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Marx, Hugo – International Journal of Art & Design Education, 2022
As the gender disparity increases yearly within art--with substantially more girls choosing to continue with the subject into asessed years than boys at secondary school--this essay explores a handful of the influencing factors for this gender imbalance, before exploring the ways in which we might begin to remedy such an unacceptable polarisation…
Descriptors: Gender Differences, Art Education, Disproportionate Representation, Design
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Kärnä-Behm, Jaana – International Journal of Art & Design Education, 2022
In order to achieve successful products and services, design research nowadays is searching for new methods that unify collaboration between professional designers and future users. Developing and using these new design methods is also of interest in design education. In this study, design toolkits are developed to practise participatory design…
Descriptors: College Students, Design, Student Projects, Art Education
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Tenório, Kamilla; Dermeval, Diego; Monteiro, Mateus; Peixoto, Aristoteles; Silva, Alan Pedro da – International Journal of Artificial Intelligence in Education, 2022
There is growing interest in applying gamification to adaptive learning systems to motivate and engage students during the learning process. However, previous studies have reported unexpected results about student outcomes in these systems. One of the causes of these unfavorable effects is the lack of monitoring and adaptation of gamification…
Descriptors: Gamification, Design, Individualized Instruction, Educational Objectives
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Reynolds, Joshua J. – Teaching of Psychology, 2022
Introduction: Assessing teaching effectiveness is relevant for improving one's teaching and for moving through the tenure process; however, the validity of assessment methods, such as Student Evaluations of Teaching (SET), have been heavily criticized. Statement of the Problem: Using a one-group pretest-posttest design and assessing learning over…
Descriptors: Teacher Effectiveness, Pretests Posttests, Evaluation Methods, Outcomes of Education
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Tracey, Monica W.; Baaki, John; Budhrani, Kiran; Shah, Smruti – International Journal of Technology and Design Education, 2022
Behind the curtain is where what makes things happen, happens. How do design teams really design? Five doctoral students from Learning Design and Technology programs across the US had a unique opportunity to pay attention to graduate instructional design teams behind the curtain designing open educational resources for a non-profit that provides…
Descriptors: Instructional Design, Doctoral Students, Open Educational Resources, Training
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Han, Ji; Park, Dongmyung; Hua, Min; Childs, Peter R. N. – International Journal of Technology and Design Education, 2022
Creativity is a significant element in design education, and frequently a significant competency during recruitment for design professions. Group work and individual work are widely employed in higher education. Many studies have highlighted the merits of employing group work in design education, cultivating collaborative design abilities and…
Descriptors: Cooperative Learning, Creativity, Design, STEM Education
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Yang, Kai-Lin; Lin, Fou-Lai; Tso, Tai-Yih – Asia-Pacific Education Researcher, 2022
Based on an enactivist perspective on learning mathematics, we articulate three key processes of designing mathematics-grounding activities (MGAs) where students' mathematical thinking can be motivated and shaped with the interactions between their enactments and the evolving tasks in the activities. Then, evaluation criteria and design steps will…
Descriptors: Mathematics Instruction, Mathematics Activities, Instructional Design, Thinking Skills
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Lockee, Barbara B.; Clark-Stallkamp, Rebecca – Distance Education, 2022
The recent shift to remote instruction in response to the global pandemic has resulted in increasing demand for flexible learning options in higher education going forward. As institutions strategize the advancement of distance education as a means of addressing these demands, a parallel need has emerged for increased awareness of flexible…
Descriptors: Distance Education, Higher Education, Instructional Design, Time Perspective
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Fis Erümit, S.; Karakus Yilmaz, T. – Technology, Knowledge and Learning, 2022
The purpose of this study was to propose design elements for the use of gamification in educational settings to provide a sense of play and learning to the students. This design-based research was carried out in two implementations, in which two different graduate courses were designed using gamification. The design portion of the study was…
Descriptors: Gamification, Play, Learning Strategies, Curriculum Design
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Cai, Zhiqiang; Marquart, Cody; Shaffer, David W. – International Educational Data Mining Society, 2022
Regular expression (regex) coding has advantages for text analysis. Humans are often able to quickly construct intelligible coding rules with high precision. That is, researchers can identify words and word patterns that correctly classify examples of a particular concept. And, it is often easy to identify false positives and improve the regex…
Descriptors: Coding, Classification, Artificial Intelligence, Engineering Education
Peace, Paula Marie – ProQuest LLC, 2022
A virtual learning environment aims to engage the student, enabling them to interact and express their understanding of the material. Virtual learning engagement for adult learners is essential for active learning. The lack of active learning is a problem, as evident through researched university learner responses. In this descriptive method…
Descriptors: Adult Students, Learner Engagement, Virtual Classrooms, Active Learning
Liyang Sun; Jesse M. Shapiro – Grantee Submission, 2022
Linear panel models featuring unit and time fixed effects appear in many areas of empirical economics. An active literature studies the interpretation of the ordinary least squares estimator of the model, commonly called the two-way fixed effects (TWFE) estimator, in the presence of unmodeled coefficient heterogeneity. We illustrate some…
Descriptors: Statistical Analysis, Computation, Research Design, Economics
Mariola Moeyaert; Marzieh Dehghan-Chaleshtori – Grantee Submission, 2022
In 2020, the What Works Clearinghouse (WWC) for single-case experimental design (SCED) studies released an updated version of their standards and procedures handbook (Version 4.1). Because of these updates, there is a need to understand the implications for the field in terms of quality rating of the design, and subsequent synthesis of evidence at…
Descriptors: Research Design, Research Methodology, Evaluation, Clearinghouses
Yanyue Yuan – Sage Research Methods Cases, 2022
Scoping studies are a methodological approach that reviews the existing body of literature on a selected field of study. This case study draws on a recent piece of research (Yuan & Wu, 2021) that borrows this methodological framework to analyze and evaluate Massive Open Online Courses (MOOCs) offered by Chinese universities with the goal of…
Descriptors: MOOCs, Foreign Countries, Higher Education, Design
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Conradie, Peter D.; Van Acker, Bram B.; De Vos, Ellen; Saldien, Jelle – International Journal of Technology and Design Education, 2021
Involvement of users in the design process is generally viewed favourably, both within academia and industry. Their involvement can be seen as a strategy for designers to clarify their design task and reduce uncertainties in the design process. Simultaneously, there is a lack of understanding about the impact that user involvement has on students…
Descriptors: Student Motivation, Self Esteem, Design, Student Participation
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