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Zeynel Abidin Yilmaz; Ali Ibrahim Can Gözüm – Southeast Asia Early Childhood, 2023
This study aims to determine the learning outcomes of children in educational settings by using an AR (Augmented Reality) app for animals in classroom activities. To achieve this, the study used sequential exploratory research design, applied in both quantitative and qualitative research. The participants in the study are 2 teachers and 37…
Descriptors: Physical Environment, Simulated Environment, Information Technology, Computer Simulation
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Chao-Ying Wang; Ti Yin; Kuo-Hsing Ma; Jia-Fwu Shyu; Chia-Pi Cheng; Yu-Chiao Wang; Yun-Ling Huang; Ming-Hsien Chiang – Journal of Microbiology & Biology Education, 2023
The advent of virtual reality (VR) in education offers unique possibilities for facilitating cooperative learning strategies, particularly in fields demanding intricate spatial understanding, such as gross anatomy. This study investigates the impact of integrating cooperative learning strategies within a VR-based gross anatomy curriculum, focusing…
Descriptors: Anatomy, Cooperative Learning, Computer Simulation, Nursing Students
Michelle Perry – ProQuest LLC, 2023
Immersive Virtual Reality (IVR), as an educational technology tool, will be influential in the educational ecosystem of the future. Therefore, professional development delivery-strategies need to be identified and developed to prepare teachers for effective IVR classroom implementation. In this study, as an initial step toward IVR classroom use…
Descriptors: Computer Simulation, Secondary School Teachers, Professional Development, Educational Technology
Ukera-Kajoh, Betty – ProQuest LLC, 2023
Foreign language education in the United States has historically produced poor outcomes, with very few language learners achieving communicative competence. The increasing global demand for multilingual professionals makes the issue a salient one. The purpose of this basic qualitative study was to explore the perspectives of U.S. middle school…
Descriptors: Second Language Instruction, Middle School Teachers, Language Teachers, Spanish
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Tugtekin, Ufuk; Odabasi, Hatice Ferhan – Education and Information Technologies, 2023
Learning environments are undergoing a dynamic alteration with the robust impact of technological transformation. Therefore, adapting to dynamic learning settings has now become a key criterion for academic performance. The factors that we know have a detrimental effect on learners' academic performance and cognitive capacity are related to…
Descriptors: Computer Simulation, Time Management, Executive Function, Difficulty Level
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Hutson, James; McGinley, Caitlyn – International Journal of Technology in Education and Science, 2023
Traditional teaching and working environments often prioritize extroverted qualities, disadvantaging individuals with conditions that impact social engagement, such as autism spectrum condition (ASC). These individuals usually thrive in calmer, low-key learning environments but face challenges in lecturestyle classes, and traditional office…
Descriptors: Autism Spectrum Disorders, Computer Simulation, Educational Technology, Perceptual Impairments
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Markwell, Logan T.; Velten, Joei R.; Partridge, Julie A.; Porter, Jared M. – Journal of Motor Learning and Development, 2023
Previous research has shown practice within an immersive virtual reality (VR) environment improves performance in a physical environment. Increased user motivation is one possible advantage of practicing in VR. One recent study showed that an enriched gaming environment led to higher levels of engagement, resulting in a direct learning benefit.…
Descriptors: Computer Simulation, Transfer of Training, Learner Engagement, Psychomotor Skills
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Alstete, Jeffrey W. – Journal of International Education in Business, 2023
Purpose: The increasing need for student engagement and the wide availability of digital teaching resources are providing opportunities for careful consideration and planning of assignments within and among business management courses. This paper aims to examine implementation strategies for integrating multiple business simulations with gradually…
Descriptors: Learner Engagement, Simulation, Business Administration Education, Experiential Learning
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Katarzyna Olcon; Rugare Mugumbate; Mim Fox; Lynne Keevers; Nandini Ray; Jo Spangaro; Lesley Cooper – Higher Education Research and Development, 2023
Although community engagement is now a widely accepted part of universities' agenda, the evidence of learning environments that allow students to gain new knowledge and skills through authentic partnership and reciprocity with community members remains sporadic. Guided by educational and community engagement scholarship, the study examined the…
Descriptors: Social Work, Simulation, Community Involvement, Professional Education
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Yuanting Lu – Journal of Statistics and Data Science Education, 2023
Interactive web-based applets have proven effective in teaching statistics. This article presents new implementations of web-based applets primarily targeting a traditional introductory statistics course in two particular areas: (a) using real-time response data to engage students in simulations and (b) generating randomized datasets for…
Descriptors: Computer Oriented Programs, Simulation, Statistics Education, Teaching Methods
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Samantha M. Ross; Abby Fines; Candace Brink; A. Chloe Simpson; Harlon Matthews – Quest, 2023
Despite wide use in adapted physical activity (APA) courses, disability simulations are heavily critiqued for not being culturally responsive and for perpetuating negative stigmas. The present study explored the extent to which critiques have been addressed. Specifically, we aimed to appraise the design of disability simulations. A convenience…
Descriptors: Attitudes toward Disabilities, Disabilities, Physical Disabilities, Adapted Physical Education
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Wu, Junjie Gavin; Miller, Lindsay; Huang, Qing; Wang, Minjuan – RELC Journal: A Journal of Language Teaching and Research, 2023
As an emerging technology, virtual reality (VR) is now being used in education, particularly with STEM-related learning. However, as with all pedagogical innovation, there is a lack of empirical research on the application of VR in situations where students are using it with their second language (L2) and existing studies generally rely on the use…
Descriptors: Computer Simulation, Foreign Countries, Nursing Students, College Students
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Sin, Zackary P. T.; Jia, Ye; Wu, Astin C. H.; Zhao, Isaac Dan; Li, Richard Chen; Ng, Peter H. F.; Huang, Xiao; Baciu, George; Cao, Jiannong; Li, Qing – IEEE Transactions on Learning Technologies, 2023
Metaverse, an alternative universe for play, work, and interaction, has become a captivating topic for academia and industry in recent times. This opens the question on what a metaverse for education, or edu-metaverse, should look like. It is believed that this metaverse for learning should be grounded by a pedagogical theory. Particularly, we…
Descriptors: Computer Simulation, Simulated Environment, Constructivism (Learning), Technology Uses in Education
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Ezequiel Scott; Marcelo Campo – Interactive Learning Environments, 2023
Scrum is one of the most used frameworks for agile software development because of its potential improvements in productivity, quality, and client satisfaction. Academia has also focussed on teaching Scrum practices to prepare students to face common software engineering challenges and facilitate their insertion in professional contexts.…
Descriptors: Computer Simulation, Training, Computer Software, Computer Science Education
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Minhui Zhong; Jinxia Jiang; Han Zhang; Xia Duan – Interactive Learning Environments, 2023
Newly registered nurses' emergency response capability falls short of their employers' expectations. Therefore, they need to develop this ability to cope with various changes in the clinic. Unfortunately, traditional learning has not been good enough in cultivating nursing skills and fostering self-directed learning which plays a key role in the…
Descriptors: Flipped Classroom, Nurses, Nursing Education, Hospitals
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