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Williams, Nicole V. – Mid-Western Educational Researcher, 2015
The purpose of this study was to determine how teacher education programs may better prepare teacher candidates to teach in K-12 online learning environments. The primary research question addressed was: What specific knowledge, skills, and dispositions should teacher education programs include in their curriculum to better prepare teacher…
Descriptors: Qualitative Research, Case Studies, Online Courses, Teacher Educators
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Bider, Ilia; Henkel, Martin; Kowalski, Stewart; Perjons, Erik – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to report on a project aimed at using simulation for improving the quality of teaching and learning modeling skills. More specifically, the project goal was to facilitate the students to acquire skills of building models of organizational structure and behavior through analysis of internal and external documents, and…
Descriptors: Computer Simulation, Apprenticeships, Multimedia Instruction, Multimedia Materials
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Wigham, Ciara R.; Chanier, Thierry – Computer Assisted Language Learning, 2015
This paper reports on a study of the interactions between text chat and audio modalities in L2 communication in a synthetic (virtual) world and observes whether the text chat modality was used for corrective feedback and the characteristics of the latter. This is examined within the context of a hybrid content and language integrated learning…
Descriptors: Computer Simulation, Social Systems, Internet, Computer Mediated Communication
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Akpinar, Yavuz; Ardac, Dilek; Er Amuce, Neslihan – Journal of Online Learning Research, 2015
Technological advancements have made it possible to design learning environments which support multiple representations, discussions and experimentations. This study designed and developed a web based argumentation environment, Argümantaryum. It provides virtual experimentation with, visually rich multi-representations of contents, video, and…
Descriptors: Educational Technology, Technology Uses in Education, Web Based Instruction, Persuasive Discourse
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Haxhimusa, Yll; Carpenter, Edward; Catrambone, Joseph; Foldes, David; Stefanov, Emil; Arns, Laura; Pizlo, Zygmunt – Journal of Problem Solving, 2011
When a two-dimensional (2D) traveling salesman problem (TSP) is presented on a computer screen, human subjects can produce near-optimal tours in linear time. In this study we tested human performance on a real and virtual floor, as well as in a three-dimensional (3D) virtual space. Human performance on the real floor is as good as that on a…
Descriptors: Problem Solving, Mathematical Applications, Graphs, Visual Aids
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Boyes, Michael A.; O'Hare, David – Australian Journal of Outdoor Education, 2011
The purpose of this research was to examine the naturalistic decision making processes of leaders of outdoor adventure activities. The research focus was on field-based identification of the characteristics of leadership experience, followed by their use under controlled experimental conditions employing computer simulations. The sample consisted…
Descriptors: Decision Making, Adventure Education, Outdoor Leadership, Computer Simulation
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Richardson, Daniel – Advances in Physiology Education, 2011
This opinion statement points out some of the considerations and pitfalls in using virtual reality computer programs in the teaching of life sciences. Emphasis is placed on the possibility of such programs leading to reductionist thinking including how reductionist thinking could foster the formation of misconceptions. Negative feedback is used as…
Descriptors: Evidence, Computer Simulation, Physiology, Science Instruction
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Gibson, David – Journal of Digital Learning in Teacher Education, 2013
Because mobile technologies are overtaking personal computers as the primary tools of Internet access, and cloud-based resources are fundamentally transforming the world's knowledge, new forms of teaching and assessment are required to foster 21st century literacies, including those needed by K-12 teachers. A key feature of mobile technology…
Descriptors: Technology Uses in Education, Educational Technology, Telecommunications, Computer Simulation
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Ausburn, Lynna J.; Ausburn, Floyd B.; Kroutter, Paul J. – International Journal of Adult Vocational Education and Technology, 2013
This study used a cross-case analysis methodology to compare four line-of-inquiry studies of desktop virtual environments (DVEs) to examine the relationships of gender and computer gaming experience to learning performance and perceptions. Comparison was made of learning patterns in a general non-technical DVE with patterns in technically complex,…
Descriptors: Computer Games, Gender Differences, Case Studies, Virtual Classrooms
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Leung, Steve; Virwaney, Sandeep; Lin, Fuhua; Armstrong, AJ; Dubbelboer, Adien – International Journal of Distance Education Technologies, 2013
Building pedagogical applications in virtual worlds is a multi-disciplinary endeavor that involves learning theories, application development framework, and mediated communication theories. This paper presents a project that integrates game-based learning, multi-agent system architecture (MAS), and the theory of Transformed Social Interaction…
Descriptors: Educational Games, Interaction, Computer Simulation, Teaching Methods
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Günersel, Adalet B.; Fleming, Steven A. – Journal of Chemical Education, 2013
Research shows that computer-based simulations and animations are especially helpful in fields such as chemistry where concepts are abstract and cannot be directly observed. Bio-Organic Reaction Animations (BioORA) is a freely available 3D visualization software program developed to help students understand the chemistry of biomolecular events.…
Descriptors: Computer Simulation, Animation, Chemistry, Science Instruction
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Kahai, Surinder; Jestire, Rebecca; Huang, Rui – British Journal of Educational Technology, 2013
Computer-supported collaborative learning is a common e-learning activity. Instructors have to create appropriate social and instructional interventions in order to promote effective learning. We performed a study that examined the effects of two popular leadership interventions, transformational and transactional, on cognitive effort and outcomes…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Educational Technology, Instructional Effectiveness
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Hagemans, Mieke G.; van der Meij, Hans; de Jong, Ton – Journal of Educational Psychology, 2013
Students often need support to optimize their learning in inquiry learning environments. In 2 studies, we investigated the effects of adding concept-map-based support to a simulation-based inquiry environment on kinematics. The concept map displayed the main domain concepts and their relations, while dynamic color coding of the concepts displayed…
Descriptors: Student Attitudes, Assignments, Concept Mapping, Computer Simulation
Chuah, Joon Hao – ProQuest LLC, 2013
Embodied conversational agents (ECAs) have been used as virtual conversational partners in interpersonal skills training applications such as medical interviews, military decision making, and cultural training. Ideally, in interpersonal skills training users will perceive and treat the ECAs the same as they would real people. The perception and…
Descriptors: Interpersonal Competence, Intelligent Tutoring Systems, Technology Uses in Education, Educational Technology
Li, Na – ProQuest LLC, 2013
Complex systems are an important topic in science education today, but they are usually difficult for secondary-level students to learn. Although graphic simulations have many advantages in teaching complex systems, scaffolding is a critical factor for effective learning. This dissertation study was conducted around two complementary research…
Descriptors: Secondary School Science, Science Instruction, Scaffolding (Teaching Technique), Computer Simulation
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