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Cadoret, Geneviève; Bigras, Nathalie; Lemay, Lise; Lehrer, Joanne; Lemire, Julie – Early Child Development and Care, 2018
The objective of this longitudinal study was to examine the relationship between screen time (ST) and children's motor proficiency. The amount of time 113 children spent watching television, using a computer, and playing video games as reported by parents at ages 4, 5, and 7 was measured and children's motor skills were evaluated at age 7 with the…
Descriptors: Psychomotor Skills, Television Viewing, Computer Use, Video Games
Jenaro, Cristina; Flores, Noelia; Cruz, Maribel; Pérez, Ma Carmen; Vega, Vanessa; Torres, Víctor A. – Journal of Applied Research in Intellectual Disabilities, 2018
Background: The risks and opportunities associated with the use of technologies are of growing research interest. Patterns of technology usage illuminate these opportunities and risks. However, no studies have assessed the usage patterns (frequency, duration, and intensity) and related factors in young people with intellectual disabilities.…
Descriptors: Internet, Handheld Devices, Telecommunications, Young Adults
Drennan, Gail; Moll, Ian – Electronic Journal of e-Learning, 2018
Educational technology (ed tech) coaches can help teachers and students integrate iPad affordances into their teaching and learning. A brief overview of affordance theory is provided. While investigating the under-researched practices of ed tech coaches, the authors identified iPad affordances and tabulated these, revealing links between the…
Descriptors: Educational Technology, Coaching (Performance), Telecommunications, Handheld Devices
Burch, Patricia; Miglani, Neha – Journal of Education Policy, 2018
All over the globe, educational technology (EdTech) is being sold to schools as a central mechanism for improving access to quality learning for high poverty populations. There is a growing scholarship that interrogates the institutional drivers of the 'EdTech craze'. Building on this work, this paper examines how technocentrism as a specific…
Descriptors: Foreign Countries, Educational Technology, Neoliberalism, Educational Change
García-Umaña, Andrés; Tirado-Morueta, Ramón – Journal of New Approaches in Educational Research, 2018
The increase in the use of information technologies encompasses all educational and social issues, even changing intergenerational skills. It is considered that the most conditioned to this effect are adolescents and young people. This research is a literary review of various studies on addiction and Internet abuse and presents relevant results of…
Descriptors: Internet, Correlation, Statistical Analysis, Information Technology
Pardo, Abelardo; Bartimote-Aufflick, Kathryn; Shum, Simon Buckingham; Dawson, Shane; Gao, Jing; Gaševic, Dragan; Leichtweis, Steve; Liu, Danny; Martínez-Maldonado, Roberto; Mirriahi, Negin; Moskal, Adon Christian Michael; Schulte, Jurgen; Siemens, George; Vigentini, Lorenzo – Journal of Learning Analytics, 2018
The learning analytics community has matured significantly over the past few years as a middle space where technology and pedagogy combine to support learning experiences. To continue to grow and connect these perspectives, research needs to move beyond the level of basic support actions. This means exploring the use of data to prove richer forms…
Descriptors: Individualized Instruction, Data Analysis, Learning, Feedback (Response)
Loar, Elizabeth A. – Journal of Instructional Research, 2018
Computer self-efficacy is associated with a variety of positive learning processes and outcomes. Despite historical attempts to measure computer self-efficacy, there are severe validity concerns apparent in the literature. In 2014, M. C. Howard developed the Computer Self-Efficacy Scale (CSES) with a focus on general computer use rather than…
Descriptors: Computer Use, Self Efficacy, Computer Attitudes, Community Colleges
Munoz-Merino, Pedro J.; Alario-Hoyos, Carlos; Munoz-Organero, Mario; Kloos, Carlos Delgado; Molina, Manuel Fernandez – IEEE Transactions on Learning Technologies, 2018
Educational computer-based competition environments need to be designed with a set of features that enhance the learning process. Although recently some frameworks for the design of educational computer-based systems (e.g., educational games) have been proposed, they do not focus on the details of the competition. Therefore, the design of…
Descriptors: Educational Environment, Computer Uses in Education, Competition, Computer Simulation
Sinkkonen, Hanna-Maija; Puhakka, Helena; Meriläinen, Matti – British Journal of Guidance & Counselling, 2018
This study investigates Internet use in relation to self-esteem and adaptability in career decision-making among Finnish adolescents (N = 336). Decision-making and adaptability were evaluated using a questionnaire on career decision style, self-esteem was assessed with a self-esteem test, and Internet use was measured by an instrument that…
Descriptors: Foreign Countries, Internet, Computer Use, Adolescents
Hood, Nina; Littlejohn, Allison – International Review of Research in Open and Distributed Learning, 2018
Editathons are a relatively new type of learning event, which enable participants to create or edit Wikipedia content on a particular topic. This paper explores the experiences of nine participants of an editathon at the University of Edinburgh on the topic of the "Edinburgh Seven," who were the first women to attend medical school in…
Descriptors: Gender Bias, Encyclopedias, Editing, Females
Sweeney, Joe; Milewski, Amanda; Amidon, Joel – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2018
Teacher educators understand that the preparation of teachers needs to be rooted in the practice of teaching. This understanding, paired with the advancement in digital technologies capable of delivering practice based teaching experiences, requires that those charged with preparing teachers consider how to best to position these technologies…
Descriptors: Media Selection, Teacher Education Programs, Computer Uses in Education, Field Experience Programs
Hazlett, Eric; Aragoneses, Andrés – Physics Teacher, 2018
We present a versatile experimental apparatus for exploring rotational motion through the interplay between the moment of inertia, torque, and rotational kinetic energy of a wheel. The heart of this experiment uses a 3D-printed wheel along with easily accessible stock components that allow for the adjustment of the moment of inertia while keeping…
Descriptors: Scientific Concepts, Science Instruction, Science Experiments, Science Equipment
Nachowitz, Marc – Online Learning, 2018
Drawing on research from online, knowledge-building, and discussion-based learning, this design-based experiment captures the instructional moves theorized to develop student capacity in progressive, literary discourse. The experiment employed Knowledge Forum and its unique capacity to scaffold student learning of progressive discourse that…
Descriptors: Scaffolding (Teaching Technique), Computer Mediated Communication, English Instruction, Discussion (Teaching Technique)
Alsulami, Dareen – ProQuest LLC, 2018
This study highlights a segment of a study that explores the incorporating the social media tools into language learning. These social media tools such as Twitter, Facebook, and Instagram...etc. have become such an intriguing social media that there is a growing need among educationalists, learners, and administrators to explore their impact and…
Descriptors: Social Media, Second Language Learning, Mass Media Use, Computer Uses in Education
Yocom, Danielle – ProQuest LLC, 2018
Digital storytelling is used as an educational tool that enhances learning. Few nursing programs take advantage of this modality to learn about complex care measures. Trends in aging necessitate innovative teaching strategies to influence nursing education, practice, and the delivery of high quality nursing care. The aim of this study was to…
Descriptors: Nursing Education, Story Telling, Computer Uses in Education, Aging (Individuals)

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