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Catalino, Tricia, Ed.; Meyer, Lori E., Ed. – Division for Early Childhood of the Council for Exceptional Children, 2016
Environment is an essential area of attention for practitioners who support young children with disabilities and their families. Decisions about the environment impact the quality of care and education for young children with disabilities showing measurable influence on expected outcomes. Environment impacts true access, quality participation, and…
Descriptors: Inclusion, Students with Disabilities, Educational Environment, Assistive Technology
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Turtle, Christina; Convery, Ian; Convery, Katie – Cogent Education, 2015
There is growing evidence that children in the UK are suffering from a lack of engagement with nature and the outdoor environment. This paper investigates the attitudes of children towards the natural environment and focuses on Forest School programmes as a mechanism to promote a "pro-environmental" attitude. The study identified that…
Descriptors: Foreign Countries, Natural Resources, Student Attitudes, Outdoor Education
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Vanderloo, Leigh M.; Tucker, Patricia; Johnson, Andrew M.; Burke, Shauna M.; Irwin, Jennifer D. – Research Quarterly for Exercise and Sport, 2015
Purpose: This study aimed to: (a) compare the physical activity (PA) levels (i.e., moderate-to-vigorous PA [MVPA] and total PA [TPA]) of preschoolers in 3 different early-learning environments (center-based childcare, home-based childcare, and full-day kindergarten [FDK]); and (b) assess which characteristics (e.g., play equipment, policies, etc.)…
Descriptors: Foreign Countries, Preschool Children, Physical Activity Level, Early Childhood Education
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Siegel, Ellin B.; Lien, Susan E. – Focus on Autism and Other Developmental Disabilities, 2015
A single-subject, alternating treatment study compared the impact of two types of photograph displays of contrasting contextual complexity. The study examined the impact of high-context and no-context photographs, displayed on an iPad, on the ability of three preschool children with autism spectrum disorder (ASD) to transition to play activities.…
Descriptors: Autism, Pervasive Developmental Disorders, Photography, Visual Stimuli
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Han, Jeonghye; Jo, Miheon; Hyun, Eunja; So, Hyo-jeong – Educational Technology Research and Development, 2015
Amid the increasing interest in applying augmented reality (AR) in educational settings, this study explores the design and enactment of an AR-infused robot system to enhance children's satisfaction and sensory engagement with dramatic play activities. In particular, we conducted an exploratory study to empirically examine children's perceptions…
Descriptors: Simulated Environment, Play, Robotics, Satisfaction
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Özerk, Meral; Özerk, Kamil – International Electronic Journal of Elementary Education, 2015
"Video modeling" is one of the recognized methods used in the training and teaching of children with Autism Spectrum Disorders (ASD). The model's theoretical base stems from Albert Bandura's (1977; 1986) social learning theory in which he asserts that children can learn many skills and behaviors observationally through modeling. One can…
Descriptors: Bilingual Students, Video Technology, Modeling (Psychology), Skill Development
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Cevher-Kalburan, Nilgün – Journal of Adventure Education and Outdoor Learning, 2015
This study examines the effectiveness of an intervention course for changing early childhood pre-service teachers' understanding of children's risky play. Twenty-six of the early childhood pre-service teachers who were enrolled in this course filled out an open-ended questionnaire at the beginning and end of the six-week course. Data from the pre…
Descriptors: Foreign Countries, Early Childhood Education, Preservice Teachers, Children
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Kangas, Jonna; Ojala, Mikko; Venninen, Tuulikki – Early Education and Development, 2015
Research Findings: Research has shown that self-regulation can support child development in the areas of children's attentional flexibility, working memory, and inhibitory control for excluding impulsive responses. How this is actually related in everyday pedagogical early childhood education (ECE) activities has rarely been studied in detail. In…
Descriptors: Self Control, Early Childhood Education, Foreign Countries, Surveys
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Stanton-Chapman, Tina L.; Brown, Tiara S. – Topics in Early Childhood Special Education, 2015
The current study evaluated the play behaviors of children with disabilities (e.g., developmental delays, specific language impairment) who participated in a social communication intervention targeting skills such as initiations, responses, name use, proximity, and turn-taking. Three children who were enrolled in an inclusive classroom met the…
Descriptors: Play, Disabilities, Interpersonal Communication, Interpersonal Competence
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Singh, Susheel Joginder; Iacono, Teresa; Gray, Kylie M. – International Journal of Language & Communication Disorders, 2015
Background: Depending on the severity of their disabilities, children with Down syndrome (DS) and with cerebral palsy (CP) may remain pre-symbolic for prolonged periods of time. When interacting with pre-symbolic children, communication partners have a role in identifying which of their behaviours are communicative, to be able to respond to those…
Descriptors: Interaction, Developmental Disabilities, Down Syndrome, Cerebral Palsy
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Buggey, Tom; Ogle, Lindsey – Focus on Autism and Other Developmental Disabilities, 2013
Video self-modeling (VSM) has been used to teach social skills to children with autism older than 4 years of age. Attempts to use VSM with younger children with disabilities have produced less than favorable results; however, it is unclear whether VSM could be used to promote social initiations by typically developing children. Thirty minutes of…
Descriptors: Video Technology, Modeling (Psychology), Interpersonal Communication, Social Development
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Blumberg, Fran C.; Randall, John D. – Journal of Applied Developmental Psychology, 2013
We examined the problem-solving behaviors that 5th, 6th, and 7th graders used to negotiate a novel recreational video game. Students were characterized as frequent or infrequent players and instructed to think aloud during game play for 20 consecutive minutes. Comments were used to make inferences about the students' problem-solving behaviors…
Descriptors: Play, Problem Solving, Inferences, Video Games
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Kwon, Kyong-Ah; Bingham, Gary; Lewsader, Joellen; Jeon, Hyun-Joo; Elicker, James – Child & Youth Care Forum, 2013
Background: Little empirical research examines relations among the quality of both mothers' and fathers' social emotional and linguistic support of toddlers across multiple parent-child interaction contexts. Objective: The current study investigated the influence of parent gender (mother vs. father) and activity setting (structured task vs. free…
Descriptors: Parent Child Relationship, Play, Child Language, Child Rearing
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Roberts, Simon J.; Fairclough, Stuart J.; Ridgers, Nicola D.; Porteous, Conor – Health Education Journal, 2013
Objective: The purpose of the present study was to assess children's physical activity, social play behaviour, activity type and social interactions during elementary school recess using a pre-validated systematic observation system. Design: Cross-sectional. Setting: Two elementary schools located in Merseyside, England. Method: Fifty-six…
Descriptors: Recess Breaks, Physical Activity Level, Social Behavior, Play
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Manusos, Dominick O.; Busby, Joe R.; Clark, Aaron C. – Technology and Engineering Teacher, 2013
The article provides information on the changing rules in the authentic designs in gaming. It states that board games have been used to teach before a traditional classroom setting was ever put in place. It mentions that technology, engineering, and design education teachers would do well to develop their assignments to lead students into…
Descriptors: Games, Play, Design, STEM Education
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