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Showing 2,416 to 2,430 of 6,475 results Save | Export
Zhang, Yuyang – Online Submission, 2020
This paper will analyze the function of final particle "yo", and factors that may affect the use of "yo" in order to avoid FTAs if there is any. The data used in this paper is a transcription of a 10-minute unscripted excerpt from a Japanese comedy variety show called "Shabekuri 007". The excerpt was first aired on…
Descriptors: Japanese, Language Usage, Form Classes (Languages), Language Research
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Ibrahim Aydin; Vahide Bulut – Journal of Educational Technology and Online Learning, 2024
The purpose of this study is to provide students with a 21st century training that can be easily applied to industrial automation training, both online and in person, and that goes beyond traditional learning methods. It involves creating and programming a training package that is compatible with the Ministry of National Education (MEB)…
Descriptors: Active Learning, Student Projects, Industrial Education, Manufacturing Industry
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Méndez-Fragoso, Ricardo; Villavicencio-Torres, Mirna; Martínez-Moreno, Josué – International Journal for Technology in Mathematics Education, 2017
In this contribution, we show the practical use of the computer to visualise simple computational simulations to show phenomena that occur in everyday life, or require an abstract understanding for being unintuitive phenomena. The relationship of the mathematics to different scientific disciplines motivates us to devise different treatments to…
Descriptors: Computer Simulation, Programming Languages, Mathematics, Mathematics Instruction
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Gil, Pablo – Journal of Science Education and Technology, 2017
University courses concerning Computer Vision and Image Processing are generally taught using a traditional methodology that is focused on the teacher rather than on the students. This approach is consequently not effective when teachers seek to attain cognitive objectives involving their students' critical thinking. This manuscript covers the…
Descriptors: Student Projects, Active Learning, Programming Languages, Video Technology
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Janetzko, Hans-Dieter – Teaching Mathematics and Its Applications, 2017
CATO is a new user interface, written in Java and developed by the author as a response to the significant difficulties faced by students who only sporadically use computer algebra systems (CAS). The usage of CAS in mathematical lectures should be an integral part of mathematical instruction. However, difficulties arise for those students who have…
Descriptors: Computer Interfaces, Programming Languages, Computer Assisted Instruction, Algebra
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Pudwell, Lara – PRIMUS, 2017
In this paper, we discuss the Experimental Mathematics course taught at Valparaiso University since 2009. We focus on aspects of the course that facilitate students' abilities to ask and explore their own research questions.
Descriptors: Inquiry, Mathematics, Mathematics Instruction, Mathematics Education
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Maruyama, Yukiko; Kanoh, Hiroko; Adachi, Kinya – International Association for Development of the Information Society, 2017
To investigate parents' concerns about programming education in primary school, a preliminary online survey was carried out as a first step of the study. The result of the survey shows that parents seem to think that aim of programming education in primary school is not only learning coding. [For the complete proceedings, see ED579395.]
Descriptors: Foreign Countries, Parents, Computer Science Education, Programming
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Villamor, Maureen M.; Rodrigo, Mercedes T. – International Educational Data Mining Society, 2017
This paper characterized the extent of collaboration of pairs of novice programmers as they traced and debugged fragments of code using cross-recurrence quantification analysis (CRQA). This was a preliminary analysis that specifically aimed to compare and assess the collaboration of pairs consisting of two individuals who may have different or…
Descriptors: Programming, Eye Movements, Prior Learning, Computer Assisted Instruction
Meng, Yunsong – ProQuest LLC, 2013
Answer Set Programming (ASP) is one of the most prominent and successful knowledge representation paradigms. The success of ASP is due to its expressive non-monotonic modeling language and its efficient computational methods originating from building propositional satisfiability solvers. The wide adoption of ASP has motivated several extensions to…
Descriptors: Programming, Computation, Semantics, Knowledge Representation
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Karavirta, Ville; Shaffer, Clifford A. – IEEE Transactions on Learning Technologies, 2016
Data Structures and Algorithms are a central part of Computer Science. Due to their abstract and dynamic nature, they are a difficult topic to learn for many students. To alleviate these learning difficulties, instructors have turned to algorithm visualizations (AV) and AV systems. Research has shown that especially engaging AVs can have an impact…
Descriptors: Electronic Learning, Computer Science, Animation, Mathematics
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Thelwall, Mike; Kousha, Kayvan – Information Research: An International Electronic Journal, 2016
Introduction: Computer scientists and other researchers often make their programs freely available online. If this software makes a valuable contribution inside or outside of academia then its creators may want to demonstrate this with a suitable indicator, such as download counts. Methods: Download counts, citation counts, labels and licenses…
Descriptors: Computer Software, Open Source Technology, Information Retrieval, Correlation
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Mascaró, Maite; Sacristán, Ana Isabel; Rufino, Marta M. – Teaching Mathematics and Its Applications, 2016
For the past 4 years, we have been involved in a project that aims to enhance the teaching and learning of experimental analysis and statistics, of environmental and biological sciences students, through computational programming activities (using R code). In this project, through an iterative design, we have developed sequences of R-code-based…
Descriptors: Programming, Statistics, Biological Sciences, Foreign Countries
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Hao, Jiangang; Smith, Lawrence; Mislevy, Robert; von Davier, Alina; Bauer, Malcolm – ETS Research Report Series, 2016
Extracting information efficiently from game/simulation-based assessment (G/SBA) logs requires two things: a well-structured log file and a set of analysis methods. In this report, we propose a generic data model specified as an extensible markup language (XML) schema for the log files of G/SBAs. We also propose a set of analysis methods for…
Descriptors: Evaluation Methods, Games, Computer Assisted Testing, Data Collection
Cai, Zhiqiang; Gong, Yan; Qiu, Qizhi; Hu, Xiangen; Graesser, Art – Grantee Submission, 2016
AutoTutor uses conversational intelligent agents in learning environments. One of the major challenges in developing AutoTutor applications is to assess students' natural language answers to AutoTutor questions. We investigated an AutoTutor dataset with 3358 student answers to 49 AutoTutor questions. In comparisons with human ratings, we found…
Descriptors: Intelligent Tutoring Systems, Natural Language Processing, Dialogs (Language), Programming
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Hicks, Drew; Liu, Zhongxiu; Eagle, Michael; Barnes, Tiffany – International Educational Data Mining Society, 2016
Level creation is a creative game-play exercise that resembles problem-posing, and has shown to be engaging and helpful for players to learn about the game's core mechanic. However, in user-authoring environments, users often create levels without considering the game's objective, or with entirely different objectives in mind, resulting in levels…
Descriptors: Affordances, Educational Games, Creative Activities, Video Games
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