – British Journal of Educational Technology, 2020
In this study, we examined maker-centred learning from an epistemic perspective, highlighting the agentic role of material engagement and artefacts in learning and creativity. The use of physical materials plays a crucial role in maker activities where the socio-epistemic aspects of knowledge creation entangle with the designing and making of…
Descriptors: Epistemology, Secondary School Students, Creativity, Entrepreneurship
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Olweny, Mark R. O. – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2020
The design studio and the associated design review can be regarded as the "signature pedagogy" of architectural education, where students garner the essence of what it means to be an architect. Here, novices are transformed into architects through the acquisition of architectural cultural capital. This paper investigates the design…
Descriptors: Student Attitudes, Design, Teaching Methods, Architectural Education
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Hava, Kevser; Guyer, Tolga; Cakir, Hasan – Educational Technology Research and Development, 2020
The purpose of this research is to investigate students' learning experiences in a systematic game development process. The study was conducted at a science and arts center, where gifted students can enroll in after-school activities. Fifteen students and one instructor participated in a 12-week problem-solving implementation. During the last five…
Descriptors: Academically Gifted, Teaching Methods, After School Programs, Problem Solving
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Zhang, Feiran; Markopoulos, Panos; Bekker, Tilde – Journal of Science Education and Technology, 2020
Design-based learning (DBL) is gaining increasing acceptance as a motivating and practical approach that can be used to prepare young people for the challenges of the twenty-first century. Emotions are known to influence a student's academic performance in traditional learning, which raises the question as to what role emotions can play in DBL.…
Descriptors: Design, Problem Based Learning, Psychological Patterns, Children
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Chekurov, Sergei; Wang, Meng; Salmi, Mika; Partanen, Jouni – Education Sciences, 2020
The purpose of this article is to present a design for additive manufacturing assignment focused on creativity rather than functionality and to analyze its results (N = 70) acquired during five years. The assignment teaches the unique advantages of additive manufacturing to engineering students and encourages learning from failure to achieve…
Descriptors: Undergraduate Students, Engineering Education, Manufacturing, Computer Peripherals
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Rai, Sarita – Journal of Comparative and International Higher Education, 2020
Using the University of Hawai'i Manoa Study Abroad Center as a case study, this essay argues that in all areas of programming and functioning, a viable Study Abroad Center must involve faculty from all areas of the institution. The author argues that positive outcomes for students depend on shared governance, and the key to shared governance is…
Descriptors: Study Abroad, College Faculty, Design, Integrated Services
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Traxler, Lindsie; Bradley, Lily; Armstrong, Tess – Strategies: A Journal for Physical and Sport Educators, 2020
Teachers and students alike benefit from using movement in the classroom. When students are able to get up and move periodically throughout the day they are more likely to perform better on their classroom assignments, and will be better able to focus on tasks assigned by the teacher. Movement during the school day (especially in upper elementary…
Descriptors: Physical Activity Level, Elementary Secondary Education, Physical Education Teachers, Teacher Role
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Sheppard, Sheri – Advances in Engineering Education, 2020
This is the high-level story of the Mechanical Engineering (ME) department at Stanford University in three parts: The abrupt change at the end of our Winter Quarter (March 2020), the transition to a fully online Spring Quarter (April-June 2020), and the overdue confrontation of racial injustice (June 2020-present). Told from the perspective of one…
Descriptors: Undergraduate Students, Engineering Education, Online Courses, Inclusion
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Kokoç, Mehmet; IIgaz, Hale; Altun, Arif – Educational Technology Research and Development, 2020
Video lectures are one of the primary learning resources embedded in e-learning environments. Many universities prepare video lectures and share them as open course materials with students. In order to make the learning process more efficient and effective, it is very important to design and personalize those learning resources for learners,…
Descriptors: Attention Control, Video Technology, Design, Lecture Method
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McAra, Marianne; Ross, Kirsty – International Journal of Art & Design Education, 2020
In this article the authors set out and critically reflect upon an innovative pedagogical approach to delivering studio-based learning -- drawing on the 'Collaborative Futures' project. Collaborative Futures is a live project premised on a futures-focused design brief written with an external partner. In previous iterations of the project,…
Descriptors: Foreign Countries, Interdisciplinary Approach, Design, Studio Art
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Manion, Kathleen; Shah-Preusser, Noreen; Dyck, Trish; Thackeray, Susan – Collected Essays on Learning and Teaching, 2020
Learning in teams offers unique benefits to understand and address contemporary, global, and local challenges through effective and thoughtful learning journeys. However, learning in teams is not always thoroughly planned or effectively delivered. In trying to better understand what processes support or hinder effective and innovative learning in…
Descriptors: Cooperative Learning, College Students, Foreign Countries, Learning Processes
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