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Martin, Graeme; Pate, Judy – Online Submission, 2005
eLearning has been heralded as a transforming influence on education and corporate training. Despite such rhetoric, the exploitation of eLearning has been slower than anticipated. We examine the future of eLearning by adopting a scenario planning approach. Our conclusions suggest the scenarios have been a valuable starting point in engaging in a…
Descriptors: Educational Policy, Online Courses, Teaching Methods, Computer Uses in Education
Brandon, Richard N.; Kagan, Sharon Lynn; Joesch, Jutta M. – 2000
This policy brief describes the components of a computer model to compare different financing approaches for universal early care and education programs as developed by the Financing Universal Early Care and Education (ECE) for America's Children Project. The brief also discusses lessons learned from analyzing key features of existing…
Descriptors: Computer Simulation, Day Care, Early Childhood Education, Educational Finance
Kirk, James J. – 2001
Games and digital-based games and simulations are slowly becoming an accepted learning strategy. Public school teachers, college professors, corporate trainers, and military trainers are embracing games as an effective means of motivating learners and teaching complex concepts. Popular games include action games, adventure games,arcade games,…
Descriptors: Childrens Games, Computer Games, Computer Simulation, Educational Games
Crespo, Arturo; Garcia-Molina, Hector – 2001
Digital information can be lost for a variety of reasons, including magnetic decay, format and device obsolescence, human or system error, among many others. A solution is to build an archival repository, a system capable of storing and preserving digital objects as technologies and organizations evolve. Designing an archival repository is a…
Descriptors: Archives, Computer Simulation, Computer System Design, Cost Effectiveness
Schank, Roger C. – TECHNOS, 1997
Discusses the need for educational change and ways to achieve it. Topics include problems with testing, the importance of learning by doing, the lack of Internet's educational value, and the possibilities of using computer software to create real-life simulations for students to learn by doing and to design new curricula. (LRW)
Descriptors: Change Strategies, Computer Simulation, Computer Software, Curriculum Development

Bell, John T.; Fogler, H. Scott – Computer Applications in Engineering Education, 1996
A virtual reality application for undergraduate chemical kinetics and reactor design education, Vicher (Virtual Chemical Reaction Model) was originally designed to simulate a portion of a modern chemical plant. Vicher now consists of two programs: Vicher I that models catalyst deactivation and Vicher II that models nonisothermal effects in…
Descriptors: Chemical Engineering, Chemical Industry, Chemical Reactions, Computer Simulation

Fox, William P.; And Others – Journal of Computers in Mathematics and Science Teaching, 1996
Explains a proposed block of instruction that would give students in industrial engineering, operations research, systems engineering, and applied mathematics the basic understanding required to begin more advanced courses in simulation theory or applications. (DDR)
Descriptors: Algorithms, Computer Science, Computer Simulation, Computer Software

Borlund, Pia; Ingwersen, Peter – Journal of Documentation, 1997
Describes the development of a method for the evaluation and comparison of interactive information retrieval systems, which are based on the concept of a simulated work-task situation and the involvement of real end users. Highlights include real and simulated information needs; relevance assessments; and the dynamic nature of information needs.…
Descriptors: Comparative Analysis, Computer Simulation, Evaluation Methods, Information Needs

Land, Susan M.; Hannafin, Michael J. – Educational Technology Research and Development, 1997
A study of four seventh-graders using an open-ended learning environment (OELE) on mechanical physics combining computer-generated graphics, computer simulations, video, and print-based materials indicated that while learners built and formalized scientific theories, in some cases, they assimilated new data into existing theories, ignored…
Descriptors: Cognitive Processes, Computer Graphics, Computer Simulation, Elementary Education
Recker, Mimi – Educational Technology Review, 1997
Examines assumptions underlying claims regarding educational technology, and as an alternative presents a framework which integrates a bottom-up view of information technology usage and a top-down view of education. Delivery of educational materials, media, computational activities including simulations and computer games, interactivity,…
Descriptors: Appropriate Technology, Computer Games, Computer Simulation, Delivery Systems

Stratford, Steven J. – Journal of Computers in Mathematics and Science Teaching, 1997
Covers research conducted within the past 10 years on the topic of using computer models and simulations to aid science instruction at the precollege level. The research is categorized into three main areas: (1) students running preprogrammed simulations; (2) students creating dynamic models using modeling environments; and (3) students using…
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Programming

Ramnarayan, S.; And Others – Simulation & Gaming, 1997
Analyzes how 20 groups of management specialists in charge of a computer-simulated company behaved when confronted with complex problems that arose. Difficulties stemmed from an incorrect use of available knowledge, a tendency to avoid risks and reduce uncertainty, and a motivational process which sheltered the subjective sense of competence. (AEF)
Descriptors: Administrator Behavior, Administrator Effectiveness, Computer Simulation, Decision Making

Park, Dong-Gun; Lautenschlager, Gary J. – Applied Psychological Measurement, 1990
The effectiveness of two iterative methods of item response theory (IRT) item bias detection was examined in a simulation study. A modified form of the iterative item parameter linking method of F. Drasgow and an adaptation of the test purification procedure of F. M. Lord were compared. (SLD)
Descriptors: Ability Identification, Computer Simulation, Item Bias, Item Response Theory

Fleet, Tony – Mathematics in School, 1989
Considers definitions of quantiles. Describes median and quartiles. Compares the usefulness of 3 different definitions of quartile using a computer program to simulate 500 quantiles on a sample of a fixed size. Five references are listed. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Definitions
Covey, Preston – Educational Technology, 1989
Describes Project THEORIA, which was developed at Carnegie Mellon University to design interactive simulation environments for testing hypotheses and theories of the arts and human morals. Three projects in various stages of design and development are described: (1) "A Right to Die?; (2) "Art or Forgery?"; and (3) "Birth or…
Descriptors: Abortions, Aesthetic Values, Art, Computer Simulation