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Kelsey DeCamillis – CATESOL Journal, 2023
During traditional, in-person writing instruction, teachers can quickly model tasks for students, students have clear directions for following lesson sequences step-by-step, and partner or group collaboration can begin by simply asking students to turn to whomever is sitting next to them. Online instruction poses challenges to these typical…
Descriptors: Writing Instruction, Teaching Methods, Distance Education, English (Second Language)
Ruberto, Thomas Joseph – ProQuest LLC, 2023
In-person field education through exploration is fundamental in geoscience, but equal access is limited by time, cost, safety, distance, physical ability, and instructor variability. Technology advances allow students to explore pedagogically rich but inaccessible places through virtual field trips (VFTs). Studies show that VFTs result in…
Descriptors: Place Based Education, Computer Simulation, Field Trips, Learning Experience
Younmi Jeon – ProQuest LLC, 2023
A number of studies in mobile learning research have shown that the use of computer-assisted language learning (CALL) and many different types of technology within language learning contexts can potentially influence learning of students, particularly the younger generation. In the current study, two participant groups -- EFL teachers and parents…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Assisted Instruction
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2023
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction; and…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
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Schott, Christian; Marshall, Stephen – Journal of Computer Assisted Learning, 2018
Virtual reality is widely recognized as offering the potential for fully immersive environments. This paper introduces a framework that guides the creation and analysis of immersive environments that are pedagogically structured to support situated and experiential education. The "situated experiential education environment" framework…
Descriptors: Computer Simulation, Experiential Learning, Tourism, Teaching Methods
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Hod, Yotam; Sagy, Ornit; Kali, Yael – International Journal of Computer-Supported Collaborative Learning, 2018
This squib continues the ongoing conversation put forward by Wise and Schwarz around the direction and future of CSCL. We focus here on the question of whether or not CSCL should seek to make educational change. Here, we take the affirmative position by conceptualizing the network of design-centric research practice partnerships. We illustrate how…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Educational Technology, Educational Change
Massey, Cynthia Clark – ProQuest LLC, 2018
This study investigated the effects of an instructional technology, a computerized graphic organizer, on vocabulary acquisition skills of students with high-incidence disabilities. Specifically, this study focused on the computerized "Real-World Connections Vocabulary" graphic organizer which was published by Dr. Edwin Ellis in 2015 and…
Descriptors: Students with Disabilities, Educational Technology, Vocabulary Development, Instructional Materials
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Strømme, Torunn Aa.; Mork, Sonja M. – Research in Science Education, 2021
This paper analyses students' conceptual sense-making of two representations of protein synthesis: animations and static visualizations. Even though several studies have focused on the effect of animations versus static visualizations or support aspects that enable students to effectively benefit from animations, existing research has not yet…
Descriptors: Animation, Science Instruction, Units of Study, Visualization
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Lin, Chih-Chung; Barrett, Neil E.; Liu, Gi-Zen – Journal of Computer Assisted Learning, 2021
Context-aware ubiquitous learning (CAUL) technology provides language learners with interactive learning environments and has been found to increase learning effectiveness and self-efficacy due to student interaction, discussion and evaluation of the entire learning process. This study used a mobile-based ubiquitous learning system combined with a…
Descriptors: English (Second Language), Handheld Devices, Cooperative Learning, Second Language Learning
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Meadows, Michelle; Caniglia, Joanne – International Journal of Education in Mathematics, Science and Technology, 2021
Pre-service mathematics teacher (PST) education often addresses within Geometry Classes how to utilize Dynamic Geometric Software (DGS). Other classes may also incorporate teaching pre-service teachers about the history of mathematics. Although research has documented the use of Dynamic Geometric Software (DGS) in teaching the history of…
Descriptors: Computer Software, Teaching Methods, Preservice Teacher Education, Mathematics Teachers
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Wang, Chunying – Education and Information Technologies, 2021
Taiwanese learners find it hard to communicate with others in English in their daily lives because of living in an EFL environment. However, ICT and blended learning have recently been recognised as being beneficial to English learners who live in a non-English-speaking country due to the formation of a virtual native-like setting based on online…
Descriptors: Foreign Countries, Blended Learning, Second Language Learning, English (Second Language)
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Lei, Zhongcheng; Zhou, Hong; Hu, Wenshan; Deng, Qijun; Zhou, Dongguo; Liu, Zhi-Wei; Gao, Xingran – IEEE Transactions on Education, 2021
Contribution: A 3-D interactive learning environment, from which students of different levels in the control engineering background can benefit regarding classroom demonstration and online experimentation, is present. The findings support that students can benefit from the application of the online laboratory. Background: Control system design is…
Descriptors: Teaching Methods, Engineering Education, Educational Technology, Computer Assisted Instruction
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Taylor, Pamela H.; Smith, Thomas J.; Henry, Beverly W.; Howell, Steven M. – Journal of Alcohol and Drug Education, 2021
Objective: To explore whether a change in alcohol-risk level is moderated by generational status, race, or gender following exposure to a computer-delivered intervention (CDI). Method: This study used a retrospective design to examine pre- and post-survey results from undergraduate students who completed a CDI. Ordinal and binomial logistic…
Descriptors: Race, Gender Differences, Intervention, Alcohol Abuse
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Fisher, Joseph B.; Schumaker, Jean Bragg – Learning Disabilities Research & Practice, 2021
This article is the second part of a two-part article focusing on research that has been conducted on Content Enhancement Routines, instructional routines developed to be used during inclusive subject-area instruction. Part I of this article (Schumaker and Fisher, 2021) reviews the original validation studies that were conducted on four Content…
Descriptors: Research and Development, Theory Practice Relationship, Educational Research, Teaching Methods
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Rugh, Michael S.; Beyette, Donald J.; Capraro, Mary Margaret; Capraro, Robert M. – Interactive Technology and Smart Education, 2021
Purpose: The purpose of this study is to examine a week-long science, technology, engineering and mathematics (STEM) project-based learning (PBL) activity that integrates a new educational technology and the engineering design process to teach middle and high school students the concepts involved in rotational physics. The technology and teaching…
Descriptors: Physics, Student Projects, Active Learning, STEM Education
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