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Vidak, Andrej; Sapic, Iva Movre; Mesic, Vanes – Physics Education, 2021
The experimental investigation of Newton's law of universal gravitation requires expensive and sensitive equipment. Therefore, it is often not possible to conduct such an experiment within a typical physics class. An alternative is to investigate the universal gravitation law by using simulations. In this paper, we are presenting such an augmented…
Descriptors: Computer Simulation, Teaching Methods, Physics, Scientific Concepts
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Kryston, Kevin; Goble, Henry; Eden, Allison – Journal of Communication Pedagogy, 2021
This study presents the results of two studies using a virtual reality (VR) public-speaking training simulation as an instructional aid in a basic communication course. Results from the first study suggest that VR practice was associated with higher subsequent speech delivery grades in the course compared to no practice. However, VR practice did…
Descriptors: Computer Simulation, Introductory Courses, Public Speaking, Anxiety
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Forthmann, Boris; Szardenings, Carsten; Dumas, Denis – Journal of Creative Behavior, 2021
The equal odds baseline is a parsimonious model that describes the relationship between quantity and quality of output in scientific creativity. Specifically, it is posited that quality is a linear function of quantity, and therefore, strong positive correlations between these two variables are expected. Strong positive correlations also play a…
Descriptors: Creative Thinking, Structural Equation Models, Scientific Research, Correlation
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Kim, Gahyoung; Mun, Kongju; Lee, Hyunju – Asia-Pacific Science Education, 2021
This study introduces issue concept maps (IC map) as an instructional tool for exploring students' idea about socio-scientific issues (SSI). By visualizing students' ideas in two dimensions, context and occurrence, IC maps represent what kinds of ideas students have on the issues, and how their ideas change and connect. In the study, we…
Descriptors: Bibliometrics, Computer Simulation, Technology Uses in Education, Foreign Countries
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Matovu, Henry; Won, Mihye; Treagust, David Franklin; Ungu, Dewi Ayu Kencana; Mocerino, Mauro; Tsai, Chin-Chung; Tasker, Roy – Chemistry Education Research and Practice, 2023
In recent years, chemistry educators are increasingly adopting immersive virtual reality (IVR) technology to help learners visualise molecular interactions. However, educational studies on IVR mostly investigated its usability and user perceptions leaving out its impact on improving conceptual understanding. If they evaluated students' knowledge…
Descriptors: Science Education, Chemistry, Computer Simulation, Undergraduate Students
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Kluge, Murielle G.; Maltby, Steven; Kuhne, Caroline; Evans, Darrell J. R.; Walker, Frederick Rohan – Education and Information Technologies, 2023
The use of extended reality (XR) technology in education offers many advantages for transferring knowledge and practical skills training at the higher education level. As a result, many Universities over the past 5 + years have undertaken pilot programs to both develop XR content and assess how to best implement it within existing teaching and…
Descriptors: Foreign Countries, Computer Simulation, Instructional Design, Computer Software
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Xiao, Leifeng; Hau, Kit-Tai – Applied Measurement in Education, 2023
We compared coefficient alpha with five alternatives (omega total, omega RT, omega h, GLB, and coefficient H) in two simulation studies. Results showed for unidimensional scales, (a) all indices except omega h performed similarly well for most conditions; (b) alpha is still good; (c) GLB and coefficient H overestimated reliability with small…
Descriptors: Test Theory, Test Reliability, Factor Analysis, Test Length
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Udeozor, Chioma; Chan, Philippe; Russo Abegão, Fernando; Glassey, Jarka – International Journal of Educational Technology in Higher Education, 2023
Immersive learning technologies such as virtual reality (VR), augmented reality (AR) and educational digital games offer many benefits to teaching and learning. With their potential to immerse learners in realistic environments and facilitate higher-order cognitive learning, these technologies could be used to complement current classroom…
Descriptors: Educational Technology, Computer Simulation, Computer Games, Evaluation Methods
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López-Belmonte, Jesús; Moreno-Guerrero, Antonio-José; López-Núñez, Juan-Antonio; Hinojo-Lucena, Francisco-Javier – Interactive Learning Environments, 2023
Augmented reality is a technology that is bringing great benefits in the educational field. This study focuses on knowing the performance and scientific production of augmented reality in the field of education. This research has been approached from a bibliometric perspective. A novel documentary analysis technique based on scientific mapping and…
Descriptors: Computer Simulation, Educational Technology, Educational Research, Authors
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Gorney, Kylie; Wollack, James A.; Sinharay, Sandip; Eckerly, Carol – Journal of Educational and Behavioral Statistics, 2023
Any time examinees have had access to items and/or answers prior to taking a test, the fairness of the test and validity of test score interpretations are threatened. Therefore, there is a high demand for procedures to detect both compromised items (CI) and examinees with preknowledge (EWP). In this article, we develop a procedure that uses item…
Descriptors: Scores, Test Validity, Test Items, Prior Learning
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Suwandi, Tri; Padmasari, Ayung Candra; Sriwulan, Wiwin – Journal of Technology and Science Education, 2023
The classification of living things learning in school faced some obstacles, one of which was the difficulties in presenting the specimen of real living things. One of the advanced information and technology products in the form of digital or virtual-based learning media was expected to be the solution to this problem. Through this research, a…
Descriptors: Educational Technology, Computer Simulation, Gardening, Biology
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Yao, Minghong; Wang, Yuning; Ren, Yan; Jia, Yulong; Zou, Kang; Li, Ling; Sun, Xin – Research Synthesis Methods, 2023
Rare events meta-analyses of randomized controlled trials (RCTs) are often underpowered because the outcomes are infrequent. Real-world evidence (RWE) from non-randomized studies may provide valuable complementary evidence about the effects of rare events, and there is growing interest in including such evidence in the decision-making process.…
Descriptors: Evidence, Meta Analysis, Randomized Controlled Trials, Decision Making
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Barlow, Elizabeth K.; Barlow, Angela T.; Nadelson, Louis S. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2023
Advancements in computing have led to increased interest in integrating computational thinking in the K-12 curriculum. Computational thinking can be defined as a problem-solving process with the goal of developing algorithms that can be coded for computer use. With its emphasis on problem solving, the processes associated with computational…
Descriptors: Computation, Thinking Skills, Student Attitudes, Preservice Teachers
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Zhao, Xiaoquan; Cai, Xiaomei; Malterud, Andrea – Health Education & Behavior, 2023
Electronic cigarettes are the most widely used tobacco product among youth in the United States. Although rapidly growing, research on effective message strategies for e-cigarette use prevention is still limited. This study examined the relative effectiveness of gain framing versus loss framing in youth-targeting prevention text messages delivered…
Descriptors: Smoking, Prevention, Telecommunications, Handheld Devices
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Chiang, Yu-Chen; Liu, Shao-Chieh – Journal of Baltic Science Education, 2023
STEM education is a crucial learning area to understand important concepts and gain 21st-century skills in different disciplines, explore scientific knowledge, and solve problems in daily life. However, research in STEM education is scarce on extended reality technologies. This research examined the effects of extended reality integrated STEM on…
Descriptors: Computer Simulation, STEM Education, Academic Achievement, Student Reaction
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