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Hardy, Alison – Technology and Engineering Teacher, 2019
Design and technology (D&T) is taught in most primary (5-11 year old children) and secondary schools (11-16 year olds) in England. Seen by some as a relatively new subject (White, 2011), some of its origins lie in craft tradition and domestic skills. This is partly reflected in classroom activities where children design and make, usually in…
Descriptors: Design, Fiction, Technological Advancement, Technology Uses in Education
Claussen, Stephanie A.; Radhakrishnan, Dhinesh; Haney, Casey L.; Kimani, Sally N.; Wairimu, Esther; Kimutai, Wesley; DeBoer, Jennifer – Journal on Excellence in College Teaching, 2019
Engineering has a history rife with community-based projects in which the engineers prioritize their own interests and outcomes over those of the community with which they work, at great detriment to the community. Short-term engineering study abroad trips, especially those which take place in low- or middle-income countries and have a clear…
Descriptors: Engineering Education, Study Abroad, Educational Innovation, Foreign Countries
Volansky, Kerry – Quarterly Review of Distance Education, 2019
There is a gap in best practices to teach "hands-on" skills in a blended environment in the physical therapy literature. The purpose of this study was to explore faculty perceptions. A mixed methodology gathered information from faculty who taught or published in blended learning. Data analysis included descriptive statistics and the…
Descriptors: Physical Therapy, Teacher Attitudes, Barriers, Experiential Learning
Luburic, Nikola; Sladic, Goran; Slivka, Jelena; Milosavljevic, Branko – ACM Transactions on Computing Education, 2019
With ever-greater reliance of the developed world on information and communication technologies, constructing secure software has become a top priority. To produce secure software, security activities need to be integrated throughout the software development lifecycle. One such activity is security design analysis (SDA), which identifies security…
Descriptors: Computer Security, Case Studies, Blended Learning, Models
Dai, Ting; Du, Yang; Cromley, Jennifer G.; Fechter, Tia M.; Nelson, Frank – AERA Online Paper Repository, 2019
Certain planned-missing designs (e.g., simple-matrix sampling) cause zero covariances between variables not jointly observed, making it impossible to do analyses beyond mean estimations without specialized analyses. We tested a multigroup confirmatory factor analysis (CFA) approach by Cudeck (2000), which obtains a model-estimated…
Descriptors: Factor Analysis, Educational Research, Research Design, Data Analysis
Grieve, Susan M. – ProQuest LLC, 2019
While the body of evidence supporting the use of simulation-based learning in the education of health professionals is growing, "how" or "why" simulation-based learning works is not yet understood. There is a clear need for evidence, grounded in contemporary educational theory, to clarify the features of simulation…
Descriptors: Cognitive Processes, Difficulty Level, Simulation, Instructional Design
Mintz, Susan Beth Krohn – ProQuest LLC, 2019
The purpose of this study was to understand the learners' experience in corporate engineering virtual synchronous technical training. A literature review revealed that there was a gap for this topic, population, and this research design and methodology. The research previously conducted was predominantly either quantitative or mixed design. The…
Descriptors: College Students, Engineering Education, Web Based Instruction, Online Courses
Toda, Armando M.; Oliveira, Wilk; Shi, Lei; Bittencourt, Ig Ibert; Isotani, Seiji; Cristea, Alexandra – International Educational Data Mining Society, 2019
Gamification frameworks can aid in gamification planning for education. Most frameworks, however, do not provide ways to select, relate or recommend how to use game elements, to gamify a certain educational task. Instead, most provide a "one-size-fits-all" approach covering all learners, without considering different user…
Descriptors: Gender Differences, Game Based Learning, Preferences, Design
Deskins, Liz – ALA Editions, 2019
Using the "AASL Standards Framework for Learners," this book demonstrates ways to use the Shared Foundations and Domains in your instructional design while collaboratively planning personalized learning experiences with content-area educators. Incorporating contributions from secondary school librarians across the country, this resource…
Descriptors: School Libraries, Librarian Teacher Cooperation, Secondary School Teachers, Secondary Education
Sun, Zhongmiao – ProQuest LLC, 2019
The present study focuses on integrating design thinking into career guidance courses to test whether students' career self-efficacy is increased by comparing the experiment group (by using design thinking method) and the general group (by using traditional teacher-centered method). The basic theoretic framework is Bandura's self-efficacy theory…
Descriptors: Design, Career Development, Self Efficacy, Career Guidance
Warner, Michael C. – ProQuest LLC, 2019
This study examines the effectiveness of asynchronous learning in a corporate workspace. Education is the basis for success both in a corporate environment and the personal lives of the employees. The challenge is that today's skills in the corporate environment are not always available through higher education. Educating workers is a success…
Descriptors: Adult Students, Asynchronous Communication, Industrial Training, Student Needs
Marquesuzaà, Christophe; Etcheverry, Patrick; Dagorret, Pantxika; Lopistéguy, Philippe; Nodenot, Thierry; Fontenla, Marta Toribio – International Association for Development of the Information Society, 2019
This paper deals with cooperative pedagogical scenarization. It presents a work carried out after an experience aiming at creating online training courses for an university degree. In the experience, lecturers had no experience in designing full online courses, and needed the support of pedagogical engineers to adapt their courses to suit online…
Descriptors: Distance Education, Integrated Learning Systems, Teaching Methods, Vignettes
Chimier, Chloé; Tournier, Barbara; Childress, David – UNESCO International Institute for Educational Planning, 2019
Restructuring teacher career models is a resource-intensive task, which demands strong financial, human, and technical capacity. Resource constraints place limitations on policymakers during both the design and implementation stages of a career reform process and are often the biggest obstacle to success. This brief examines how adequate budget…
Descriptors: Program Implementation, Faculty Mobility, Educational Change, Teaching (Occupation)
Kisha Jarrett – ProQuest LLC, 2019
The purpose of this study is to determine if the "Instructional Design Model" will improve science achievement. The study addressed the problem of low science achievement among 93 Grade 5 students. The theoretical framework that was applied to this study was developed by Ralph Tyler in 1949. The researcher believed that Tyler's…
Descriptors: Instructional Design, Science Achievement, Low Achievement, Grade 5
Chi Wai Jason Chen; Kit Mei Jammie Lo – Journal for STEM Education Research, 2019
The purpose of this study was to examine creative thinking and learning in arts-infused education by using the invention kit "Makey Makey" as a platform for Human-Centred Design Instrument (HCDI). Data were collected from 249 adolescents (n = 249) from a Hong Kong secondary school in a participatory design format. They were selected for…
Descriptors: STEM Education, Art Education, Intellectual Property, Adolescents

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