Publication Date
In 2025 | 552 |
Since 2024 | 2642 |
Since 2021 (last 5 years) | 8944 |
Since 2016 (last 10 years) | 19785 |
Since 2006 (last 20 years) | 38149 |
Descriptor
Instructional Design | 20294 |
Foreign Countries | 16442 |
Curriculum Design | 15724 |
Teaching Methods | 13895 |
Higher Education | 12136 |
Research Design | 10090 |
Program Design | 9682 |
Design | 8244 |
Elementary Secondary Education | 7365 |
Educational Technology | 7353 |
Models | 6368 |
More ▼ |
Source
Author
Publication Type
Education Level
Audience
Practitioners | 5160 |
Teachers | 3792 |
Researchers | 1651 |
Administrators | 1501 |
Policymakers | 704 |
Students | 345 |
Media Staff | 215 |
Community | 111 |
Parents | 108 |
Counselors | 58 |
Support Staff | 52 |
More ▼ |
Location
Australia | 1833 |
Canada | 1475 |
United Kingdom | 1183 |
Turkey | 974 |
California | 869 |
United States | 819 |
United Kingdom (England) | 684 |
China | 675 |
Taiwan | 603 |
Texas | 541 |
New York | 487 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 35 |
Meets WWC Standards with or without Reservations | 65 |
Does not meet standards | 82 |
Kun Huang; Victor Law; Xun Ge; Yan Chen; Ling Hu – Journal of Computing in Higher Education, 2025
Information problem solving (IPS) is an important twenty-first century skill, but it is lacking at all age levels. One type of information problem, those of an ill-structured nature that require multiple iterations of (re)defining problems and formulating emerging solutions, can be particularly challenging but have received less attention in the…
Descriptors: Problem Solving, Epistemology, Beliefs, Student Attitudes
Jewoong Moon; Unggi Lee; Junbo Koh; Yeil Jeong; Yunseo Lee; Gyuri Byun; Jieun Lim – Technology, Knowledge and Learning, 2025
This paper reviews the role of Generative Artificial Intelligence (GenAI) in transforming the landscape of educational game design. The recent rise and development of GenAI have expanded its applications in creating dynamic and interactive game systems. This review explores the potential of GenAI to craft personalized educational game designs that…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Games, Instructional Design
Lauren Margulieux; James Prather; Masoumeh Rahimi – Educational Psychology Review, 2025
Failure can be an effective tool for learning, but it comes with negative consequences. Educators and learners should practice strategies that leverage the benefits of failure while managing its negative consequences on learners' motivation and persistence. Towards that goal, this paper examines the biological effects of failure on learning to (1)…
Descriptors: Biology, Failure, Learning Processes, Priming
Pauline Jones; Carlie Plummer; Natasha Isbel – Qualitative Research Journal, 2025
Purpose: The paper aims to develop a coherent understanding of literacy assessment, one that draws on current conceptualising of assessment generally while accounting for the complexity of literacy and literacy development. It responds to The Foundation for Learning Literacy Touchstone #8, offering a view of assessment as an "eco-system"…
Descriptors: Literacy, Evaluation, Professional Autonomy, Expertise
Derek Thurber; Karen Bossen – To Improve the Academy, 2025
Despite its many benefits, curriculum review has yet to become a widespread practice in many areas of higher education. Previous research suggests that this is because of a lack of faculty time and expertise to conduct curriculum reviews independently. As such, this action research study builds on the existing literature to explore the utility of…
Descriptors: Curriculum Evaluation, Educational Development, Higher Education, Research Universities
Felippe Constancio – Policy Futures in Education, 2025
Research on the digital divide in sub-Saharan education needs an overview of its conceptual developments and practices since the studies in the field of the digital divide emerged and were established around the mid-1990s. The present systematic literature review fills such a gap by using mixed methods to analyse three aspects of research on the…
Descriptors: Access to Computers, Disadvantaged, Educational Research, Electronic Learning
Da Xuan Ng; Wei Jun Marc Chao; Kai Qin Chan – Psychology Learning and Teaching, 2025
Single-subjects design has the advantage of providing detailed, individualized analyses of intervention. However, creating a tutorial for single-subject design (SSD) is challenging, and an effective version for online delivery is currently unavailable. Here, we developed an experiential SSD tutorial designed for online delivery and evaluated its…
Descriptors: Teaching Methods, Tutorial Programs, Tutoring, Undergraduate Students
Rebecca Napolitano; Ryan Solnosky; Wesley Reinhart – Journal of Civil Engineering Education, 2025
This study examines the impact of changes in exam modalities on the performance and experiences of architectural engineering students in a domain-specific data science class. Specifically, the number and duration of exams (and thereby the amount of content on each) and setting in which the students took the exams in changed among the three years…
Descriptors: Data Science, Engineering Education, Architectural Education, Student Evaluation
Alma S. Espartinez – Journal of Information Technology Education: Innovations in Practice, 2025
Aim/Purpose: The purpose of this paper is to explore the integration of Design Thinking (DT) into a philosophy course and its impact on student learning and engagement. The problem addressed is the traditional approach to philosophical education, which often lacks practical relevance and fails to engage students in meaningful ways. Background:…
Descriptors: Philosophy, Humanities Instruction, Design, Cognitive Processes
Bair, Richard Allan; Fox, Rebecca MacMillan; Bair, Beth Teagarden – Journal of Education, 2023
This article looks at the projections on the current state of the world's post-secondary education and a prediction of what will need to be addressed and in place by 2030, in order to prepare for a significant rise in student enrollment. UNESCO presented governments and higher education institutions with a call to action to implement policies and…
Descriptors: Universities, Higher Education, Educational Trends, Enrollment Trends
Gashoot, Moamer; Eve, Bob; Mohamed, Tahani – Journal of Education, 2023
In industrial design education, the curriculum should be structured to facilitate and advance student learning. The purpose of this work is to enhance the education by introducing mobile lectures and imbedded innovative approach to Bournemouth University (BU) Education, which will be employed by the lecturer in the years to come.
Descriptors: Industry, Design, Telecommunications, Handheld Devices
Uluçinar, Ufuk – International Journal of Curriculum and Instructional Studies, 2021
Designed by the meta-synthesis method, the researchers examined the studies designed on the Understanding by Design (UbD) and implemented and their findings were qualitatively evaluated. It tried to obtain a comprehensive and holistic perspective on the effects and reflections of the model. 48 UbD studies were accessed from 6 databases, and 12…
Descriptors: Planning, Program Development, Program Design, Curriculum Design
Gomoli, Andrea; Hillenburg, Becky; Hmelo-Silver, Cindy E. – Interdisciplinary Journal of Problem-based Learning, 2020
Video and co-design can be powerful tools to enrich problem-based learning experiences. We explore how a teacher and researcher engaged in co-design of a PBL experience focused on human-centered robotics as well as the resulting design. They explored the question "How can we design a robot that serves a need in our local community?" We…
Descriptors: Problem Based Learning, Technology Uses in Education, Video Technology, Robotics
Gerardo Quiroz Vieyra; Luis Fernando Muñoz González – European Journal of Education (EJED), 2020
In the construction of learning objects, as digital instructional material that is delivered to students, the level of learning to which they are directed must be considered first of all, according to the Bloom taxonomy or any other that is used, applicable to the e-learning, taking advantage of the digital resources that are currently available,…
Descriptors: Educational Resources, Electronic Learning, Instructional Materials, Multimedia Materials
Szpytma, Cezary; Szpytma, Magdalena – Compare: A Journal of Comparative and International Education, 2022
The present educational paradigm, fundamentally unchanged since the 19th century, does not meet 21st-century educational needs. This paradigm shift must be accompanied by a strong educational architecture that fosters the skills needed for 21st-century success including creativity and cultural awareness. The present study investigates the primary…
Descriptors: Educational Facilities Design, Case Studies, Elementary Schools, Social Change