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Zaidi, Syed Faizan Hussain; Osmanaj, Valmira; Ali, Omar; Zaidi, S.A.H. – International Journal of Information and Learning Technology, 2021
Purpose: Due to the eruption of the COVID-19 pandemic, many universities were forced to shift from the traditional learning practices to digital learning. Hence, the purpose of this study is to evaluate the factors that affect the university student's adoption of mobile technologies for mobile learning (m-learning) in their learning process.…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, College Students
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Yilmaz, Gizem Karaoglan; Tepgeç, Mustafa; Müftüoglu, Cennet Terzi; Sulak, Sema; Sahin, Muhittin; Aydin, Furkan; Yilmaz, Ramazan; Yurdugül, Halil – International Association for Development of the Information Society, 2021
Massive Open Online Courses (MOOCs) have become widespread all around the world since their conceptualization, both in terms of the number of students enrolled and the number of courses available. Some issues or learner needs in these environments, such as accreditation, quality of assessment and scaffolding for left-behind learners, have also…
Descriptors: Student Attitudes, Preferences, Online Courses, Educational Technology
Ishahe Alshanqiti – ProQuest LLC, 2021
Cloud computing has led to a huge shift in ideas and applications related to IT services. This is especially true in regard to infrastructure solutions that organizations rely on to facilitate their operations, as many businesses have found their way into this new system. Therefore, the aim of this study was to examine the factors that determine…
Descriptors: Educational Technology, Information Storage, College Faculty, Teacher Attitudes
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Steger, Florian; Kizilhan, Jan Ilhan – Technology, Knowledge and Learning, 2022
While university students in developing countries welcome digital learning tools, they frequently lack Information and Communication Technology (ICT) skills which enable them to successfully carry out activities linked to information and communication technologies. This, in turn, means that they struggle to meet practical academic and professional…
Descriptors: Information Technology, Graduate Students, Computer Software, Teaching Methods
Dineen, Jennifer N.; Chafouleas, Sandra M.; Briesch, Amy M.; McCoach, D. Betsy; Newton, Sarah D.; Cintron, Dakota W. – American Educational Research Journal, 2022
Using a nationally representative sample of U.S. public school districts, we explored the current landscape of social, emotional, and behavioral (SEB) approaches and their impact on behavioral outcomes. Data suggest SEB screening is the exception rather than the rule, with most districts reporting that students are referred to an internal support…
Descriptors: Public Schools, School Districts, Screening Tests, Behavior Disorders
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Hadi, Said Hirzi; Permanasari, Adhistya Erna; Hartanto, Rudy; Sakkinah, Intan Sulistyaningrum; Sholihin, Mahfud; Sari, Ratna Candra; Haniffa, Roszaini – Education and Information Technologies, 2022
Ethics education is increasingly needed in business schools due to the escalation of fraud in business practices. However, faculties face challenges in gaining the millennials and Z generation's interest and attention, who are generally digital savvy, when teaching accounting ethics. One of the learning media that is suitable for millennial and Z…
Descriptors: Ethical Instruction, Accounting, Business Administration Education, Computer Simulation
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Nadeem, Muhammad Asif; Nisa, Zaib u.; Shah, Manzoor Husain – Pakistan Journal of Distance and Online Learning, 2022
The objective of the research was to identify teacher's readiness towards the acceptance of technology assessment model in e-teaching and identification of the problems faced by the teachers while switching to e-teaching. The nature of the study was qualitative. Data was collected from 04 public sector universities. Purposive sampling technique…
Descriptors: Foreign Countries, Readiness, Teacher Attitudes, Technology Integration
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Veldkamp, Alice; Rebecca Niese, Johanna; Heuvelmans, Martijn; Knippels, Marie-Christine P. J.; van Joolingen, Wouter R. – British Journal of Educational Technology, 2022
This study investigates the influence of the educational game design elements "immersion," "collaboration" and "debriefing," on fostering learning with educational escape rooms. We based the design of the escape room on an educational game design framework that aligns the learning goal and the game goal, that is,…
Descriptors: Educational Games, Instructional Design, Learning Processes, Game Based Learning
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Amelina, Yevgeniya; Sutinen, Erkki; Helle, Seppo – Informatics in Education, 2022
User-centricity and usability are a premise of digitalization, a current trend for business model innovation based on advanced digital technologies. The article addresses a gap in the literature, in which descriptions of the cases of updating university curricula in usability are lacking. This gap also exists in the practice. The study uses the…
Descriptors: Educational Change, Usability, Information Technology, Computer Science Education
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Yu, Zhonggen; Xu, Wei; Sukjairungwattana, Paisan – International Journal of Web-Based Learning and Teaching Technologies, 2022
Superstar Learning System, designed and developed by Superstar Company, is a learning platform where teachers and learners may have access to plentiful educational resources and interact with each other. Behavioral intention related to this platform has not been enough explored although many researchers have examined its use in education. A random…
Descriptors: Student Behavior, Educational Technology, Computer Interfaces, Technology Uses in Education
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Yeo, Sheunghyun; Rutherford, Teomara; Campbell, Tye – Education and Information Technologies, 2022
Teachers' attitudes and beliefs play an important role in their integration of digital games in the classroom thus the transformative potential of game-based learning. In this study, we adapt the Technology Acceptance Model to examine elementary teachers' acceptance of a digital mathematics game and investigate antecedents to their intention to…
Descriptors: Teacher Attitudes, Beliefs, Educational Technology, Technology Uses in Education
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Musyaffi, Ayatulloh Michael; Sulistyowati, Wiwit Apit; Wolor, Christian Wiradendi; Sasmi, Aji Ahmadi – European Journal of Educational Research, 2022
Online learning is an obligation in teaching and learning activities during the Coronavirus disease (COVID-19). Game-based learning is a solution in improving student learning outcomes. This research aims to determine the level of acceptance of gamification in terms of Gamification quality (GQ), instructor characteristic (IC), and technology…
Descriptors: Game Based Learning, Gamification, Sustainability, Usability
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Achter, Sebastian; Borit, Melania; Chattoe-Brown, Edmund; Siebers, Peer-Olaf – International Journal of Social Research Methodology, 2022
This article describes and justifies a reporting standard to improve data use documentation in Agent-Based Modelling. Following the development of reporting standards for models themselves, empirical modelling has now developed to the point where these standards need to take equally effective account of data use (which previously has tended to be…
Descriptors: Data Use, Data Analysis, Models, Usability
Padohinog, Elgien C.; Balsicas, Nilda W.; Hingada, Laudimer C. – Online Submission, 2022
The use of online learning platforms has definitely impacted the students and teachers in their educational delivery. This study assessed the effectiveness of Google Classroom and Blackboard Learn as online learning platforms. Using a descriptive survey research, five hundred and thirty-six (536) respondents were involved in the study: Four…
Descriptors: Virtual Classrooms, Learning Management Systems, Electronic Learning, Program Effectiveness
Sandra M. Chafouleas; Dakota W. Cintron; D. Betsy McCoach; Amy M. Briesch; Jennifer N. Dineen; Taylor A. Koriakin – Grantee Submission, 2022
We explored factors associated with school approaches to identify and support student social, emotional, and behavioral needs. Hypothesized mediators of the relationship between district demographic characteristics and district academic and behavioral outcomes included district administrator perceptions of problems; use of a universal behavioral…
Descriptors: School Districts, Student Needs, Identification, Prevention
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